| Index: ui/gfx/animation/animation.h
|
| diff --git a/ui/gfx/animation/animation.h b/ui/gfx/animation/animation.h
|
| index e26bb212d3a71a0df5edd882d83d72a1c50c7ad1..bc5e646195db69b7ce59704a1a575448e0f6eec1 100644
|
| --- a/ui/gfx/animation/animation.h
|
| +++ b/ui/gfx/animation/animation.h
|
| @@ -19,6 +19,7 @@ namespace gfx {
|
|
|
| class AnimationContainer;
|
| class AnimationDelegate;
|
| +class AnimationTestApi;
|
|
|
| // Base class used in implementing animations. You only need use this class if
|
| // you're implementing a new animation type, otherwise you'll likely want one of
|
| @@ -92,6 +93,8 @@ class ANIMATION_EXPORT Animation : public AnimationContainerElement {
|
| base::TimeDelta GetTimerInterval() const override;
|
|
|
| private:
|
| + friend class AnimationTestApi;
|
| +
|
| // Interval for the animation.
|
| const base::TimeDelta timer_interval_;
|
|
|
|
|