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| 1 <!DOCTYPE html> | |
| 2 <html> | |
| 3 <head> | |
| 4 <title>Tests that iteration events are fired when the duration is very short.<
/title> | |
| 5 <style> | |
| 6 #box { | |
| 7 position: relative; | |
| 8 left: 100px; | |
| 9 top: 10px; | |
| 10 height: 100px; | |
| 11 width: 100px; | |
| 12 animation-duration: 0.001s; | |
| 13 animation-name: anim; | |
| 14 background-color: #999; | |
| 15 animation-iteration-count: 10; | |
| 16 } | |
| 17 @keyframes anim { | |
| 18 from { left: 200px; } | |
| 19 to { left: 300px; } | |
| 20 } | |
| 21 </style> | |
| 22 <script> | |
| 23 if (window.testRunner) { | |
| 24 testRunner.dumpAsText(); | |
| 25 testRunner.waitUntilDone(); | |
| 26 } | |
| 27 | |
| 28 function fail() { | |
| 29 document.getElementById('result').innerHTML = 'FAIL: Got ' + count + ' ani
mationCount events'; | |
| 30 } | |
| 31 | |
| 32 var count = 0; | |
| 33 onload = function() | |
| 34 { | |
| 35 document.addEventListener('animationIteration', function() { | |
| 36 ++count; | |
| 37 }, false); | |
| 38 | |
| 39 document.addEventListener('animationend', function() { | |
| 40 // We collapse all iteration events that occur within a single | |
| 41 // frame into a single event. See http://crbug.com/275263. | |
| 42 if (count < 10) | |
| 43 document.getElementById('result').innerHTML = 'PASS: Got a reaso
nable number of animationCount events'; | |
| 44 else | |
| 45 fail(); | |
| 46 if (window.testRunner) | |
| 47 testRunner.notifyDone(); | |
| 48 }, false); | |
| 49 | |
| 50 // Animation begins once we append the DOM node to the document. | |
| 51 var boxNode = document.createElement('div'); | |
| 52 boxNode.id = 'box'; | |
| 53 document.body.appendChild(boxNode); | |
| 54 } | |
| 55 </script> | |
| 56 </head> | |
| 57 <body> | |
| 58 Tests that iteration events are fired when the duration is very short. | |
| 59 <pre id="result">FAIL: No animationend event received</pre> | |
| 60 </body> | |
| 61 </html> | |
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