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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/aura/focus_manager.h" | |
6 | |
7 #include "ui/aura/client/activation_client.h" | |
8 #include "ui/aura/client/focus_change_observer.h" | |
9 #include "ui/aura/root_window.h" | |
10 #include "ui/aura/window_delegate.h" | |
11 | |
12 namespace aura { | |
13 | |
14 //////////////////////////////////////////////////////////////////////////////// | |
15 // FocusManager, public: | |
16 | |
17 FocusManager::FocusManager() : focused_window_(NULL) { | |
18 } | |
19 | |
20 FocusManager::~FocusManager() { | |
21 } | |
22 | |
23 //////////////////////////////////////////////////////////////////////////////// | |
24 // FocusManager, client::FocusClient implementation: | |
25 | |
26 void FocusManager::AddObserver(client::FocusChangeObserver* observer) { | |
27 observers_.AddObserver(observer); | |
28 } | |
29 | |
30 void FocusManager::RemoveObserver(client::FocusChangeObserver* observer) { | |
31 observers_.RemoveObserver(observer); | |
32 } | |
33 | |
34 void FocusManager::FocusWindow(Window* focused_window) { | |
35 if (focused_window == focused_window_) | |
36 return; | |
37 if (focused_window && !focused_window->CanFocus()) | |
38 return; | |
39 // The NULL-check of |focused_window| is essential here before asking the | |
40 // activation client, since it is valid to clear the focus by calling | |
41 // SetFocusedWindow() to NULL. | |
42 | |
43 if (focused_window) { | |
44 RootWindow* root = focused_window->GetRootWindow(); | |
45 DCHECK(root); | |
46 if (client::GetActivationClient(root) && | |
47 !client::GetActivationClient(root)->OnWillFocusWindow( | |
48 focused_window, NULL)) { | |
49 return; | |
50 } | |
51 } | |
52 | |
53 Window* old_focused_window = focused_window_; | |
54 focused_window_ = focused_window; | |
55 | |
56 FOR_EACH_OBSERVER(client::FocusChangeObserver, observers_, | |
57 OnWindowFocused(focused_window, old_focused_window)); | |
58 client::FocusChangeObserver* observer = | |
59 client::GetFocusChangeObserver(old_focused_window); | |
60 if (observer) | |
61 observer->OnWindowFocused(focused_window_, old_focused_window); | |
62 observer = client::GetFocusChangeObserver(focused_window_); | |
63 if (observer) | |
64 observer->OnWindowFocused(focused_window_, old_focused_window); | |
65 } | |
66 | |
67 void FocusManager::ResetFocusWithinActiveWindow(Window* window) { | |
68 FocusWindow(window); | |
69 } | |
70 | |
71 Window* FocusManager::GetFocusedWindow() { | |
72 return focused_window_; | |
73 } | |
74 | |
75 void FocusManager::OnWindowHiddenInRootWindow( | |
76 aura::Window* window, | |
77 aura::RootWindow* root_window, | |
78 bool destroyed) { | |
79 Window* focused_window = | |
80 client::GetFocusClient(root_window)->GetFocusedWindow(); | |
81 if (window->Contains(focused_window)) { | |
82 Window* focus_to = window->transient_parent(); | |
83 if (focus_to) { | |
84 // Has to be removed from the transient parent before focusing, | |
85 // otherwise |window| will be focused again. | |
86 if (destroyed) | |
87 focus_to->RemoveTransientChild(window); | |
88 } else { | |
89 // If the invisible view has no visible transient window, focus to the | |
90 // topmost visible parent window. | |
91 focus_to = window->parent(); | |
92 } | |
93 if (focus_to && | |
94 (!focus_to->IsVisible() || | |
95 !focus_to->CanFocus() || | |
96 (client::GetActivationClient(root_window) && | |
97 !client::GetActivationClient(root_window)->OnWillFocusWindow( | |
98 focus_to, NULL)))) { | |
99 focus_to = NULL; | |
100 } | |
101 client::GetFocusClient(root_window)->FocusWindow(focus_to); | |
102 } | |
103 } | |
104 | |
105 } // namespace aura | |
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