| Index: chrome/browser/resources/app_list/audio_manager.js
|
| diff --git a/chrome/browser/resources/app_list/audio_manager.js b/chrome/browser/resources/app_list/audio_manager.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4f2a301a3255226d541d53a33bcdf81dcaa38306
|
| --- /dev/null
|
| +++ b/chrome/browser/resources/app_list/audio_manager.js
|
| @@ -0,0 +1,123 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +/**
|
| + * @fileoverview The manager of audio streams and interaction with the plugin.
|
| + */
|
| +
|
| +cr.define('speech', function() {
|
| + 'use strict';
|
| +
|
| + /**
|
| + * The enum of the status of hotword audio recognition.
|
| + *
|
| + * @enum {number}
|
| + */
|
| + var AudioState = {
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| + UNINITIALIZED: 0,
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| + READY: 1,
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| + RECOGNIZING: 2
|
| + };
|
| +
|
| + /**
|
| + * @constructor
|
| + */
|
| + function AudioManager(onReady, onRecognizing, onRecognized) {
|
| + this.state = AudioState.UNINITIALIZED;
|
| + if (!speech.isPluginAvailable())
|
| + return;
|
| + this.onReady_ = onReady;
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| + this.onRecognizing_ = onRecognizing;
|
| + this.pluginManager_ = new speech.PluginManager(
|
| + this.onPluginReady_.bind(this), onRecognized);
|
| + this.audioContext_ = new window.webkitAudioContext();
|
| + this.audioProc_ = null;
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| + this.pluginManager_.scheduleInitialize(
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| + this.audioContext_.sampleRate,
|
| + 'chrome://app-list/okgoogle_hotword.config');
|
| + };
|
| +
|
| + /**
|
| + * Called when the plugin is ready.
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| + *
|
| + * @private
|
| + */
|
| + AudioManager.prototype.onPluginReady_ = function() {
|
| + this.state = AudioState.READY;
|
| + this.onReady_();
|
| + };
|
| +
|
| + /**
|
| + * Called when the audio data arrives.
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| + *
|
| + * @param {Event} audioEvent The audio event.
|
| + * @private
|
| + */
|
| + AudioManager.prototype.onAudioProcess_ = function(audioEvent) {
|
| + var data = audioEvent.inputBuffer.getChannelData(0);
|
| + var intData = new Int16Array(data.length);
|
| + for (var i = 0; i < data.length; ++i)
|
| + intData[i] = Math.round(data[i] * 32767);
|
| + this.pluginManager_.sendAudioData(intData.buffer);
|
| + };
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| +
|
| + /**
|
| + * Called when the audio stream is ready.
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| + *
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| + * @param {MediaStream} stream The media stream which is now available.
|
| + * @private
|
| + */
|
| + AudioManager.prototype.onAudioReady_ = function(stream) {
|
| + var audioIn = this.audioContext_.createMediaStreamSource(stream);
|
| + this.audioProc_ = this.audioContext_.createScriptProcessor(
|
| + 4096 /* buffer size */, 1 /* channels */, 1 /* channels */);
|
| + this.audioProc_.onaudioprocess = this.onAudioProcess_.bind(this);
|
| +
|
| + audioIn.connect(this.audioProc_);
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| + this.audioProc_.connect(this.audioContext_.destination);
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| + this.state = AudioState.RECOGNIZING;
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| + this.onRecognizing_();
|
| + };
|
| +
|
| + /**
|
| + * Starts the audio recognition with the plugin.
|
| + */
|
| + AudioManager.prototype.start = function() {
|
| + // Not yet initialized.
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| + if (this.state != AudioState.READY)
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| + return;
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| + if (this.pluginManager_.state < speech.PluginState.READY)
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| + return;
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| +
|
| + if (this.pluginManager_.state == speech.PluginState.READY)
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| + this.pluginManager_.startRecognizer();
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| +
|
| + if (this.audioProc_) {
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| + this.audioProc_.connect(this.audioContext_.destination);
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| + this.state = AudioState.RECOGNIZING;
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| + this.onRecognizing_();
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| + return;
|
| + }
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| +
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| + navigator.webkitGetUserMedia(
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| + {audio: true},
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| + this.onAudioReady_.bind(this),
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| + function(msg) { console.error('Failed to getUserMedia: ' + msg); });
|
| + };
|
| +
|
| + /**
|
| + * Stops the audio recognition.
|
| + */
|
| + AudioManager.prototype.stop = function() {
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| + if (this.state <= AudioState.READY)
|
| + return;
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| + this.audioProc_.disconnect();
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| + this.pluginManager_.stopRecognizer();
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| + this.state = AudioState.READY;
|
| + };
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| +
|
| + return {
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| + AudioManager: AudioManager
|
| + };
|
| +});
|
|
|