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Side by Side Diff: Source/core/dom/ScriptRunner.h

Issue 298863010: Oilpan: have PendingScripts trace their script elements. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Make HTMLScriptRunner a ResourceClient Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef ScriptRunner_h 26 #ifndef ScriptRunner_h
27 #define ScriptRunner_h 27 #define ScriptRunner_h
28 28
29 #include "core/fetch/ResourcePtr.h" 29 #include "core/fetch/ResourcePtr.h"
30 #include "platform/Timer.h" 30 #include "platform/Timer.h"
31 #include "platform/heap/Handle.h"
31 #include "wtf/HashMap.h" 32 #include "wtf/HashMap.h"
32 #include "wtf/Noncopyable.h" 33 #include "wtf/Noncopyable.h"
33 #include "wtf/PassOwnPtr.h" 34 #include "wtf/PassOwnPtr.h"
34 #include "wtf/Vector.h" 35 #include "wtf/Vector.h"
35 36
36 namespace WebCore { 37 namespace WebCore {
37 38
38 class ScriptResource; 39 class ScriptResource;
39 class Document; 40 class Document;
40 class PendingScript; 41 class PendingScript;
41 class ScriptLoader; 42 class ScriptLoader;
42 43
43 class ScriptRunner { 44 class ScriptRunner FINAL : public NoBaseWillBeGarbageCollectedFinalized<ScriptRu nner> {
44 WTF_MAKE_NONCOPYABLE(ScriptRunner); WTF_MAKE_FAST_ALLOCATED; 45 WTF_MAKE_NONCOPYABLE(ScriptRunner); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
45 public: 46 public:
46 static PassOwnPtr<ScriptRunner> create(Document* document) { return adoptPtr (new ScriptRunner(document)); } 47 static PassOwnPtrWillBeRawPtr<ScriptRunner> create(Document* document)
48 {
49 return adoptPtrWillBeNoop(new ScriptRunner(document));
50 }
47 ~ScriptRunner(); 51 ~ScriptRunner();
48 52
49 enum ExecutionType { ASYNC_EXECUTION, IN_ORDER_EXECUTION }; 53 enum ExecutionType { ASYNC_EXECUTION, IN_ORDER_EXECUTION };
50 void queueScriptForExecution(ScriptLoader*, ResourcePtr<ScriptResource>, Exe cutionType); 54 void queueScriptForExecution(ScriptLoader*, ResourcePtr<ScriptResource>, Exe cutionType);
51 bool hasPendingScripts() const { return !m_scriptsToExecuteSoon.isEmpty() || !m_scriptsToExecuteInOrder.isEmpty() || !m_pendingAsyncScripts.isEmpty(); } 55 bool hasPendingScripts() const { return !m_scriptsToExecuteSoon.isEmpty() || !m_scriptsToExecuteInOrder.isEmpty() || !m_pendingAsyncScripts.isEmpty(); }
52 void suspend(); 56 void suspend();
53 void resume(); 57 void resume();
54 void notifyScriptReady(ScriptLoader*, ExecutionType); 58 void notifyScriptReady(ScriptLoader*, ExecutionType);
55 void notifyScriptLoadError(ScriptLoader*, ExecutionType); 59 void notifyScriptLoadError(ScriptLoader*, ExecutionType);
56 60
61 void trace(Visitor*);
62
57 private: 63 private:
58 explicit ScriptRunner(Document*); 64 explicit ScriptRunner(Document*);
59 65
60 void timerFired(Timer<ScriptRunner>*); 66 void timerFired(Timer<ScriptRunner>*);
61 67
62 Document* m_document; 68 RawPtrWillBeMember<Document> m_document;
69 // FIXME: Oilpan: consider using heap vectors and hash map here;
70 // PendingScript does have a (trivial) destructor, however.
haraken 2014/05/29 01:46:08 Just help me understand: What prevents us from mak
sof 2014/05/29 06:02:07 This goes to the core of this CL. If they move to
haraken 2014/05/29 11:32:08 Just help me understand: Where does ~PendingScript
sof 2014/05/29 20:39:54 If you look at ResourceOwner<>::setResource() (Pen
haraken 2014/05/30 01:28:50 I understand your point, but my question is: If w
sof 2014/05/30 06:26:40 I just don't see how to correctly address the Reso
haraken 2014/05/30 06:49:42 Understood. I'm just wondering if we can eliminate
sof 2014/05/30 09:43:40 The problem is that PendingScript contains a Resou
63 Vector<PendingScript> m_scriptsToExecuteInOrder; 71 Vector<PendingScript> m_scriptsToExecuteInOrder;
64 Vector<PendingScript> m_scriptsToExecuteSoon; // http://www.whatwg.org/specs /web-apps/current-work/#set-of-scripts-that-will-execute-as-soon-as-possible 72 Vector<PendingScript> m_scriptsToExecuteSoon; // http://www.whatwg.org/specs /web-apps/current-work/#set-of-scripts-that-will-execute-as-soon-as-possible
65 HashMap<ScriptLoader*, PendingScript> m_pendingAsyncScripts; 73 HashMap<ScriptLoader*, PendingScript> m_pendingAsyncScripts;
haraken 2014/05/29 01:46:08 The raw pointers in the key looks safe, since they
66 Timer<ScriptRunner> m_timer; 74 Timer<ScriptRunner> m_timer;
67 }; 75 };
68 76
69 } 77 }
70 78
71 #endif 79 #endif
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