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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/animation/slide_animation.h" | 5 #include "ui/gfx/animation/slide_animation.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 | 8 |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/test/scoped_task_environment.h" | 10 #include "base/test/scoped_task_environment.h" |
| 11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/gfx/animation/animation_test_api.h" |
| 13 #include "ui/gfx/animation/test_animation_delegate.h" | 14 #include "ui/gfx/animation/test_animation_delegate.h" |
| 14 | 15 |
| 15 namespace gfx { | 16 namespace gfx { |
| 16 | 17 |
| 17 // Class to provide access to SlideAnimation internals for testing. | |
| 18 class SlideAnimation::TestApi { | |
| 19 public: | |
| 20 explicit TestApi(SlideAnimation* animation) : animation_(animation) {} | |
| 21 | |
| 22 void SetStartTime(base::TimeTicks ticks) { | |
| 23 animation_->SetStartTime(ticks); | |
| 24 } | |
| 25 | |
| 26 void Step(base::TimeTicks ticks) { | |
| 27 animation_->Step(ticks); | |
| 28 } | |
| 29 | |
| 30 private: | |
| 31 SlideAnimation* animation_; | |
| 32 | |
| 33 DISALLOW_COPY_AND_ASSIGN(TestApi); | |
| 34 }; | |
| 35 | |
| 36 //////////////////////////////////////////////////////////////////////////////// | 18 //////////////////////////////////////////////////////////////////////////////// |
| 37 // SlideAnimationTest | 19 // SlideAnimationTest |
| 38 class SlideAnimationTest: public testing::Test { | 20 class SlideAnimationTest : public testing::Test { |
| 39 protected: | 21 protected: |
| 40 SlideAnimationTest() | 22 SlideAnimationTest() |
| 41 : scoped_task_environment_( | 23 : scoped_task_environment_( |
| 42 base::test::ScopedTaskEnvironment::MainThreadType::UI) {} | 24 base::test::ScopedTaskEnvironment::MainThreadType::UI) {} |
| 43 | 25 |
| 44 private: | 26 private: |
| 45 base::test::ScopedTaskEnvironment scoped_task_environment_; | 27 base::test::ScopedTaskEnvironment scoped_task_environment_; |
| 46 }; | 28 }; |
| 47 | 29 |
| 48 // Tests animation construction. | 30 // Tests animation construction. |
| 49 TEST_F(SlideAnimationTest, InitialState) { | 31 TEST_F(SlideAnimationTest, InitialState) { |
| 50 SlideAnimation animation(nullptr); | 32 SlideAnimation animation(nullptr); |
| 51 // By default, slide animations are 60 Hz, so the timer interval should be | 33 // By default, slide animations are 60 Hz, so the timer interval should be |
| 52 // 1/60th of a second. | 34 // 1/60th of a second. |
| 53 EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds()); | 35 EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds()); |
| 54 // Duration defaults to 120 ms. | 36 // Duration defaults to 120 ms. |
| 55 EXPECT_EQ(120, animation.GetSlideDuration()); | 37 EXPECT_EQ(120, animation.GetSlideDuration()); |
| 56 // Slide is neither showing nor closing. | 38 // Slide is neither showing nor closing. |
| 57 EXPECT_FALSE(animation.IsShowing()); | 39 EXPECT_FALSE(animation.IsShowing()); |
| 58 EXPECT_FALSE(animation.IsClosing()); | 40 EXPECT_FALSE(animation.IsClosing()); |
| 59 // Starts at 0. | 41 // Starts at 0. |
| 60 EXPECT_EQ(0.0, animation.GetCurrentValue()); | 42 EXPECT_EQ(0.0, animation.GetCurrentValue()); |
| 61 } | 43 } |
| 62 | 44 |
| 63 TEST_F(SlideAnimationTest, Basics) { | 45 TEST_F(SlideAnimationTest, Basics) { |
| 64 SlideAnimation animation(nullptr); | 46 SlideAnimation animation(nullptr); |
| 65 SlideAnimation::TestApi test_api(&animation); | 47 Animation::AnimationTestApi test_api(&animation); |
| 66 | 48 |
| 67 // Use linear tweening to make the math easier below. | 49 // Use linear tweening to make the math easier below. |
| 68 animation.SetTweenType(Tween::LINEAR); | 50 animation.SetTweenType(Tween::LINEAR); |
| 69 | 51 |
| 70 // Duration can be set after construction. | 52 // Duration can be set after construction. |
| 71 animation.SetSlideDuration(100); | 53 animation.SetSlideDuration(100); |
| 72 EXPECT_EQ(100, animation.GetSlideDuration()); | 54 EXPECT_EQ(100, animation.GetSlideDuration()); |
| 73 | 55 |
| 74 // Show toggles the appropriate state. | 56 // Show toggles the appropriate state. |
| 75 animation.Show(); | 57 animation.Show(); |
| (...skipping 28 matching lines...) Expand all Loading... |
| 104 | 86 |
| 105 // Delete the animation. | 87 // Delete the animation. |
| 106 animation.reset(); | 88 animation.reset(); |
| 107 | 89 |
| 108 // Make sure the delegate wasn't notified. | 90 // Make sure the delegate wasn't notified. |
| 109 EXPECT_FALSE(delegate.finished()); | 91 EXPECT_FALSE(delegate.finished()); |
| 110 EXPECT_FALSE(delegate.canceled()); | 92 EXPECT_FALSE(delegate.canceled()); |
| 111 } | 93 } |
| 112 | 94 |
| 113 } // namespace gfx | 95 } // namespace gfx |
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