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Side by Side Diff: webrtc/base/sigslot.h

Issue 2976293002: Remove remains of webrtc/base (Closed)
Patch Set: Add README.md Created 3 years, 5 months ago
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1 // sigslot.h: Signal/Slot classes
2 //
3 // Written by Sarah Thompson (sarah@telergy.com) 2002.
4 //
5 // License: Public domain. You are free to use this code however you like, with
6 // the proviso that the author takes on no responsibility or liability for any
7 // use.
8 //
9 // QUICK DOCUMENTATION
10 //
11 // (see also the full documentation at http://sigslot.sourceforge.net/)
12 //
13 // #define switches
14 // SIGSLOT_PURE_ISO:
15 // Define this to force ISO C++ compliance. This also disables all of
16 // the thread safety support on platforms where it is available.
17 //
18 // SIGSLOT_USE_POSIX_THREADS:
19 // Force use of Posix threads when using a C++ compiler other than gcc
20 // on a platform that supports Posix threads. (When using gcc, this is
21 // the default - use SIGSLOT_PURE_ISO to disable this if necessary)
22 //
23 // SIGSLOT_DEFAULT_MT_POLICY:
24 // Where thread support is enabled, this defaults to
25 // multi_threaded_global. Otherwise, the default is single_threaded.
26 // #define this yourself to override the default. In pure ISO mode,
27 // anything other than single_threaded will cause a compiler error.
28 //
29 // PLATFORM NOTES
30 //
31 // Win32:
32 // On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
33 // compilers do this by default, but you may need to define it yourself
34 // if your build environment is less standard. This causes the Win32
35 // thread support to be compiled in and used automatically.
36 //
37 // Unix/Linux/BSD, etc.:
38 // If you're using gcc, it is assumed that you have Posix threads
39 // available, so they are used automatically. You can override this (as
40 // under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
41 // something other than gcc but still want to use Posix threads, you
42 // need to #define SIGSLOT_USE_POSIX_THREADS.
43 //
44 // ISO C++:
45 // If none of the supported platforms are detected, or if
46 // SIGSLOT_PURE_ISO is defined, all multithreading support is turned
47 // off, along with any code that might cause a pure ISO C++ environment
48 // to complain. Before you ask, gcc -ansi -pedantic won't compile this
49 // library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
50 // errors that aren't really there. If you feel like investigating this,
51 // please contact the author.
52 //
53 //
54 // THREADING MODES
55 //
56 // single_threaded:
57 // Your program is assumed to be single threaded from the point of view
58 // of signal/slot usage (i.e. all objects using signals and slots are
59 // created and destroyed from a single thread). Behaviour if objects are
60 // destroyed concurrently is undefined (i.e. you'll get the occasional
61 // segmentation fault/memory exception).
62 //
63 // multi_threaded_global:
64 // Your program is assumed to be multi threaded. Objects using signals
65 // and slots can be safely created and destroyed from any thread, even
66 // when connections exist. In multi_threaded_global mode, this is
67 // achieved by a single global mutex (actually a critical section on
68 // Windows because they are faster). This option uses less OS resources,
69 // but results in more opportunities for contention, possibly resulting
70 // in more context switches than are strictly necessary.
71 //
72 // multi_threaded_local:
73 // Behaviour in this mode is essentially the same as
74 // multi_threaded_global, except that each signal, and each object that
75 // inherits has_slots, all have their own mutex/critical section. In
76 // practice, this means that mutex collisions (and hence context
77 // switches) only happen if they are absolutely essential. However, on
78 // some platforms, creating a lot of mutexes can slow down the whole OS,
79 // so use this option with care.
80 //
81 // USING THE LIBRARY
82 //
83 // See the full documentation at http://sigslot.sourceforge.net/
84 //
85 // Libjingle specific:
86 //
87 // This file has been modified such that has_slots and signalx do not have to be
88 // using the same threading requirements. E.g. it is possible to connect a
89 // has_slots<single_threaded> and signal0<multi_threaded_local> or
90 // has_slots<multi_threaded_local> and signal0<single_threaded>.
91 // If has_slots is single threaded the user must ensure that it is not trying
92 // to connect or disconnect to signalx concurrently or data race may occur.
93 // If signalx is single threaded the user must ensure that disconnect, connect
94 // or signal is not happening concurrently or data race may occur.
95
96 #ifndef WEBRTC_BASE_SIGSLOT_H_
97 #define WEBRTC_BASE_SIGSLOT_H_
98
99
100 // This header is deprecated and is just left here temporarily during
101 // refactoring. See https://bugs.webrtc.org/7634 for more details.
102 #include "webrtc/rtc_base/sigslot.h"
103
104 #endif // WEBRTC_BASE_SIGSLOT_H_
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