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| 1 /* | |
| 2 * Copyright 2010 The Native Client Authors. All rights reserved. | |
| 3 * Use of this source code is governed by a BSD-style license that can | |
| 4 * be found in the LICENSE file. | |
| 5 */ | |
| 6 | |
| 7 #include "native_client/src/trusted/plugin/srpc/string_encoding.h" | |
| 8 | |
| 9 #include "native_client/src/include/nacl_platform.h" | |
| 10 | |
| 11 | |
| 12 namespace plugin { | |
| 13 | |
| 14 // NPAPI requires us to encode byte strings as UTF-8. Unfortunately | |
| 15 // this is rather inefficient, in terms of both space and time. | |
| 16 | |
| 17 bool ByteStringAsUTF8(const char* input, size_t input_byte_count, | |
| 18 char** result, size_t* result_byte_count) { | |
| 19 // UTF-8 encoding may result in a 2x size increase at the most. | |
| 20 // TODO(mseaborn): We could do a pre-scan to get the real size. | |
| 21 // If we wanted to be faster, we could do a word-by-word pre-scan | |
| 22 // to check for top-bit-set characters. | |
| 23 size_t max_output_size = input_byte_count * 2; | |
| 24 // We include a null terminator for convenience. | |
| 25 char* output = reinterpret_cast<char*>(malloc(max_output_size + 1)); | |
| 26 if (output == NULL) { | |
| 27 return false; | |
| 28 } | |
| 29 char* dest_ptr = output; | |
| 30 for(size_t i = 0; i < input_byte_count; i++) { | |
| 31 unsigned char ch = input[i]; | |
| 32 if (ch < 128) { | |
| 33 // Code results in a one byte encoding. | |
| 34 *dest_ptr++ = ch; | |
| 35 } else { | |
| 36 // Code results in a two byte encoding. | |
| 37 *dest_ptr++ = 0xc0 | (ch >> 6); /* Top 2 bits */ | |
| 38 *dest_ptr++ = 0x80 | (ch & 0x3f); /* Bottom 6 bits */ | |
| 39 } | |
| 40 } | |
| 41 *dest_ptr = 0; | |
| 42 *result = output; | |
| 43 *result_byte_count = dest_ptr - output; | |
| 44 return true; | |
| 45 } | |
| 46 | |
| 47 bool ByteStringFromUTF8(const char* input, size_t input_byte_count, | |
| 48 char** result, size_t* result_byte_count) { | |
| 49 // The output cannot be larger than the input. | |
| 50 char* output = reinterpret_cast<char*>(malloc(input_byte_count + 1)); | |
| 51 if (output == NULL) { | |
| 52 return NULL; | |
| 53 } | |
| 54 char* dest_ptr = output; | |
| 55 size_t i; | |
| 56 for(i = 0; i < input_byte_count; ) { | |
| 57 unsigned char ch = input[i]; | |
| 58 if ((ch & 0x80) == 0) { | |
| 59 // One byte encoding. | |
| 60 *dest_ptr++ = ch; | |
| 61 i++; | |
| 62 } else { | |
| 63 if (i == input_byte_count - 1) { | |
| 64 // Invalid UTF-8: incomplete sequence. | |
| 65 goto fail; | |
| 66 } | |
| 67 // Check that this is a two byte encoding. | |
| 68 // The first character must contain 110xxxxxb and the | |
| 69 // second must contain 10xxxxxxb. | |
| 70 unsigned char ch2 = input[i + 1]; | |
| 71 if ((ch & 0xe0) != 0xc0) { | |
| 72 // >=2 byte encoding. | |
| 73 goto fail; | |
| 74 } | |
| 75 if ((ch2 & 0xc0) != 0x80) { | |
| 76 // Invalid UTF-8. | |
| 77 goto fail; | |
| 78 } | |
| 79 uint32_t value = (((uint32_t) ch & 0x1f) << 6) | ((uint32_t) ch2 & 0x3f); | |
| 80 if (value < 128) { | |
| 81 // Invalid UTF-8: overly long encoding. | |
| 82 goto fail; | |
| 83 } | |
| 84 if (value >= 0x100) { | |
| 85 // Overly large character. Will not fit into a byte. | |
| 86 goto fail; | |
| 87 } | |
| 88 *dest_ptr++ = value; | |
| 89 i += 2; | |
| 90 } | |
| 91 } | |
| 92 *dest_ptr = 0; | |
| 93 *result = output; | |
| 94 *result_byte_count = dest_ptr - output; | |
| 95 return true; | |
| 96 fail: | |
| 97 free(output); | |
| 98 return false; | |
| 99 } | |
| 100 | |
| 101 } // namespace plugin | |
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