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Issue 297693002: Tests for "WebView: speed up user gesture notification for GestureTap" (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Limit test to Aura Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_ 5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_
6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_ 6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_
7 7
8 #include <queue> 8 #include <queue>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 void SimulateMouseClickAt(WebContents* web_contents, 71 void SimulateMouseClickAt(WebContents* web_contents,
72 int modifiers, 72 int modifiers,
73 blink::WebMouseEvent::Button button, 73 blink::WebMouseEvent::Button button,
74 const gfx::Point& point); 74 const gfx::Point& point);
75 75
76 // Simulates asynchronously a mouse enter/move/leave event. 76 // Simulates asynchronously a mouse enter/move/leave event.
77 void SimulateMouseEvent(WebContents* web_contents, 77 void SimulateMouseEvent(WebContents* web_contents,
78 blink::WebInputEvent::Type type, 78 blink::WebInputEvent::Type type,
79 const gfx::Point& point); 79 const gfx::Point& point);
80 80
81 // Taps the screen at |point|.
82 void SimulateTapAt(WebContents* web_contents, const gfx::Point& point);
83
81 // Sends a key press asynchronously. 84 // Sends a key press asynchronously.
82 // The native code of the key event will be set to InvalidNativeKeycode(). 85 // The native code of the key event will be set to InvalidNativeKeycode().
83 // |key_code| alone is good enough for scenarios that only need the char 86 // |key_code| alone is good enough for scenarios that only need the char
84 // value represented by a key event and not the physical key on the keyboard 87 // value represented by a key event and not the physical key on the keyboard
85 // or the keyboard layout. 88 // or the keyboard layout.
86 // For scenarios such as chromoting that need the native code, 89 // For scenarios such as chromoting that need the native code,
87 // SimulateKeyPressWithCode should be used. 90 // SimulateKeyPressWithCode should be used.
88 void SimulateKeyPress(WebContents* web_contents, 91 void SimulateKeyPress(WebContents* web_contents,
89 ui::KeyboardCode key_code, 92 ui::KeyboardCode key_code,
90 bool control, 93 bool control,
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289 NotificationRegistrar registrar_; 292 NotificationRegistrar registrar_;
290 std::queue<std::string> message_queue_; 293 std::queue<std::string> message_queue_;
291 scoped_refptr<MessageLoopRunner> message_loop_runner_; 294 scoped_refptr<MessageLoopRunner> message_loop_runner_;
292 295
293 DISALLOW_COPY_AND_ASSIGN(DOMMessageQueue); 296 DISALLOW_COPY_AND_ASSIGN(DOMMessageQueue);
294 }; 297 };
295 298
296 } // namespace content 299 } // namespace content
297 300
298 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_ 301 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_UTILS_H_
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