Index: content/browser/transition_request_manager.h |
diff --git a/content/browser/transition_request_manager.h b/content/browser/transition_request_manager.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1f7265dffc45cdf6d3712f93cb2a99a8b089fae7 |
--- /dev/null |
+++ b/content/browser/transition_request_manager.h |
@@ -0,0 +1,62 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |
+#define CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |
+ |
+#include <set> |
+#include <utility> |
+ |
+#include "base/basictypes.h" |
+#include "base/synchronization/lock.h" |
+ |
+template <typename T> |
+struct DefaultSingletonTraits; |
+ |
+namespace content { |
+ |
+// TransitionRequestManager is used to handle bookkeeping for transition |
+// requests and responses between the UI and IO threads. |
+// |
+// TransitionRequestManager is a singleton that may be used on any thread. |
+// |
+class TransitionRequestManager { |
+ public: |
+ // Returns the singleton instance. |
+ static TransitionRequestManager* GetInstance(); |
+ |
+ // Returns whether the RenderFrameHost specified by the given IDs currently |
+ // has a pending transition request. If so, we will have to delay the |
+ // response until the embedder resumes the request. |
+ bool HasPendingTransitionRequest(int process_id, int render_frame_id); |
+ |
+ // Sets whether the RenderFrameHost specified by the given IDs currently has a |
+ // pending transition request. Called by RenderFrameHost on the UI thread. |
+ void SetHasPendingTransitionRequest(int process_id, |
+ int render_frame_id, |
+ bool has_pending); |
+ |
+ private: |
+ friend struct DefaultSingletonTraits<TransitionRequestManager>; |
+ typedef std::set<std::pair<int, int> > RenderFrameSet; |
+ |
+ TransitionRequestManager(); |
+ ~TransitionRequestManager(); |
+ |
+ // You must acquire this lock before reading or writing any members of this |
+ // class. You must not block while holding this lock. |
+ base::Lock lock_; |
+ |
+ // Set of (render_process_host_id, render_frame_id) pairs of all |
+ // RenderFrameHosts that have pending transition requests. Used to pass |
+ // information to the CrossSiteResourceHandler without doing a round-trip |
+ // between IO->UI->IO threads. |
+ RenderFrameSet pending_transition_frames_; |
jam
2014/06/11 02:00:21
cross thread maps in general are bad for performan
shatch
2014/06/14 00:41:37
Ok, I've reworked it and I think I have a much bet
jam
2014/06/16 03:46:10
great that you got rid of the cross thread map, th
shatch
2014/06/16 22:32:19
Right now the plan is to have it sent by blink whe
|
+ |
+ DISALLOW_COPY_AND_ASSIGN(TransitionRequestManager); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |