Index: runtime/bin/platform_macos.cc |
diff --git a/runtime/bin/platform_macos.cc b/runtime/bin/platform_macos.cc |
index 4dbdc7ce2a9c121f8d9bd4b1d0e887c0449269f7..2745df6490ee3a1d6f64b7e1f7ebfac6f0693b53 100644 |
--- a/runtime/bin/platform_macos.cc |
+++ b/runtime/bin/platform_macos.cc |
@@ -35,7 +35,6 @@ static void segv_handler(int signal, siginfo_t* siginfo, void* context) { |
abort(); |
} |
- |
bool Platform::Initialize() { |
// Turn off the signal handler for SIGPIPE as it causes the process |
// to terminate on writing to a closed pipe. Without the signal |
@@ -68,7 +67,6 @@ bool Platform::Initialize() { |
return true; |
} |
- |
int Platform::NumberOfProcessors() { |
int32_t cpus = -1; |
size_t cpus_length = sizeof(cpus); |
@@ -80,7 +78,6 @@ int Platform::NumberOfProcessors() { |
} |
} |
- |
const char* Platform::OperatingSystem() { |
#if HOST_OS_IOS |
return "ios"; |
@@ -89,17 +86,14 @@ const char* Platform::OperatingSystem() { |
#endif |
} |
- |
const char* Platform::LibraryPrefix() { |
return "lib"; |
} |
- |
const char* Platform::LibraryExtension() { |
return "dylib"; |
} |
- |
static const char* GetLocaleName() { |
CFLocaleRef locale = CFLocaleCopyCurrent(); |
CFStringRef locale_string = CFLocaleGetIdentifier(locale); |
@@ -117,7 +111,6 @@ static const char* GetLocaleName() { |
return result; |
} |
- |
static const char* GetPreferredLanguageName() { |
CFArrayRef languages = CFLocaleCopyPreferredLanguages(); |
CFIndex languages_length = CFArrayGetCount(languages); |
@@ -144,7 +137,6 @@ static const char* GetPreferredLanguageName() { |
return result; |
} |
- |
const char* Platform::LocaleName() { |
// First see if there is a preferred language. If not, return the |
// current locale name. |
@@ -152,12 +144,10 @@ const char* Platform::LocaleName() { |
return (preferred_language != NULL) ? preferred_language : GetLocaleName(); |
} |
- |
bool Platform::LocalHostname(char* buffer, intptr_t buffer_length) { |
return gethostname(buffer, buffer_length) == 0; |
} |
- |
char** Platform::Environment(intptr_t* count) { |
#if HOST_OS_IOS |
// TODO(zra,chinmaygarde): On iOS, environment variables are seldom used. Wire |
@@ -191,12 +181,10 @@ char** Platform::Environment(intptr_t* count) { |
#endif |
} |
- |
const char* Platform::GetExecutableName() { |
return executable_name_; |
} |
- |
const char* Platform::ResolveExecutablePath() { |
// Get the required length of the buffer. |
uint32_t path_size = 0; |
@@ -213,7 +201,6 @@ const char* Platform::ResolveExecutablePath() { |
return canon_path; |
} |
- |
void Platform::Exit(int exit_code) { |
exit(exit_code); |
} |