Chromium Code Reviews| Index: content/browser/transition_request_manager.h |
| diff --git a/content/browser/transition_request_manager.h b/content/browser/transition_request_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..1f7265dffc45cdf6d3712f93cb2a99a8b089fae7 |
| --- /dev/null |
| +++ b/content/browser/transition_request_manager.h |
| @@ -0,0 +1,62 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |
| +#define CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |
| + |
| +#include <set> |
| +#include <utility> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/synchronization/lock.h" |
| + |
| +template <typename T> |
| +struct DefaultSingletonTraits; |
| + |
| +namespace content { |
| + |
| +// TransitionRequestManager is used to handle bookkeeping for transition |
| +// requests and responses between the UI and IO threads. |
| +// |
| +// TransitionRequestManager is a singleton that may be used on any thread. |
| +// |
| +class TransitionRequestManager { |
| + public: |
| + // Returns the singleton instance. |
| + static TransitionRequestManager* GetInstance(); |
| + |
| + // Returns whether the RenderFrameHost specified by the given IDs currently |
| + // has a pending transition request. If so, we will have to delay the |
| + // response until the embedder resumes the request. |
| + bool HasPendingTransitionRequest(int process_id, int render_frame_id); |
| + |
| + // Sets whether the RenderFrameHost specified by the given IDs currently has a |
| + // pending transition request. Called by RenderFrameHost on the UI thread. |
| + void SetHasPendingTransitionRequest(int process_id, |
| + int render_frame_id, |
| + bool has_pending); |
| + |
| + private: |
| + friend struct DefaultSingletonTraits<TransitionRequestManager>; |
| + typedef std::set<std::pair<int, int> > RenderFrameSet; |
| + |
| + TransitionRequestManager(); |
| + ~TransitionRequestManager(); |
| + |
| + // You must acquire this lock before reading or writing any members of this |
| + // class. You must not block while holding this lock. |
| + base::Lock lock_; |
| + |
| + // Set of (render_process_host_id, render_frame_id) pairs of all |
| + // RenderFrameHosts that have pending transition requests. Used to pass |
| + // information to the CrossSiteResourceHandler without doing a round-trip |
| + // between IO->UI->IO threads. |
| + RenderFrameSet pending_transition_frames_; |
|
jam
2014/06/11 02:00:21
cross thread maps in general are bad for performan
shatch
2014/06/14 00:41:37
Ok, I've reworked it and I think I have a much bet
jam
2014/06/16 03:46:10
great that you got rid of the cross thread map, th
shatch
2014/06/16 22:32:19
Right now the plan is to have it sent by blink whe
|
| + |
| + DISALLOW_COPY_AND_ASSIGN(TransitionRequestManager); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_TRANSITION_REQUEST_MANAGER_H_ |