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Unified Diff: runtime/vm/scavenger.cc

Issue 2985863002: Changes new space allocation from simple bump pointer allocation from (Closed)
Patch Set: Zeroes out TLAB when needed. Changes variable and fn names Created 3 years, 5 months ago
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Index: runtime/vm/scavenger.cc
diff --git a/runtime/vm/scavenger.cc b/runtime/vm/scavenger.cc
index 32d62e000906025ed067aaa6032adfd2f326b1a0..0b34a57709d9b0e5ce2f510695d931e8bff6c19b 100644
--- a/runtime/vm/scavenger.cc
+++ b/runtime/vm/scavenger.cc
@@ -394,13 +394,6 @@ SemiSpace* Scavenger::Prologue(Isolate* isolate, bool invoke_api_callbacks) {
resolved_top_ = top_;
end_ = to_->end();
- // Throw out the old information about the from space
- if (isolate->IsMutatorThreadScheduled()) {
- Thread* mutator_thread = isolate->mutator_thread();
- mutator_thread->set_top(top_);
- mutator_thread->set_end(end_);
- }
-
return from;
}
@@ -410,12 +403,12 @@ void Scavenger::Epilogue(Isolate* isolate,
// All objects in the to space have been copied from the from space at this
// moment.
- // Ensure the mutator thread now has the up-to-date top_ and end_ of the
- // semispace
+ // Ensure the mutator thread will fail the next allocation. This will force
+ // mutator to allocate a new TLAB
if (isolate->IsMutatorThreadScheduled()) {
Thread* thread = isolate->mutator_thread();
- thread->set_top(top_);
- thread->set_end(end_);
+ thread->set_top(0);
+ thread->set_end(0);
}
double avg_frac = stats_history_.Get(0).PromoCandidatesSuccessFraction();
@@ -722,31 +715,49 @@ void Scavenger::ProcessWeakReferences() {
}
}
-void Scavenger::FlushTLS() const {
+uword Scavenger::FlushTLS() const {
ASSERT(heap_ != NULL);
- if (heap_->isolate()->IsMutatorThreadScheduled()) {
+ uword saved_top = top_;
+ if (heap_->isolate()->IsMutatorThreadScheduled() && !scavenging_) {
Thread* mutator_thread = heap_->isolate()->mutator_thread();
- mutator_thread->heap()->new_space()->set_top(mutator_thread->top());
+ saved_top = mutator_thread->heap()->new_space()->top();
+ if (mutator_thread->HasActiveTLAB()) {
+ ASSERT(mutator_thread->top() <=
+ mutator_thread->heap()->new_space()->top());
+ mutator_thread->heap()->new_space()->set_top(mutator_thread->top());
+ }
+ }
+ return saved_top;
+}
+
+void Scavenger::UnflushTLS(uword value) const {
+ ASSERT(heap_ != NULL);
+ if (heap_->isolate()->IsMutatorThreadScheduled() && !scavenging_) {
+ Thread* mutator_thread = heap_->isolate()->mutator_thread();
+ mutator_thread->heap()->new_space()->set_top(value);
+ ASSERT(mutator_thread->top() <= mutator_thread->heap()->new_space()->top());
}
}
void Scavenger::VisitObjectPointers(ObjectPointerVisitor* visitor) const {
- FlushTLS();
+ uword saved_top = FlushTLS();
uword cur = FirstObjectStart();
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
cur += raw_obj->VisitPointers(visitor);
}
+ UnflushTLS(saved_top);
}
void Scavenger::VisitObjects(ObjectVisitor* visitor) const {
- FlushTLS();
+ uword saved_top = FlushTLS();
uword cur = FirstObjectStart();
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
visitor->VisitObject(raw_obj);
cur += raw_obj->Size();
}
+ UnflushTLS(saved_top);
}
void Scavenger::AddRegionsToObjectSet(ObjectSet* set) const {
@@ -755,19 +766,21 @@ void Scavenger::AddRegionsToObjectSet(ObjectSet* set) const {
RawObject* Scavenger::FindObject(FindObjectVisitor* visitor) const {
ASSERT(!scavenging_);
- FlushTLS();
+ uword saved_top = FlushTLS();
uword cur = FirstObjectStart();
if (visitor->VisitRange(cur, top_)) {
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
uword next = cur + raw_obj->Size();
if (visitor->VisitRange(cur, next) && raw_obj->FindObject(visitor)) {
+ UnflushTLS(saved_top);
return raw_obj; // Found object, return it.
}
cur = next;
}
ASSERT(cur == top_);
}
+ UnflushTLS(saved_top);
return Object::null();
}
@@ -802,6 +815,10 @@ void Scavenger::Scavenge(bool invoke_api_callbacks) {
int64_t post_safe_point = OS::GetCurrentMonotonicMicros();
heap_->RecordTime(kSafePoint, post_safe_point - pre_safe_point);
+ if (thread->IsMutatorThread() && isolate->IsMutatorThreadScheduled()) {
rmacnak 2017/07/26 21:30:30 Re: thread->IsMutatorThread() What if the GC was
danunez 2017/07/26 22:07:12 Right. Now modified to grab the mutator thread and
+ heap_->AbandonRemainingTLAB(thread);
+ }
+
// TODO(koda): Make verification more compatible with concurrent sweep.
if (FLAG_verify_before_gc && !FLAG_concurrent_sweep) {
OS::PrintErr("Verifying before Scavenge...");
@@ -915,7 +932,9 @@ void Scavenger::Evacuate() {
if (heap_->isolate()->IsMutatorThreadScheduled()) {
Thread* mutator_thread = heap_->isolate()->mutator_thread();
- survivor_end_ = mutator_thread->top();
+ if (mutator_thread->HasActiveTLAB()) {
+ survivor_end_ = mutator_thread->top();
+ }
}
Scavenge();
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