Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(502)

Side by Side Diff: ash/shelf/voice_interaction_overlay.cc

Issue 2972923002: Update voice interaction burst animation (Closed)
Patch Set: fix comments Created 3 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « ash/shelf/voice_interaction_overlay.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/voice_interaction_overlay.h" 5 #include "ash/shelf/voice_interaction_overlay.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <memory> 8 #include <memory>
9 #include <string>
9 #include <utility> 10 #include <utility>
10 11
11 #include "ash/public/cpp/shelf_types.h" 12 #include "ash/public/cpp/shelf_types.h"
12 #include "ash/resources/vector_icons/vector_icons.h" 13 #include "ash/resources/vector_icons/vector_icons.h"
13 #include "ash/shelf/app_list_button.h" 14 #include "ash/shelf/app_list_button.h"
14 #include "ash/shelf/ink_drop_button_listener.h" 15 #include "ash/shelf/ink_drop_button_listener.h"
15 #include "ash/shelf/shelf.h" 16 #include "ash/shelf/shelf.h"
16 #include "ash/shelf/shelf_constants.h" 17 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_view.h" 18 #include "ash/shelf/shelf_view.h"
18 #include "ash/shell.h" 19 #include "ash/shell.h"
19 #include "ash/strings/grit/ash_strings.h" 20 #include "ash/strings/grit/ash_strings.h"
20 #include "ash/system/tray/tray_popup_utils.h" 21 #include "ash/system/tray/tray_popup_utils.h"
21 #include "base/command_line.h" 22 #include "base/command_line.h"
22 #include "base/memory/ptr_util.h" 23 #include "base/memory/ptr_util.h"
23 #include "base/metrics/user_metrics.h" 24 #include "base/metrics/user_metrics.h"
24 #include "base/metrics/user_metrics_action.h" 25 #include "base/metrics/user_metrics_action.h"
25 #include "chromeos/chromeos_switches.h" 26 #include "chromeos/chromeos_switches.h"
26 #include "ui/accessibility/ax_node_data.h" 27 #include "ui/accessibility/ax_node_data.h"
27 #include "ui/app_list/presenter/app_list.h" 28 #include "ui/app_list/presenter/app_list.h"
28 #include "ui/base/l10n/l10n_util.h" 29 #include "ui/base/l10n/l10n_util.h"
30 #include "ui/compositor/callback_layer_animation_observer.h"
29 #include "ui/compositor/layer_animation_element.h" 31 #include "ui/compositor/layer_animation_element.h"
30 #include "ui/compositor/layer_animation_observer.h" 32 #include "ui/compositor/layer_animation_observer.h"
31 #include "ui/compositor/layer_animation_sequence.h" 33 #include "ui/compositor/layer_animation_sequence.h"
32 #include "ui/compositor/layer_animator.h" 34 #include "ui/compositor/layer_animator.h"
33 #include "ui/compositor/paint_context.h" 35 #include "ui/compositor/paint_context.h"
34 #include "ui/compositor/paint_recorder.h" 36 #include "ui/compositor/paint_recorder.h"
35 #include "ui/compositor/scoped_layer_animation_settings.h" 37 #include "ui/compositor/scoped_layer_animation_settings.h"
36 #include "ui/gfx/canvas.h" 38 #include "ui/gfx/canvas.h"
37 #include "ui/gfx/image/canvas_image_source.h" 39 #include "ui/gfx/image/canvas_image_source.h"
38 #include "ui/gfx/image/image_skia.h" 40 #include "ui/gfx/image/image_skia.h"
39 #include "ui/gfx/image/image_skia_operations.h" 41 #include "ui/gfx/image/image_skia_operations.h"
40 #include "ui/gfx/paint_vector_icon.h" 42 #include "ui/gfx/paint_vector_icon.h"
41 #include "ui/gfx/scoped_canvas.h" 43 #include "ui/gfx/scoped_canvas.h"
42 #include "ui/gfx/skia_paint_util.h" 44 #include "ui/gfx/skia_paint_util.h"
43 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" 45 #include "ui/views/animation/flood_fill_ink_drop_ripple.h"
44 #include "ui/views/animation/ink_drop_impl.h" 46 #include "ui/views/animation/ink_drop_impl.h"
45 #include "ui/views/animation/ink_drop_mask.h" 47 #include "ui/views/animation/ink_drop_mask.h"
48 #include "ui/views/animation/ink_drop_painted_layer_delegates.h"
46 #include "ui/views/painter.h" 49 #include "ui/views/painter.h"
47 #include "ui/views/widget/widget.h" 50 #include "ui/views/widget/widget.h"
48 51
49 namespace ash { 52 namespace ash {
50 namespace { 53 namespace {
51 constexpr int kFullExpandDurationMs = 450; 54 constexpr int kFullExpandDurationMs = 450;
52 constexpr int kFullRetractDurationMs = 300; 55 constexpr int kFullRetractDurationMs = 300;
53 constexpr int kFullBurstDurationMs = 200; 56 constexpr int kFullBurstDurationMs = 200;
54 57
55 constexpr float kRippleCircleInitRadiusDip = 40.f; 58 constexpr float kRippleCircleInitRadiusDip = 40.f;
56 constexpr float kRippleCircleStartRadiusDip = 1.f; 59 constexpr float kRippleCircleStartRadiusDip = 1.f;
57 constexpr float kRippleCircleRadiusDip = 77.f; 60 constexpr float kRippleCircleRadiusDip = 77.f;
58 constexpr float kRippleCircleBurstRadiusDip = 96.f; 61 constexpr float kRippleCircleBurstRadiusDip = 96.f;
59 constexpr SkColor kRippleColor = SK_ColorWHITE; 62 constexpr SkColor kRippleColor = SK_ColorWHITE;
60 constexpr int kRippleExpandDurationMs = 400; 63 constexpr int kRippleExpandDurationMs = 400;
61 constexpr int kRippleOpacityDurationMs = 100; 64 constexpr int kRippleOpacityDurationMs = 100;
62 constexpr int kRippleOpacityRetractDurationMs = 200; 65 constexpr int kRippleOpacityRetractDurationMs = 200;
63 constexpr float kRippleOpacity = 0.2f; 66 constexpr float kRippleOpacity = 0.2f;
64 67
65 constexpr float kIconInitSizeDip = 24.f; 68 constexpr float kIconInitSizeDip = 48.f;
66 constexpr float kIconStartSizeDip = 4.f; 69 constexpr float kIconStartSizeDip = 4.f;
67 constexpr float kIconSizeDip = 24.f; 70 constexpr float kIconSizeDip = 24.f;
71 constexpr float kIconEndSizeDip = 48.f;
68 constexpr float kIconOffsetDip = 56.f; 72 constexpr float kIconOffsetDip = 56.f;
69 constexpr float kIconOpacity = 1.f; 73 constexpr float kIconOpacity = 1.f;
70 constexpr int kIconBurstDurationMs = 100;
71 74
72 constexpr float kBackgroundInitSizeDip = 48.f; 75 constexpr float kBackgroundInitSizeDip = 48.f;
73 constexpr float kBackgroundStartSizeDip = 10.f; 76 constexpr float kBackgroundStartSizeDip = 10.f;
74 constexpr float kBackgroundSizeDip = 48.f; 77 constexpr float kBackgroundSizeDip = 48.f;
75 constexpr int kBackgroundOpacityDurationMs = 200; 78 constexpr int kBackgroundOpacityDurationMs = 200;
76 constexpr float kBackgroundShadowElevationDip = 24.f; 79 constexpr float kBackgroundShadowElevationDip = 24.f;
80 // TODO(xiaohuic): this is 2x device size, 1x actually have a different size.
81 // Need to figure out a way to dynamically change sizes.
82 constexpr float kBackgroundLargeWidthDip = 352.5f;
83 constexpr float kBackgroundLargeHeightDip = 540.0f;
84 constexpr float kBackgroundCornerRadiusDip = 2.f;
85 constexpr float kBackgroundPaddingDip = 6.f;
86 constexpr int kBackgroundMorphDurationMs = 300;
87
88 constexpr int kHideDurationMs = 200;
89
90 // The minimum scale factor to use when scaling rectangle layers. Smaller values
91 // were causing visual anomalies.
92 constexpr float kMinimumRectScale = 0.0001f;
93
94 // The minimum scale factor to use when scaling circle layers. Smaller values
95 // were causing visual anomalies.
96 constexpr float kMinimumCircleScale = 0.001f;
97
98 class VoiceInteractionIcon : public ui::Layer, public ui::LayerDelegate {
99 public:
100 VoiceInteractionIcon() {
101 set_name("VoiceInteractionOverlay:ICON_LAYER");
102 SetBounds(gfx::Rect(0, 0, kIconInitSizeDip, kIconInitSizeDip));
103 SetFillsBoundsOpaquely(false);
104 SetMasksToBounds(false);
105 set_delegate(this);
106 }
107
108 private:
109 // ui::LayerDelegate:
110 void OnPaintLayer(const ui::PaintContext& context) override {
111 ui::PaintRecorder recorder(context, size());
112 gfx::PaintVectorIcon(recorder.canvas(), kShelfVoiceInteractionIcon,
113 kIconInitSizeDip, 0);
114 }
115
116 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
117
118 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
119
120 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIcon);
121 };
122 } // namespace
77 123
78 class VoiceInteractionIconBackground : public ui::Layer, 124 class VoiceInteractionIconBackground : public ui::Layer,
79 public ui::LayerDelegate { 125 public ui::LayerDelegate {
80 public: 126 public:
81 VoiceInteractionIconBackground() : Layer(ui::LAYER_NOT_DRAWN) { 127 VoiceInteractionIconBackground()
128 : Layer(ui::LAYER_NOT_DRAWN),
129 large_size_(
130 gfx::Size(kBackgroundLargeWidthDip, kBackgroundLargeHeightDip)),
131 small_size_(gfx::Size(kBackgroundSizeDip, kBackgroundSizeDip)),
132 center_point_(
133 gfx::PointF(kBackgroundSizeDip / 2, kBackgroundSizeDip / 2)),
134 circle_layer_delegate_(base::MakeUnique<views::CircleLayerDelegate>(
135 SK_ColorWHITE,
136 kBackgroundSizeDip / 2)),
137 rect_layer_delegate_(base::MakeUnique<views::RectangleLayerDelegate>(
138 SK_ColorWHITE,
139 gfx::SizeF(small_size_))) {
82 set_name("VoiceInteractionOverlay:BACKGROUND_LAYER"); 140 set_name("VoiceInteractionOverlay:BACKGROUND_LAYER");
83 SetBounds(gfx::Rect(0, 0, kBackgroundInitSizeDip, kBackgroundInitSizeDip)); 141 SetBounds(gfx::Rect(0, 0, kBackgroundInitSizeDip, kBackgroundInitSizeDip));
84 SetFillsBoundsOpaquely(false); 142 SetFillsBoundsOpaquely(false);
85 SetMasksToBounds(false); 143 SetMasksToBounds(false);
86 144
145 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i)
146 AddPaintLayer(static_cast<PaintedShape>(i));
147
87 shadow_values_ = 148 shadow_values_ =
88 gfx::ShadowValue::MakeMdShadowValues(kBackgroundShadowElevationDip); 149 gfx::ShadowValue::MakeMdShadowValues(kBackgroundShadowElevationDip);
89 const gfx::Insets shadow_margin = 150 const gfx::Insets shadow_margin =
90 gfx::ShadowValue::GetMargin(shadow_values_); 151 gfx::ShadowValue::GetMargin(shadow_values_);
91 152
92 shadow_layer_.reset(new ui::Layer()); 153 shadow_layer_.reset(new ui::Layer());
93 shadow_layer_->set_delegate(this); 154 shadow_layer_->set_delegate(this);
94 shadow_layer_->SetFillsBoundsOpaquely(false); 155 shadow_layer_->SetFillsBoundsOpaquely(false);
95 shadow_layer_->SetBounds( 156 shadow_layer_->SetBounds(
96 gfx::Rect(shadow_margin.left(), shadow_margin.top(), 157 gfx::Rect(shadow_margin.left(), shadow_margin.top(),
97 kBackgroundInitSizeDip - shadow_margin.width(), 158 kBackgroundInitSizeDip - shadow_margin.width(),
98 kBackgroundInitSizeDip - shadow_margin.height())); 159 kBackgroundInitSizeDip - shadow_margin.height()));
99 Add(shadow_layer_.get()); 160 Add(shadow_layer_.get());
100 } 161 }
101 ~VoiceInteractionIconBackground() override{}; 162 ~VoiceInteractionIconBackground() override{};
102 163
164 void AnimateToLarge(const gfx::PointF& new_center,
165 ui::LayerAnimationObserver* animation_observer) {
166 PaintedShapeTransforms transforms;
167 // Setup the painted layers to be the small round size and show it
168 CalculateCircleTransforms(small_size_, &transforms);
169 SetTransforms(transforms);
170 SetPaintedLayersVisible(true);
171
172 // Hide the shadow layer
173 shadow_layer_->SetVisible(false);
174
175 center_point_ = new_center;
176 // Animate the painted layers to the large rectangle size
177 CalculateRectTransforms(large_size_, kBackgroundCornerRadiusDip,
178 &transforms);
179
180 AnimateToTransforms(
181 transforms,
182 base::TimeDelta::FromMilliseconds(kBackgroundMorphDurationMs),
183 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET,
184 gfx::Tween::LINEAR_OUT_SLOW_IN, animation_observer);
185 }
186
187 void ResetShape() {
188 // This reverts to the original small round shape.
189 shadow_layer_->SetVisible(true);
190 SetPaintedLayersVisible(false);
191 center_point_.SetPoint(small_size_.width() / 2.f,
192 small_size_.height() / 2.f);
193 }
194
103 private: 195 private:
196 // Enumeration of the different shapes that compose the background.
197 enum PaintedShape {
198 TOP_LEFT_CIRCLE = 0,
199 TOP_RIGHT_CIRCLE,
200 BOTTOM_RIGHT_CIRCLE,
201 BOTTOM_LEFT_CIRCLE,
202 HORIZONTAL_RECT,
203 VERTICAL_RECT,
204 // The total number of shapes, not an actual shape.
205 PAINTED_SHAPE_COUNT
oshima 2017/07/08 00:05:32 Okay, sorry I wasn't clear. I'd say this is option
206 };
207
208 typedef gfx::Transform PaintedShapeTransforms[PAINTED_SHAPE_COUNT];
209
210 void AddPaintLayer(PaintedShape painted_shape) {
211 ui::LayerDelegate* delegate = nullptr;
212 switch (painted_shape) {
213 case TOP_LEFT_CIRCLE:
214 case TOP_RIGHT_CIRCLE:
215 case BOTTOM_RIGHT_CIRCLE:
216 case BOTTOM_LEFT_CIRCLE:
217 delegate = circle_layer_delegate_.get();
218 break;
219 case HORIZONTAL_RECT:
220 case VERTICAL_RECT:
221 delegate = rect_layer_delegate_.get();
222 break;
223 case PAINTED_SHAPE_COUNT:
224 NOTREACHED() << "PAINTED_SHAPE_COUNT is not an actual shape type.";
225 break;
226 }
227
228 ui::Layer* layer = new ui::Layer();
229 Add(layer);
230
231 layer->SetBounds(gfx::Rect(small_size_));
232 layer->SetFillsBoundsOpaquely(false);
233 layer->set_delegate(delegate);
234 layer->SetVisible(true);
235 layer->SetOpacity(1.0);
236 layer->SetMasksToBounds(false);
237 layer->set_name("PAINTED_SHAPE_COUNT:" + ToLayerName(painted_shape));
238
239 painted_layers_[static_cast<int>(painted_shape)].reset(layer);
240 }
241
242 void SetTransforms(const PaintedShapeTransforms transforms) {
243 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i)
244 painted_layers_[i]->SetTransform(transforms[i]);
245 }
246
247 void SetPaintedLayersVisible(bool visible) {
248 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i)
249 painted_layers_[i]->SetVisible(visible);
250 }
251
252 void CalculateCircleTransforms(const gfx::Size& size,
253 PaintedShapeTransforms* transforms_out) const {
254 CalculateRectTransforms(size, std::min(size.width(), size.height()) / 2.0f,
255 transforms_out);
256 }
257
258 void CalculateRectTransforms(const gfx::Size& desired_size,
259 float corner_radius,
260 PaintedShapeTransforms* transforms_out) const {
261 DCHECK_GE(desired_size.width() / 2.0f, corner_radius)
262 << "The circle's diameter should not be greater than the total width.";
263 DCHECK_GE(desired_size.height() / 2.0f, corner_radius)
264 << "The circle's diameter should not be greater than the total height.";
265
266 gfx::SizeF size(desired_size);
267 // This function can be called before the layer's been added to a view,
268 // either at construction time or in tests.
269 if (GetCompositor()) {
270 // Modify |desired_size| so that the ripple aligns to pixel bounds.
271 const float dsf = GetCompositor()->device_scale_factor();
272 gfx::RectF ripple_bounds((gfx::PointF(center_point_)), gfx::SizeF());
273 ripple_bounds.Inset(-gfx::InsetsF(desired_size.height() / 2.0f,
274 desired_size.width() / 2.0f));
275 ripple_bounds.Scale(dsf);
276 ripple_bounds = gfx::RectF(gfx::ToEnclosingRect(ripple_bounds));
277 ripple_bounds.Scale(1.0f / dsf);
278 size = ripple_bounds.size();
279 }
280
281 // The shapes are drawn such that their center points are not at the origin.
282 // Thus we use the CalculateCircleTransform() and CalculateRectTransform()
283 // methods to calculate the complex Transforms.
284
285 const float circle_scale = std::max(
286 kMinimumCircleScale,
287 corner_radius / static_cast<float>(circle_layer_delegate_->radius()));
288
289 const float circle_target_x_offset = size.width() / 2.0f - corner_radius;
290 const float circle_target_y_offset = size.height() / 2.0f - corner_radius;
291
292 (*transforms_out)[TOP_LEFT_CIRCLE] = CalculateCircleTransform(
293 circle_scale, -circle_target_x_offset, -circle_target_y_offset);
294 (*transforms_out)[TOP_RIGHT_CIRCLE] = CalculateCircleTransform(
295 circle_scale, circle_target_x_offset, -circle_target_y_offset);
296 (*transforms_out)[BOTTOM_RIGHT_CIRCLE] = CalculateCircleTransform(
297 circle_scale, circle_target_x_offset, circle_target_y_offset);
298 (*transforms_out)[BOTTOM_LEFT_CIRCLE] = CalculateCircleTransform(
299 circle_scale, -circle_target_x_offset, circle_target_y_offset);
300
301 const float rect_delegate_width = rect_layer_delegate_->size().width();
302 const float rect_delegate_height = rect_layer_delegate_->size().height();
303
304 (*transforms_out)[HORIZONTAL_RECT] = CalculateRectTransform(
305 std::max(kMinimumRectScale, size.width() / rect_delegate_width),
306 std::max(kMinimumRectScale, (size.height() - 2.0f * corner_radius) /
307 rect_delegate_height));
308
309 (*transforms_out)[VERTICAL_RECT] = CalculateRectTransform(
310 std::max(kMinimumRectScale,
311 (size.width() - 2.0f * corner_radius) / rect_delegate_width),
312 std::max(kMinimumRectScale, size.height() / rect_delegate_height));
313 }
314
315 gfx::Transform CalculateCircleTransform(float scale,
316 float target_center_x,
317 float target_center_y) const {
318 gfx::Transform transform;
319 // Offset for the center point of the ripple.
320 transform.Translate(center_point_.x(), center_point_.y());
321 // Move circle to target.
322 transform.Translate(target_center_x, target_center_y);
323 transform.Scale(scale, scale);
324 // Align center point of the painted circle.
325 const gfx::Vector2dF circle_center_offset =
326 circle_layer_delegate_->GetCenteringOffset();
327 transform.Translate(-circle_center_offset.x(), -circle_center_offset.y());
328 return transform;
329 }
330
331 gfx::Transform CalculateRectTransform(float x_scale, float y_scale) const {
332 gfx::Transform transform;
333 transform.Translate(center_point_.x(), center_point_.y());
334 transform.Scale(x_scale, y_scale);
335 const gfx::Vector2dF rect_center_offset =
336 rect_layer_delegate_->GetCenteringOffset();
337 transform.Translate(-rect_center_offset.x(), -rect_center_offset.y());
338 return transform;
339 }
340
341 void AnimateToTransforms(
342 const PaintedShapeTransforms transforms,
343 base::TimeDelta duration,
344 ui::LayerAnimator::PreemptionStrategy preemption_strategy,
345 gfx::Tween::Type tween,
346 ui::LayerAnimationObserver* animation_observer) {
347 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) {
348 ui::LayerAnimator* animator = painted_layers_[i]->GetAnimator();
349 ui::ScopedLayerAnimationSettings animation(animator);
350 animation.SetPreemptionStrategy(preemption_strategy);
351 animation.SetTweenType(tween);
352 std::unique_ptr<ui::LayerAnimationElement> element =
353 ui::LayerAnimationElement::CreateTransformElement(transforms[i],
354 duration);
355 ui::LayerAnimationSequence* sequence =
356 new ui::LayerAnimationSequence(std::move(element));
357
358 if (animation_observer)
359 sequence->AddObserver(animation_observer);
360
361 animator->StartAnimation(sequence);
362 }
363 }
364
365 std::string ToLayerName(PaintedShape painted_shape) {
366 switch (painted_shape) {
367 case TOP_LEFT_CIRCLE:
368 return "TOP_LEFT_CIRCLE";
369 case TOP_RIGHT_CIRCLE:
370 return "TOP_RIGHT_CIRCLE";
371 case BOTTOM_RIGHT_CIRCLE:
372 return "BOTTOM_RIGHT_CIRCLE";
373 case BOTTOM_LEFT_CIRCLE:
374 return "BOTTOM_LEFT_CIRCLE";
375 case HORIZONTAL_RECT:
376 return "HORIZONTAL_RECT";
377 case VERTICAL_RECT:
378 return "VERTICAL_RECT";
379 case PAINTED_SHAPE_COUNT:
380 NOTREACHED() << "The PAINTED_SHAPE_COUNT value should never be used.";
381 return "PAINTED_SHAPE_COUNT";
382 }
383 return "UNKNOWN";
384 }
385
104 void OnPaintLayer(const ui::PaintContext& context) override { 386 void OnPaintLayer(const ui::PaintContext& context) override {
105 // Radius is based on the parent layer size, the shadow layer is expanded 387 // Radius is based on the parent layer size, the shadow layer is expanded
106 // to make room for the shadow. 388 // to make room for the shadow.
107 float radius = size().width() / 2.f; 389 float radius = size().width() / 2.f;
108 390
109 ui::PaintRecorder recorder(context, shadow_layer_->size()); 391 ui::PaintRecorder recorder(context, shadow_layer_->size());
110 gfx::Canvas* canvas = recorder.canvas(); 392 gfx::Canvas* canvas = recorder.canvas();
111 393
112 cc::PaintFlags flags; 394 cc::PaintFlags flags;
113 flags.setColor(SK_ColorWHITE); 395 flags.setColor(SK_ColorWHITE);
114 flags.setAntiAlias(true); 396 flags.setAntiAlias(true);
115 flags.setStyle(cc::PaintFlags::kFill_Style); 397 flags.setStyle(cc::PaintFlags::kFill_Style);
116 flags.setLooper(gfx::CreateShadowDrawLooper(shadow_values_)); 398 flags.setLooper(gfx::CreateShadowDrawLooper(shadow_values_));
117 gfx::Rect shadow_bounds = shadow_layer_->bounds(); 399 gfx::Rect shadow_bounds = shadow_layer_->bounds();
118 canvas->DrawCircle( 400 canvas->DrawCircle(
119 gfx::PointF(radius - shadow_bounds.x(), radius - shadow_bounds.y()), 401 gfx::PointF(radius - shadow_bounds.x(), radius - shadow_bounds.y()),
120 radius, flags); 402 radius, flags);
121 } 403 }
122 404
123 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} 405 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
124 406
125 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} 407 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
126 408
409 // ui::Layers for all of the painted shape layers that compose the morphing
410 // shape.
411 std::unique_ptr<ui::Layer> painted_layers_[PAINTED_SHAPE_COUNT];
412
413 const gfx::Size large_size_;
414
415 const gfx::Size small_size_;
416
417 // The center point of the painted shape.
418 gfx::PointF center_point_;
419
420 // ui::LayerDelegate to paint circles for all the circle layers.
421 std::unique_ptr<views::CircleLayerDelegate> circle_layer_delegate_;
422
423 // ui::LayerDelegate to paint rectangles for all the rectangle layers.
424 std::unique_ptr<views::RectangleLayerDelegate> rect_layer_delegate_;
425
127 gfx::ShadowValues shadow_values_; 426 gfx::ShadowValues shadow_values_;
128 427
129 std::unique_ptr<ui::Layer> shadow_layer_; 428 std::unique_ptr<ui::Layer> shadow_layer_;
130 429
131 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIconBackground); 430 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIconBackground);
132 }; 431 };
133 432
134 class VoiceInteractionIcon : public ui::Layer, public ui::LayerDelegate {
135 public:
136 VoiceInteractionIcon() {
137 set_name("VoiceInteractionOverlay:ICON_LAYER");
138 SetBounds(gfx::Rect(0, 0, kIconInitSizeDip, kIconInitSizeDip));
139 SetFillsBoundsOpaquely(false);
140 SetMasksToBounds(false);
141 set_delegate(this);
142 }
143
144 private:
145 void OnPaintLayer(const ui::PaintContext& context) override {
146 ui::PaintRecorder recorder(context, size());
147 gfx::PaintVectorIcon(recorder.canvas(), kShelfVoiceInteractionIcon,
148 kIconInitSizeDip, 0);
149 }
150
151 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
152
153 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
154
155 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIcon);
156 };
157 } // namespace
158
159 VoiceInteractionOverlay::VoiceInteractionOverlay(AppListButton* host_view) 433 VoiceInteractionOverlay::VoiceInteractionOverlay(AppListButton* host_view)
160 : ripple_layer_(new ui::Layer()), 434 : ripple_layer_(base::MakeUnique<ui::Layer>()),
161 icon_layer_(new VoiceInteractionIcon()), 435 icon_layer_(base::MakeUnique<VoiceInteractionIcon>()),
162 background_layer_(new VoiceInteractionIconBackground()), 436 background_layer_(base::MakeUnique<VoiceInteractionIconBackground>()),
163 host_view_(host_view), 437 host_view_(host_view),
164 is_bursting_(false), 438 is_bursting_(false),
439 show_icon_(false),
440 should_hide_animation_(false),
165 circle_layer_delegate_(kRippleColor, kRippleCircleInitRadiusDip) { 441 circle_layer_delegate_(kRippleColor, kRippleCircleInitRadiusDip) {
166 SetPaintToLayer(ui::LAYER_NOT_DRAWN); 442 SetPaintToLayer(ui::LAYER_NOT_DRAWN);
167 layer()->set_name("VoiceInteractionOverlay:ROOT_LAYER"); 443 layer()->set_name("VoiceInteractionOverlay:ROOT_LAYER");
168 layer()->SetMasksToBounds(false); 444 layer()->SetMasksToBounds(false);
169 445
170 ripple_layer_->SetBounds(gfx::Rect(0, 0, kRippleCircleInitRadiusDip * 2, 446 ripple_layer_->SetBounds(gfx::Rect(0, 0, kRippleCircleInitRadiusDip * 2,
171 kRippleCircleInitRadiusDip * 2)); 447 kRippleCircleInitRadiusDip * 2));
172 ripple_layer_->set_delegate(&circle_layer_delegate_); 448 ripple_layer_->set_delegate(&circle_layer_delegate_);
173 ripple_layer_->SetFillsBoundsOpaquely(false); 449 ripple_layer_->SetFillsBoundsOpaquely(false);
174 ripple_layer_->SetMasksToBounds(true); 450 ripple_layer_->SetMasksToBounds(true);
175 ripple_layer_->set_name("VoiceInteractionOverlay:PAINTED_LAYER"); 451 ripple_layer_->set_name("VoiceInteractionOverlay:PAINTED_LAYER");
176 layer()->Add(ripple_layer_.get()); 452 layer()->Add(ripple_layer_.get());
177 453
178 layer()->Add(background_layer_.get()); 454 layer()->Add(background_layer_.get());
179 455
180 layer()->Add(icon_layer_.get()); 456 layer()->Add(icon_layer_.get());
181 } 457 }
182 458
183 VoiceInteractionOverlay::~VoiceInteractionOverlay() {} 459 VoiceInteractionOverlay::~VoiceInteractionOverlay() {}
184 460
185 void VoiceInteractionOverlay::StartAnimation() { 461 void VoiceInteractionOverlay::StartAnimation(bool show_icon) {
186 is_bursting_ = false; 462 is_bursting_ = false;
463 show_icon_ = show_icon;
187 SetVisible(true); 464 SetVisible(true);
188 465
189 // Setup ripple initial state. 466 // Setup ripple initial state.
190 ripple_layer_->SetOpacity(0); 467 ripple_layer_->SetOpacity(0);
191 468
192 SkMScalar scale_factor = 469 SkMScalar scale_factor =
193 kRippleCircleStartRadiusDip / kRippleCircleInitRadiusDip; 470 kRippleCircleStartRadiusDip / kRippleCircleInitRadiusDip;
194 gfx::Transform transform; 471 gfx::Transform transform;
195 472
196 const gfx::Point center = host_view_->GetCenterPoint(); 473 const gfx::Point center = host_view_->GetCenterPoint();
(...skipping 15 matching lines...) Expand all
212 base::TimeDelta::FromMilliseconds(kRippleExpandDurationMs)); 489 base::TimeDelta::FromMilliseconds(kRippleExpandDurationMs));
213 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); 490 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2);
214 491
215 ripple_layer_->SetTransform(transform); 492 ripple_layer_->SetTransform(transform);
216 493
217 settings.SetTransitionDuration( 494 settings.SetTransitionDuration(
218 base::TimeDelta::FromMilliseconds(kRippleOpacityDurationMs)); 495 base::TimeDelta::FromMilliseconds(kRippleOpacityDurationMs));
219 ripple_layer_->SetOpacity(kRippleOpacity); 496 ripple_layer_->SetOpacity(kRippleOpacity);
220 } 497 }
221 498
222 // We need to determine the animation direction based on shelf alignment. 499 icon_layer_->SetOpacity(0);
223 ShelfAlignment alignment = 500 background_layer_->SetOpacity(0);
224 Shelf::ForWindow(host_view_->GetWidget()->GetNativeWindow())->alignment(); 501 if (!show_icon_)
502 return;
225 503
226 // Setup icon initial state. 504 // Setup icon initial state.
227 icon_layer_->SetOpacity(0);
228 transform.MakeIdentity(); 505 transform.MakeIdentity();
229
230 transform.Translate(center.x() - kIconStartSizeDip / 2.f, 506 transform.Translate(center.x() - kIconStartSizeDip / 2.f,
231 center.y() - kIconStartSizeDip / 2.f); 507 center.y() - kIconStartSizeDip / 2.f);
232 508
233 scale_factor = kIconStartSizeDip / kIconInitSizeDip; 509 scale_factor = kIconStartSizeDip / kIconInitSizeDip;
234 transform.Scale(scale_factor, scale_factor); 510 transform.Scale(scale_factor, scale_factor);
235 icon_layer_->SetTransform(transform); 511 icon_layer_->SetTransform(transform);
236 512
237 // Setup icon animation. 513 // Setup icon animation.
238 scale_factor = kIconSizeDip / kIconInitSizeDip; 514 scale_factor = kIconSizeDip / kIconInitSizeDip;
239 transform.MakeIdentity(); 515 transform.MakeIdentity();
240 if (alignment == SHELF_ALIGNMENT_BOTTOM || 516 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip,
241 alignment == SHELF_ALIGNMENT_BOTTOM_LOCKED) { 517 center.y() - kIconSizeDip / 2 - kIconOffsetDip);
242 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip,
243 center.y() - kIconSizeDip / 2 - kIconOffsetDip);
244 } else if (alignment == SHELF_ALIGNMENT_RIGHT) {
245 transform.Translate(center.x() - kIconSizeDip / 2 - kIconOffsetDip,
246 center.y() - kIconSizeDip / 2 + kIconOffsetDip);
247 } else {
248 DCHECK_EQ(alignment, SHELF_ALIGNMENT_LEFT);
249 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip,
250 center.y() - kIconSizeDip / 2 + kIconOffsetDip);
251 }
252 transform.Scale(scale_factor, scale_factor); 518 transform.Scale(scale_factor, scale_factor);
253 519
254 { 520 {
255 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); 521 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator());
256 settings.SetTransitionDuration( 522 settings.SetTransitionDuration(
257 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); 523 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs));
258 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); 524 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2);
259 525
260 icon_layer_->SetTransform(transform); 526 icon_layer_->SetTransform(transform);
261 icon_layer_->SetOpacity(kIconOpacity); 527 icon_layer_->SetOpacity(kIconOpacity);
262 } 528 }
263 529
264 // Setup background initial state. 530 // Setup background initial state.
265 background_layer_->SetOpacity(0); 531 background_layer_->ResetShape();
266 532
267 transform.MakeIdentity(); 533 transform.MakeIdentity();
268 transform.Translate(center.x() - kBackgroundStartSizeDip / 2.f, 534 transform.Translate(center.x() - kBackgroundStartSizeDip / 2.f,
269 center.y() - kBackgroundStartSizeDip / 2.f); 535 center.y() - kBackgroundStartSizeDip / 2.f);
270 536
271 scale_factor = kBackgroundStartSizeDip / kBackgroundInitSizeDip; 537 scale_factor = kBackgroundStartSizeDip / kBackgroundInitSizeDip;
272 transform.Scale(scale_factor, scale_factor); 538 transform.Scale(scale_factor, scale_factor);
273 background_layer_->SetTransform(transform); 539 background_layer_->SetTransform(transform);
274 540
275 // Setup background animation. 541 // Setup background animation.
276 scale_factor = kBackgroundSizeDip / kBackgroundInitSizeDip; 542 scale_factor = kBackgroundSizeDip / kBackgroundInitSizeDip;
277 transform.MakeIdentity(); 543 transform.MakeIdentity();
278 if (alignment == SHELF_ALIGNMENT_BOTTOM || 544 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip,
279 alignment == SHELF_ALIGNMENT_BOTTOM_LOCKED) { 545 center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip);
280 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip,
281 center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip);
282 } else if (alignment == SHELF_ALIGNMENT_RIGHT) {
283 transform.Translate(center.x() - kBackgroundSizeDip / 2 - kIconOffsetDip,
284 center.y() - kBackgroundSizeDip / 2 + kIconOffsetDip);
285 } else {
286 DCHECK_EQ(alignment, SHELF_ALIGNMENT_LEFT);
287 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip,
288 center.y() - kBackgroundSizeDip / 2 + kIconOffsetDip);
289 }
290 transform.Scale(scale_factor, scale_factor); 546 transform.Scale(scale_factor, scale_factor);
291 547
292 { 548 {
293 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); 549 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator());
294 settings.SetTransitionDuration( 550 settings.SetTransitionDuration(
295 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); 551 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs));
296 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); 552 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2);
297 553
298 background_layer_->SetTransform(transform); 554 background_layer_->SetTransform(transform);
299 } 555 }
300 556
301 { 557 {
302 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); 558 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator());
303 settings.SetTransitionDuration( 559 settings.SetTransitionDuration(
304 base::TimeDelta::FromMilliseconds(kBackgroundOpacityDurationMs)); 560 base::TimeDelta::FromMilliseconds(kBackgroundOpacityDurationMs));
305 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); 561 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2);
306 562
307 background_layer_->SetOpacity(1); 563 background_layer_->SetOpacity(1);
308 } 564 }
309 } 565 }
310 566
311 void VoiceInteractionOverlay::BurstAnimation() { 567 void VoiceInteractionOverlay::BurstAnimation() {
312 is_bursting_ = true; 568 is_bursting_ = true;
569 should_hide_animation_ = false;
313 570
314 gfx::Point center = host_view_->GetCenterPoint(); 571 gfx::Point center = host_view_->GetCenterPoint();
572 gfx::Transform transform;
315 573
316 // Setup ripple animations. 574 // Setup ripple animations.
317 { 575 {
318 SkMScalar scale_factor = 576 SkMScalar scale_factor =
319 kRippleCircleBurstRadiusDip / kRippleCircleInitRadiusDip; 577 kRippleCircleBurstRadiusDip / kRippleCircleInitRadiusDip;
320 std::unique_ptr<gfx::Transform> transform(new gfx::Transform()); 578 transform.Translate(center.x() - kRippleCircleBurstRadiusDip,
321 transform->Translate(center.x() - kRippleCircleBurstRadiusDip, 579 center.y() - kRippleCircleBurstRadiusDip);
322 center.y() - kRippleCircleBurstRadiusDip); 580 transform.Scale(scale_factor, scale_factor);
323 transform->Scale(scale_factor, scale_factor);
324 581
325 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator()); 582 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator());
326 settings.SetTransitionDuration( 583 settings.SetTransitionDuration(
327 base::TimeDelta::FromMilliseconds(kFullBurstDurationMs)); 584 base::TimeDelta::FromMilliseconds(kFullBurstDurationMs));
328 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); 585 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN);
586 settings.SetPreemptionStrategy(
587 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION);
329 588
330 ripple_layer_->SetTransform(*transform.get()); 589 ripple_layer_->SetTransform(transform);
331 ripple_layer_->SetOpacity(0); 590 ripple_layer_->SetOpacity(0);
332 } 591 }
333 592
593 if (!show_icon_)
594 return;
595
334 // Setup icon animation. 596 // Setup icon animation.
597 // TODO(xiaohuic): Currently the animation does not support RTL.
335 { 598 {
336 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); 599 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator());
337 settings.SetTransitionDuration( 600 settings.SetTransitionDuration(
338 base::TimeDelta::FromMilliseconds(kIconBurstDurationMs)); 601 base::TimeDelta::FromMilliseconds(kBackgroundMorphDurationMs));
602 settings.SetPreemptionStrategy(
603 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION);
339 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); 604 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN);
340 605
341 icon_layer_->SetOpacity(0); 606 transform.MakeIdentity();
607 transform.Translate(kBackgroundLargeWidthDip / 2 + kBackgroundPaddingDip -
608 kIconEndSizeDip / 2,
609 -kBackgroundLargeHeightDip / 2 - kBackgroundPaddingDip -
610 kIconEndSizeDip / 2);
611 SkMScalar scale_factor = kIconEndSizeDip / kIconInitSizeDip;
612 transform.Scale(scale_factor, scale_factor);
613
614 icon_layer_->SetTransform(transform);
342 } 615 }
343 616
344 // Setup background animation. 617 // Setup background animation.
345 { 618 ui::CallbackLayerAnimationObserver* observer =
346 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); 619 new ui::CallbackLayerAnimationObserver(
347 settings.SetTransitionDuration( 620 base::Bind(&VoiceInteractionOverlay::AnimationEndedCallback,
348 base::TimeDelta::FromMilliseconds(kIconBurstDurationMs)); 621 base::Unretained(this)));
349 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); 622 // Transform to new shape.
623 // We want to animate from the background's current position into a larger
624 // size. The animation moves the background's center point while morphing from
625 // circle to a rectangle.
626 float x_offset = center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip;
627 float y_offset = center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip;
350 628
351 background_layer_->SetOpacity(0); 629 background_layer_->AnimateToLarge(
352 } 630 gfx::PointF(
631 kBackgroundLargeWidthDip / 2 + kBackgroundPaddingDip - x_offset,
632 -kBackgroundLargeHeightDip / 2 - kBackgroundPaddingDip - y_offset),
633 observer);
634 observer->SetActive();
353 } 635 }
354 636
355 void VoiceInteractionOverlay::EndAnimation() { 637 void VoiceInteractionOverlay::EndAnimation() {
356 if (is_bursting_) { 638 if (is_bursting_) {
357 // Too late, user action already fired, we have to finish what's started. 639 // Too late, user action already fired, we have to finish what's started.
358 return; 640 return;
359 } 641 }
360 642
361 // Play reverse animation 643 // Play reverse animation
362 // Setup ripple animations. 644 // Setup ripple animations.
(...skipping 14 matching lines...) Expand all
377 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); 659 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs));
378 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); 660 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN);
379 661
380 ripple_layer_->SetTransform(transform); 662 ripple_layer_->SetTransform(transform);
381 663
382 settings.SetTransitionDuration( 664 settings.SetTransitionDuration(
383 base::TimeDelta::FromMilliseconds(kRippleOpacityRetractDurationMs)); 665 base::TimeDelta::FromMilliseconds(kRippleOpacityRetractDurationMs));
384 ripple_layer_->SetOpacity(0); 666 ripple_layer_->SetOpacity(0);
385 } 667 }
386 668
669 if (!show_icon_)
670 return;
671
387 // Setup icon animation. 672 // Setup icon animation.
388 transform.MakeIdentity(); 673 transform.MakeIdentity();
389 674
390 transform.Translate(center.x() - kIconStartSizeDip / 2.f, 675 transform.Translate(center.x() - kIconStartSizeDip / 2.f,
391 center.y() - kIconStartSizeDip / 2.f); 676 center.y() - kIconStartSizeDip / 2.f);
392 677
393 scale_factor = kIconStartSizeDip / kIconInitSizeDip; 678 scale_factor = kIconStartSizeDip / kIconInitSizeDip;
394 transform.Scale(scale_factor, scale_factor); 679 transform.Scale(scale_factor, scale_factor);
395 680
396 { 681 {
(...skipping 23 matching lines...) Expand all
420 IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 705 IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
421 settings.SetTransitionDuration( 706 settings.SetTransitionDuration(
422 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); 707 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs));
423 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); 708 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN);
424 709
425 background_layer_->SetTransform(transform); 710 background_layer_->SetTransform(transform);
426 background_layer_->SetOpacity(0); 711 background_layer_->SetOpacity(0);
427 } 712 }
428 } 713 }
429 714
715 void VoiceInteractionOverlay::HideAnimation() {
716 is_bursting_ = false;
717
718 if (background_layer_->GetAnimator()->is_animating()) {
719 // Wait for current animation to finish
720 should_hide_animation_ = true;
721 return;
722 }
723 should_hide_animation_ = false;
724
725 // Setup ripple animations.
726 {
727 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator());
728 settings.SetTransitionDuration(
729 base::TimeDelta::FromMilliseconds(kHideDurationMs));
730 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN);
731 settings.SetPreemptionStrategy(
732 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION);
733
734 ripple_layer_->SetOpacity(0);
735 }
736
737 // Setup icon animation.
738 {
739 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator());
740 settings.SetTransitionDuration(
741 base::TimeDelta::FromMilliseconds(kHideDurationMs));
742 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN);
743 settings.SetPreemptionStrategy(
744 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION);
745
746 icon_layer_->SetOpacity(0);
747 }
748
749 // Setup background animation.
750 {
751 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator());
752 settings.SetTransitionDuration(
753 base::TimeDelta::FromMilliseconds(kHideDurationMs));
754 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN);
755 settings.SetPreemptionStrategy(
756 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION);
757
758 background_layer_->SetOpacity(0);
759 }
760 }
761
762 bool VoiceInteractionOverlay::AnimationEndedCallback(
763 const ui::CallbackLayerAnimationObserver& observer) {
764 if (should_hide_animation_)
765 HideAnimation();
766
767 return true;
768 }
769
430 } // namespace ash 770 } // namespace ash
OLDNEW
« no previous file with comments | « ash/shelf/voice_interaction_overlay.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698