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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/voice_interaction_overlay.h" | 5 #include "ash/shelf/voice_interaction_overlay.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <string> | |
| 9 #include <utility> | 10 #include <utility> |
| 10 | 11 |
| 11 #include "ash/public/cpp/shelf_types.h" | 12 #include "ash/public/cpp/shelf_types.h" |
| 12 #include "ash/resources/vector_icons/vector_icons.h" | 13 #include "ash/resources/vector_icons/vector_icons.h" |
| 13 #include "ash/shelf/app_list_button.h" | 14 #include "ash/shelf/app_list_button.h" |
| 14 #include "ash/shelf/ink_drop_button_listener.h" | 15 #include "ash/shelf/ink_drop_button_listener.h" |
| 15 #include "ash/shelf/shelf.h" | 16 #include "ash/shelf/shelf.h" |
| 16 #include "ash/shelf/shelf_constants.h" | 17 #include "ash/shelf/shelf_constants.h" |
| 17 #include "ash/shelf/shelf_view.h" | 18 #include "ash/shelf/shelf_view.h" |
| 18 #include "ash/shell.h" | 19 #include "ash/shell.h" |
| 19 #include "ash/strings/grit/ash_strings.h" | 20 #include "ash/strings/grit/ash_strings.h" |
| 20 #include "ash/system/tray/tray_popup_utils.h" | 21 #include "ash/system/tray/tray_popup_utils.h" |
| 21 #include "base/command_line.h" | 22 #include "base/command_line.h" |
| 22 #include "base/memory/ptr_util.h" | 23 #include "base/memory/ptr_util.h" |
| 23 #include "base/metrics/user_metrics.h" | 24 #include "base/metrics/user_metrics.h" |
| 24 #include "base/metrics/user_metrics_action.h" | 25 #include "base/metrics/user_metrics_action.h" |
| 25 #include "chromeos/chromeos_switches.h" | 26 #include "chromeos/chromeos_switches.h" |
| 26 #include "ui/accessibility/ax_node_data.h" | 27 #include "ui/accessibility/ax_node_data.h" |
| 27 #include "ui/app_list/presenter/app_list.h" | 28 #include "ui/app_list/presenter/app_list.h" |
| 28 #include "ui/base/l10n/l10n_util.h" | 29 #include "ui/base/l10n/l10n_util.h" |
| 30 #include "ui/compositor/callback_layer_animation_observer.h" | |
| 29 #include "ui/compositor/layer_animation_element.h" | 31 #include "ui/compositor/layer_animation_element.h" |
| 30 #include "ui/compositor/layer_animation_observer.h" | 32 #include "ui/compositor/layer_animation_observer.h" |
| 31 #include "ui/compositor/layer_animation_sequence.h" | 33 #include "ui/compositor/layer_animation_sequence.h" |
| 32 #include "ui/compositor/layer_animator.h" | 34 #include "ui/compositor/layer_animator.h" |
| 33 #include "ui/compositor/paint_context.h" | 35 #include "ui/compositor/paint_context.h" |
| 34 #include "ui/compositor/paint_recorder.h" | 36 #include "ui/compositor/paint_recorder.h" |
| 35 #include "ui/compositor/scoped_layer_animation_settings.h" | 37 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 36 #include "ui/gfx/canvas.h" | 38 #include "ui/gfx/canvas.h" |
| 37 #include "ui/gfx/image/canvas_image_source.h" | 39 #include "ui/gfx/image/canvas_image_source.h" |
| 38 #include "ui/gfx/image/image_skia.h" | 40 #include "ui/gfx/image/image_skia.h" |
| 39 #include "ui/gfx/image/image_skia_operations.h" | 41 #include "ui/gfx/image/image_skia_operations.h" |
| 40 #include "ui/gfx/paint_vector_icon.h" | 42 #include "ui/gfx/paint_vector_icon.h" |
| 41 #include "ui/gfx/scoped_canvas.h" | 43 #include "ui/gfx/scoped_canvas.h" |
| 42 #include "ui/gfx/skia_paint_util.h" | 44 #include "ui/gfx/skia_paint_util.h" |
| 43 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" | 45 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" |
| 44 #include "ui/views/animation/ink_drop_impl.h" | 46 #include "ui/views/animation/ink_drop_impl.h" |
| 45 #include "ui/views/animation/ink_drop_mask.h" | 47 #include "ui/views/animation/ink_drop_mask.h" |
| 48 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" | |
| 46 #include "ui/views/painter.h" | 49 #include "ui/views/painter.h" |
| 47 #include "ui/views/widget/widget.h" | 50 #include "ui/views/widget/widget.h" |
| 48 | 51 |
| 49 namespace ash { | 52 namespace ash { |
| 50 namespace { | 53 namespace { |
| 51 constexpr int kFullExpandDurationMs = 450; | 54 constexpr int kFullExpandDurationMs = 450; |
| 52 constexpr int kFullRetractDurationMs = 300; | 55 constexpr int kFullRetractDurationMs = 300; |
| 53 constexpr int kFullBurstDurationMs = 200; | 56 constexpr int kFullBurstDurationMs = 200; |
| 54 | 57 |
| 55 constexpr float kRippleCircleInitRadiusDip = 40.f; | 58 constexpr float kRippleCircleInitRadiusDip = 40.f; |
| 56 constexpr float kRippleCircleStartRadiusDip = 1.f; | 59 constexpr float kRippleCircleStartRadiusDip = 1.f; |
| 57 constexpr float kRippleCircleRadiusDip = 77.f; | 60 constexpr float kRippleCircleRadiusDip = 77.f; |
| 58 constexpr float kRippleCircleBurstRadiusDip = 96.f; | 61 constexpr float kRippleCircleBurstRadiusDip = 96.f; |
| 59 constexpr SkColor kRippleColor = SK_ColorWHITE; | 62 constexpr SkColor kRippleColor = SK_ColorWHITE; |
| 60 constexpr int kRippleExpandDurationMs = 400; | 63 constexpr int kRippleExpandDurationMs = 400; |
| 61 constexpr int kRippleOpacityDurationMs = 100; | 64 constexpr int kRippleOpacityDurationMs = 100; |
| 62 constexpr int kRippleOpacityRetractDurationMs = 200; | 65 constexpr int kRippleOpacityRetractDurationMs = 200; |
| 63 constexpr float kRippleOpacity = 0.2f; | 66 constexpr float kRippleOpacity = 0.2f; |
| 64 | 67 |
| 65 constexpr float kIconInitSizeDip = 24.f; | 68 constexpr float kIconInitSizeDip = 48.f; |
| 66 constexpr float kIconStartSizeDip = 4.f; | 69 constexpr float kIconStartSizeDip = 4.f; |
| 67 constexpr float kIconSizeDip = 24.f; | 70 constexpr float kIconSizeDip = 24.f; |
| 71 constexpr float kIconEndSizeDip = 48.f; | |
| 68 constexpr float kIconOffsetDip = 56.f; | 72 constexpr float kIconOffsetDip = 56.f; |
| 69 constexpr float kIconOpacity = 1.f; | 73 constexpr float kIconOpacity = 1.f; |
| 70 constexpr int kIconBurstDurationMs = 100; | |
| 71 | 74 |
| 72 constexpr float kBackgroundInitSizeDip = 48.f; | 75 constexpr float kBackgroundInitSizeDip = 48.f; |
| 73 constexpr float kBackgroundStartSizeDip = 10.f; | 76 constexpr float kBackgroundStartSizeDip = 10.f; |
| 74 constexpr float kBackgroundSizeDip = 48.f; | 77 constexpr float kBackgroundSizeDip = 48.f; |
| 75 constexpr int kBackgroundOpacityDurationMs = 200; | 78 constexpr int kBackgroundOpacityDurationMs = 200; |
| 76 constexpr float kBackgroundShadowElevationDip = 24.f; | 79 constexpr float kBackgroundShadowElevationDip = 24.f; |
| 80 // TODO(xiaohuic): this is 2x device size, 1x actually have a different size. | |
| 81 // Need to figure out a way to dynamically change sizes. | |
| 82 constexpr float kBackgroundLargeWidthDip = 352.5f; | |
| 83 constexpr float kBackgroundLargeHeightDip = 540.0f; | |
| 84 constexpr float kBackgroundCornerRadiusDip = 2.f; | |
| 85 constexpr float kBackgroundPaddingDip = 6.f; | |
| 86 constexpr int kBackgroundMorphDurationMs = 300; | |
| 87 | |
| 88 constexpr int kHideDurationMs = 200; | |
| 89 | |
| 90 // The minimum scale factor to use when scaling rectangle layers. Smaller values | |
| 91 // were causing visual anomalies. | |
| 92 constexpr float kMinimumRectScale = 0.0001f; | |
| 93 | |
| 94 // The minimum scale factor to use when scaling circle layers. Smaller values | |
| 95 // were causing visual anomalies. | |
| 96 constexpr float kMinimumCircleScale = 0.001f; | |
| 97 | |
| 98 class VoiceInteractionIcon : public ui::Layer, public ui::LayerDelegate { | |
| 99 public: | |
| 100 VoiceInteractionIcon() { | |
| 101 set_name("VoiceInteractionOverlay:ICON_LAYER"); | |
| 102 SetBounds(gfx::Rect(0, 0, kIconInitSizeDip, kIconInitSizeDip)); | |
| 103 SetFillsBoundsOpaquely(false); | |
| 104 SetMasksToBounds(false); | |
| 105 set_delegate(this); | |
| 106 } | |
| 107 | |
| 108 private: | |
| 109 // ui::LayerDelegate: | |
| 110 void OnPaintLayer(const ui::PaintContext& context) override { | |
| 111 ui::PaintRecorder recorder(context, size()); | |
| 112 gfx::PaintVectorIcon(recorder.canvas(), kShelfVoiceInteractionIcon, | |
| 113 kIconInitSizeDip, 0); | |
| 114 } | |
| 115 | |
| 116 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
| 117 | |
| 118 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
| 119 | |
| 120 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIcon); | |
| 121 }; | |
| 122 } // namespace | |
| 77 | 123 |
| 78 class VoiceInteractionIconBackground : public ui::Layer, | 124 class VoiceInteractionIconBackground : public ui::Layer, |
| 79 public ui::LayerDelegate { | 125 public ui::LayerDelegate { |
| 80 public: | 126 public: |
| 81 VoiceInteractionIconBackground() : Layer(ui::LAYER_NOT_DRAWN) { | 127 VoiceInteractionIconBackground() |
| 128 : Layer(ui::LAYER_NOT_DRAWN), | |
| 129 large_size_( | |
| 130 gfx::Size(kBackgroundLargeWidthDip, kBackgroundLargeHeightDip)), | |
| 131 small_size_(gfx::Size(kBackgroundSizeDip, kBackgroundSizeDip)), | |
| 132 center_point_( | |
| 133 gfx::PointF(kBackgroundSizeDip / 2, kBackgroundSizeDip / 2)), | |
| 134 circle_layer_delegate_(base::MakeUnique<views::CircleLayerDelegate>( | |
| 135 SK_ColorWHITE, | |
| 136 kBackgroundSizeDip / 2)), | |
| 137 rect_layer_delegate_(base::MakeUnique<views::RectangleLayerDelegate>( | |
| 138 SK_ColorWHITE, | |
| 139 gfx::SizeF(small_size_))) { | |
| 82 set_name("VoiceInteractionOverlay:BACKGROUND_LAYER"); | 140 set_name("VoiceInteractionOverlay:BACKGROUND_LAYER"); |
| 83 SetBounds(gfx::Rect(0, 0, kBackgroundInitSizeDip, kBackgroundInitSizeDip)); | 141 SetBounds(gfx::Rect(0, 0, kBackgroundInitSizeDip, kBackgroundInitSizeDip)); |
| 84 SetFillsBoundsOpaquely(false); | 142 SetFillsBoundsOpaquely(false); |
| 85 SetMasksToBounds(false); | 143 SetMasksToBounds(false); |
| 86 | 144 |
| 145 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) | |
| 146 AddPaintLayer(static_cast<PaintedShape>(i)); | |
| 147 | |
| 87 shadow_values_ = | 148 shadow_values_ = |
| 88 gfx::ShadowValue::MakeMdShadowValues(kBackgroundShadowElevationDip); | 149 gfx::ShadowValue::MakeMdShadowValues(kBackgroundShadowElevationDip); |
| 89 const gfx::Insets shadow_margin = | 150 const gfx::Insets shadow_margin = |
| 90 gfx::ShadowValue::GetMargin(shadow_values_); | 151 gfx::ShadowValue::GetMargin(shadow_values_); |
| 91 | 152 |
| 92 shadow_layer_.reset(new ui::Layer()); | 153 shadow_layer_.reset(new ui::Layer()); |
| 93 shadow_layer_->set_delegate(this); | 154 shadow_layer_->set_delegate(this); |
| 94 shadow_layer_->SetFillsBoundsOpaquely(false); | 155 shadow_layer_->SetFillsBoundsOpaquely(false); |
| 95 shadow_layer_->SetBounds( | 156 shadow_layer_->SetBounds( |
| 96 gfx::Rect(shadow_margin.left(), shadow_margin.top(), | 157 gfx::Rect(shadow_margin.left(), shadow_margin.top(), |
| 97 kBackgroundInitSizeDip - shadow_margin.width(), | 158 kBackgroundInitSizeDip - shadow_margin.width(), |
| 98 kBackgroundInitSizeDip - shadow_margin.height())); | 159 kBackgroundInitSizeDip - shadow_margin.height())); |
| 99 Add(shadow_layer_.get()); | 160 Add(shadow_layer_.get()); |
| 100 } | 161 } |
| 101 ~VoiceInteractionIconBackground() override{}; | 162 ~VoiceInteractionIconBackground() override{}; |
| 102 | 163 |
| 164 void AnimateToLarge(const gfx::PointF& new_center, | |
| 165 ui::LayerAnimationObserver* animation_observer) { | |
| 166 PaintedShapeTransforms transforms; | |
| 167 // Setup the painted layers to be the small round size and show it | |
| 168 CalculateCircleTransforms(small_size_, &transforms); | |
| 169 SetTransforms(transforms); | |
| 170 SetPaintedLayersVisible(true); | |
| 171 | |
| 172 // Hide the shadow layer | |
| 173 shadow_layer_->SetVisible(false); | |
| 174 | |
| 175 center_point_ = new_center; | |
| 176 // Animate the painted layers to the large rectangle size | |
| 177 CalculateRectTransforms(large_size_, kBackgroundCornerRadiusDip, | |
| 178 &transforms); | |
| 179 | |
| 180 AnimateToTransforms( | |
| 181 transforms, | |
| 182 base::TimeDelta::FromMilliseconds(kBackgroundMorphDurationMs), | |
| 183 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
| 184 gfx::Tween::LINEAR_OUT_SLOW_IN, animation_observer); | |
| 185 } | |
| 186 | |
| 187 void ResetShape() { | |
| 188 // This reverts to the original small round shape. | |
| 189 shadow_layer_->SetVisible(true); | |
| 190 SetPaintedLayersVisible(false); | |
| 191 center_point_.SetPoint(small_size_.width() / 2.f, | |
| 192 small_size_.height() / 2.f); | |
| 193 } | |
| 194 | |
| 103 private: | 195 private: |
| 196 // Enumeration of the different shapes that compose the background. | |
| 197 enum PaintedShape { | |
| 198 TOP_LEFT_CIRCLE = 0, | |
| 199 TOP_RIGHT_CIRCLE, | |
| 200 BOTTOM_RIGHT_CIRCLE, | |
| 201 BOTTOM_LEFT_CIRCLE, | |
| 202 HORIZONTAL_RECT, | |
| 203 VERTICAL_RECT, | |
| 204 // The total number of shapes, not an actual shape. | |
| 205 PAINTED_SHAPE_COUNT | |
|
oshima
2017/07/08 00:05:32
Okay, sorry I wasn't clear. I'd say this is option
| |
| 206 }; | |
| 207 | |
| 208 typedef gfx::Transform PaintedShapeTransforms[PAINTED_SHAPE_COUNT]; | |
| 209 | |
| 210 void AddPaintLayer(PaintedShape painted_shape) { | |
| 211 ui::LayerDelegate* delegate = nullptr; | |
| 212 switch (painted_shape) { | |
| 213 case TOP_LEFT_CIRCLE: | |
| 214 case TOP_RIGHT_CIRCLE: | |
| 215 case BOTTOM_RIGHT_CIRCLE: | |
| 216 case BOTTOM_LEFT_CIRCLE: | |
| 217 delegate = circle_layer_delegate_.get(); | |
| 218 break; | |
| 219 case HORIZONTAL_RECT: | |
| 220 case VERTICAL_RECT: | |
| 221 delegate = rect_layer_delegate_.get(); | |
| 222 break; | |
| 223 case PAINTED_SHAPE_COUNT: | |
| 224 NOTREACHED() << "PAINTED_SHAPE_COUNT is not an actual shape type."; | |
| 225 break; | |
| 226 } | |
| 227 | |
| 228 ui::Layer* layer = new ui::Layer(); | |
| 229 Add(layer); | |
| 230 | |
| 231 layer->SetBounds(gfx::Rect(small_size_)); | |
| 232 layer->SetFillsBoundsOpaquely(false); | |
| 233 layer->set_delegate(delegate); | |
| 234 layer->SetVisible(true); | |
| 235 layer->SetOpacity(1.0); | |
| 236 layer->SetMasksToBounds(false); | |
| 237 layer->set_name("PAINTED_SHAPE_COUNT:" + ToLayerName(painted_shape)); | |
| 238 | |
| 239 painted_layers_[static_cast<int>(painted_shape)].reset(layer); | |
| 240 } | |
| 241 | |
| 242 void SetTransforms(const PaintedShapeTransforms transforms) { | |
| 243 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) | |
| 244 painted_layers_[i]->SetTransform(transforms[i]); | |
| 245 } | |
| 246 | |
| 247 void SetPaintedLayersVisible(bool visible) { | |
| 248 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) | |
| 249 painted_layers_[i]->SetVisible(visible); | |
| 250 } | |
| 251 | |
| 252 void CalculateCircleTransforms(const gfx::Size& size, | |
| 253 PaintedShapeTransforms* transforms_out) const { | |
| 254 CalculateRectTransforms(size, std::min(size.width(), size.height()) / 2.0f, | |
| 255 transforms_out); | |
| 256 } | |
| 257 | |
| 258 void CalculateRectTransforms(const gfx::Size& desired_size, | |
| 259 float corner_radius, | |
| 260 PaintedShapeTransforms* transforms_out) const { | |
| 261 DCHECK_GE(desired_size.width() / 2.0f, corner_radius) | |
| 262 << "The circle's diameter should not be greater than the total width."; | |
| 263 DCHECK_GE(desired_size.height() / 2.0f, corner_radius) | |
| 264 << "The circle's diameter should not be greater than the total height."; | |
| 265 | |
| 266 gfx::SizeF size(desired_size); | |
| 267 // This function can be called before the layer's been added to a view, | |
| 268 // either at construction time or in tests. | |
| 269 if (GetCompositor()) { | |
| 270 // Modify |desired_size| so that the ripple aligns to pixel bounds. | |
| 271 const float dsf = GetCompositor()->device_scale_factor(); | |
| 272 gfx::RectF ripple_bounds((gfx::PointF(center_point_)), gfx::SizeF()); | |
| 273 ripple_bounds.Inset(-gfx::InsetsF(desired_size.height() / 2.0f, | |
| 274 desired_size.width() / 2.0f)); | |
| 275 ripple_bounds.Scale(dsf); | |
| 276 ripple_bounds = gfx::RectF(gfx::ToEnclosingRect(ripple_bounds)); | |
| 277 ripple_bounds.Scale(1.0f / dsf); | |
| 278 size = ripple_bounds.size(); | |
| 279 } | |
| 280 | |
| 281 // The shapes are drawn such that their center points are not at the origin. | |
| 282 // Thus we use the CalculateCircleTransform() and CalculateRectTransform() | |
| 283 // methods to calculate the complex Transforms. | |
| 284 | |
| 285 const float circle_scale = std::max( | |
| 286 kMinimumCircleScale, | |
| 287 corner_radius / static_cast<float>(circle_layer_delegate_->radius())); | |
| 288 | |
| 289 const float circle_target_x_offset = size.width() / 2.0f - corner_radius; | |
| 290 const float circle_target_y_offset = size.height() / 2.0f - corner_radius; | |
| 291 | |
| 292 (*transforms_out)[TOP_LEFT_CIRCLE] = CalculateCircleTransform( | |
| 293 circle_scale, -circle_target_x_offset, -circle_target_y_offset); | |
| 294 (*transforms_out)[TOP_RIGHT_CIRCLE] = CalculateCircleTransform( | |
| 295 circle_scale, circle_target_x_offset, -circle_target_y_offset); | |
| 296 (*transforms_out)[BOTTOM_RIGHT_CIRCLE] = CalculateCircleTransform( | |
| 297 circle_scale, circle_target_x_offset, circle_target_y_offset); | |
| 298 (*transforms_out)[BOTTOM_LEFT_CIRCLE] = CalculateCircleTransform( | |
| 299 circle_scale, -circle_target_x_offset, circle_target_y_offset); | |
| 300 | |
| 301 const float rect_delegate_width = rect_layer_delegate_->size().width(); | |
| 302 const float rect_delegate_height = rect_layer_delegate_->size().height(); | |
| 303 | |
| 304 (*transforms_out)[HORIZONTAL_RECT] = CalculateRectTransform( | |
| 305 std::max(kMinimumRectScale, size.width() / rect_delegate_width), | |
| 306 std::max(kMinimumRectScale, (size.height() - 2.0f * corner_radius) / | |
| 307 rect_delegate_height)); | |
| 308 | |
| 309 (*transforms_out)[VERTICAL_RECT] = CalculateRectTransform( | |
| 310 std::max(kMinimumRectScale, | |
| 311 (size.width() - 2.0f * corner_radius) / rect_delegate_width), | |
| 312 std::max(kMinimumRectScale, size.height() / rect_delegate_height)); | |
| 313 } | |
| 314 | |
| 315 gfx::Transform CalculateCircleTransform(float scale, | |
| 316 float target_center_x, | |
| 317 float target_center_y) const { | |
| 318 gfx::Transform transform; | |
| 319 // Offset for the center point of the ripple. | |
| 320 transform.Translate(center_point_.x(), center_point_.y()); | |
| 321 // Move circle to target. | |
| 322 transform.Translate(target_center_x, target_center_y); | |
| 323 transform.Scale(scale, scale); | |
| 324 // Align center point of the painted circle. | |
| 325 const gfx::Vector2dF circle_center_offset = | |
| 326 circle_layer_delegate_->GetCenteringOffset(); | |
| 327 transform.Translate(-circle_center_offset.x(), -circle_center_offset.y()); | |
| 328 return transform; | |
| 329 } | |
| 330 | |
| 331 gfx::Transform CalculateRectTransform(float x_scale, float y_scale) const { | |
| 332 gfx::Transform transform; | |
| 333 transform.Translate(center_point_.x(), center_point_.y()); | |
| 334 transform.Scale(x_scale, y_scale); | |
| 335 const gfx::Vector2dF rect_center_offset = | |
| 336 rect_layer_delegate_->GetCenteringOffset(); | |
| 337 transform.Translate(-rect_center_offset.x(), -rect_center_offset.y()); | |
| 338 return transform; | |
| 339 } | |
| 340 | |
| 341 void AnimateToTransforms( | |
| 342 const PaintedShapeTransforms transforms, | |
| 343 base::TimeDelta duration, | |
| 344 ui::LayerAnimator::PreemptionStrategy preemption_strategy, | |
| 345 gfx::Tween::Type tween, | |
| 346 ui::LayerAnimationObserver* animation_observer) { | |
| 347 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) { | |
| 348 ui::LayerAnimator* animator = painted_layers_[i]->GetAnimator(); | |
| 349 ui::ScopedLayerAnimationSettings animation(animator); | |
| 350 animation.SetPreemptionStrategy(preemption_strategy); | |
| 351 animation.SetTweenType(tween); | |
| 352 std::unique_ptr<ui::LayerAnimationElement> element = | |
| 353 ui::LayerAnimationElement::CreateTransformElement(transforms[i], | |
| 354 duration); | |
| 355 ui::LayerAnimationSequence* sequence = | |
| 356 new ui::LayerAnimationSequence(std::move(element)); | |
| 357 | |
| 358 if (animation_observer) | |
| 359 sequence->AddObserver(animation_observer); | |
| 360 | |
| 361 animator->StartAnimation(sequence); | |
| 362 } | |
| 363 } | |
| 364 | |
| 365 std::string ToLayerName(PaintedShape painted_shape) { | |
| 366 switch (painted_shape) { | |
| 367 case TOP_LEFT_CIRCLE: | |
| 368 return "TOP_LEFT_CIRCLE"; | |
| 369 case TOP_RIGHT_CIRCLE: | |
| 370 return "TOP_RIGHT_CIRCLE"; | |
| 371 case BOTTOM_RIGHT_CIRCLE: | |
| 372 return "BOTTOM_RIGHT_CIRCLE"; | |
| 373 case BOTTOM_LEFT_CIRCLE: | |
| 374 return "BOTTOM_LEFT_CIRCLE"; | |
| 375 case HORIZONTAL_RECT: | |
| 376 return "HORIZONTAL_RECT"; | |
| 377 case VERTICAL_RECT: | |
| 378 return "VERTICAL_RECT"; | |
| 379 case PAINTED_SHAPE_COUNT: | |
| 380 NOTREACHED() << "The PAINTED_SHAPE_COUNT value should never be used."; | |
| 381 return "PAINTED_SHAPE_COUNT"; | |
| 382 } | |
| 383 return "UNKNOWN"; | |
| 384 } | |
| 385 | |
| 104 void OnPaintLayer(const ui::PaintContext& context) override { | 386 void OnPaintLayer(const ui::PaintContext& context) override { |
| 105 // Radius is based on the parent layer size, the shadow layer is expanded | 387 // Radius is based on the parent layer size, the shadow layer is expanded |
| 106 // to make room for the shadow. | 388 // to make room for the shadow. |
| 107 float radius = size().width() / 2.f; | 389 float radius = size().width() / 2.f; |
| 108 | 390 |
| 109 ui::PaintRecorder recorder(context, shadow_layer_->size()); | 391 ui::PaintRecorder recorder(context, shadow_layer_->size()); |
| 110 gfx::Canvas* canvas = recorder.canvas(); | 392 gfx::Canvas* canvas = recorder.canvas(); |
| 111 | 393 |
| 112 cc::PaintFlags flags; | 394 cc::PaintFlags flags; |
| 113 flags.setColor(SK_ColorWHITE); | 395 flags.setColor(SK_ColorWHITE); |
| 114 flags.setAntiAlias(true); | 396 flags.setAntiAlias(true); |
| 115 flags.setStyle(cc::PaintFlags::kFill_Style); | 397 flags.setStyle(cc::PaintFlags::kFill_Style); |
| 116 flags.setLooper(gfx::CreateShadowDrawLooper(shadow_values_)); | 398 flags.setLooper(gfx::CreateShadowDrawLooper(shadow_values_)); |
| 117 gfx::Rect shadow_bounds = shadow_layer_->bounds(); | 399 gfx::Rect shadow_bounds = shadow_layer_->bounds(); |
| 118 canvas->DrawCircle( | 400 canvas->DrawCircle( |
| 119 gfx::PointF(radius - shadow_bounds.x(), radius - shadow_bounds.y()), | 401 gfx::PointF(radius - shadow_bounds.x(), radius - shadow_bounds.y()), |
| 120 radius, flags); | 402 radius, flags); |
| 121 } | 403 } |
| 122 | 404 |
| 123 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | 405 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
| 124 | 406 |
| 125 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | 407 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
| 126 | 408 |
| 409 // ui::Layers for all of the painted shape layers that compose the morphing | |
| 410 // shape. | |
| 411 std::unique_ptr<ui::Layer> painted_layers_[PAINTED_SHAPE_COUNT]; | |
| 412 | |
| 413 const gfx::Size large_size_; | |
| 414 | |
| 415 const gfx::Size small_size_; | |
| 416 | |
| 417 // The center point of the painted shape. | |
| 418 gfx::PointF center_point_; | |
| 419 | |
| 420 // ui::LayerDelegate to paint circles for all the circle layers. | |
| 421 std::unique_ptr<views::CircleLayerDelegate> circle_layer_delegate_; | |
| 422 | |
| 423 // ui::LayerDelegate to paint rectangles for all the rectangle layers. | |
| 424 std::unique_ptr<views::RectangleLayerDelegate> rect_layer_delegate_; | |
| 425 | |
| 127 gfx::ShadowValues shadow_values_; | 426 gfx::ShadowValues shadow_values_; |
| 128 | 427 |
| 129 std::unique_ptr<ui::Layer> shadow_layer_; | 428 std::unique_ptr<ui::Layer> shadow_layer_; |
| 130 | 429 |
| 131 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIconBackground); | 430 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIconBackground); |
| 132 }; | 431 }; |
| 133 | 432 |
| 134 class VoiceInteractionIcon : public ui::Layer, public ui::LayerDelegate { | |
| 135 public: | |
| 136 VoiceInteractionIcon() { | |
| 137 set_name("VoiceInteractionOverlay:ICON_LAYER"); | |
| 138 SetBounds(gfx::Rect(0, 0, kIconInitSizeDip, kIconInitSizeDip)); | |
| 139 SetFillsBoundsOpaquely(false); | |
| 140 SetMasksToBounds(false); | |
| 141 set_delegate(this); | |
| 142 } | |
| 143 | |
| 144 private: | |
| 145 void OnPaintLayer(const ui::PaintContext& context) override { | |
| 146 ui::PaintRecorder recorder(context, size()); | |
| 147 gfx::PaintVectorIcon(recorder.canvas(), kShelfVoiceInteractionIcon, | |
| 148 kIconInitSizeDip, 0); | |
| 149 } | |
| 150 | |
| 151 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
| 152 | |
| 153 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
| 154 | |
| 155 DISALLOW_COPY_AND_ASSIGN(VoiceInteractionIcon); | |
| 156 }; | |
| 157 } // namespace | |
| 158 | |
| 159 VoiceInteractionOverlay::VoiceInteractionOverlay(AppListButton* host_view) | 433 VoiceInteractionOverlay::VoiceInteractionOverlay(AppListButton* host_view) |
| 160 : ripple_layer_(new ui::Layer()), | 434 : ripple_layer_(base::MakeUnique<ui::Layer>()), |
| 161 icon_layer_(new VoiceInteractionIcon()), | 435 icon_layer_(base::MakeUnique<VoiceInteractionIcon>()), |
| 162 background_layer_(new VoiceInteractionIconBackground()), | 436 background_layer_(base::MakeUnique<VoiceInteractionIconBackground>()), |
| 163 host_view_(host_view), | 437 host_view_(host_view), |
| 164 is_bursting_(false), | 438 is_bursting_(false), |
| 439 show_icon_(false), | |
| 440 should_hide_animation_(false), | |
| 165 circle_layer_delegate_(kRippleColor, kRippleCircleInitRadiusDip) { | 441 circle_layer_delegate_(kRippleColor, kRippleCircleInitRadiusDip) { |
| 166 SetPaintToLayer(ui::LAYER_NOT_DRAWN); | 442 SetPaintToLayer(ui::LAYER_NOT_DRAWN); |
| 167 layer()->set_name("VoiceInteractionOverlay:ROOT_LAYER"); | 443 layer()->set_name("VoiceInteractionOverlay:ROOT_LAYER"); |
| 168 layer()->SetMasksToBounds(false); | 444 layer()->SetMasksToBounds(false); |
| 169 | 445 |
| 170 ripple_layer_->SetBounds(gfx::Rect(0, 0, kRippleCircleInitRadiusDip * 2, | 446 ripple_layer_->SetBounds(gfx::Rect(0, 0, kRippleCircleInitRadiusDip * 2, |
| 171 kRippleCircleInitRadiusDip * 2)); | 447 kRippleCircleInitRadiusDip * 2)); |
| 172 ripple_layer_->set_delegate(&circle_layer_delegate_); | 448 ripple_layer_->set_delegate(&circle_layer_delegate_); |
| 173 ripple_layer_->SetFillsBoundsOpaquely(false); | 449 ripple_layer_->SetFillsBoundsOpaquely(false); |
| 174 ripple_layer_->SetMasksToBounds(true); | 450 ripple_layer_->SetMasksToBounds(true); |
| 175 ripple_layer_->set_name("VoiceInteractionOverlay:PAINTED_LAYER"); | 451 ripple_layer_->set_name("VoiceInteractionOverlay:PAINTED_LAYER"); |
| 176 layer()->Add(ripple_layer_.get()); | 452 layer()->Add(ripple_layer_.get()); |
| 177 | 453 |
| 178 layer()->Add(background_layer_.get()); | 454 layer()->Add(background_layer_.get()); |
| 179 | 455 |
| 180 layer()->Add(icon_layer_.get()); | 456 layer()->Add(icon_layer_.get()); |
| 181 } | 457 } |
| 182 | 458 |
| 183 VoiceInteractionOverlay::~VoiceInteractionOverlay() {} | 459 VoiceInteractionOverlay::~VoiceInteractionOverlay() {} |
| 184 | 460 |
| 185 void VoiceInteractionOverlay::StartAnimation() { | 461 void VoiceInteractionOverlay::StartAnimation(bool show_icon) { |
| 186 is_bursting_ = false; | 462 is_bursting_ = false; |
| 463 show_icon_ = show_icon; | |
| 187 SetVisible(true); | 464 SetVisible(true); |
| 188 | 465 |
| 189 // Setup ripple initial state. | 466 // Setup ripple initial state. |
| 190 ripple_layer_->SetOpacity(0); | 467 ripple_layer_->SetOpacity(0); |
| 191 | 468 |
| 192 SkMScalar scale_factor = | 469 SkMScalar scale_factor = |
| 193 kRippleCircleStartRadiusDip / kRippleCircleInitRadiusDip; | 470 kRippleCircleStartRadiusDip / kRippleCircleInitRadiusDip; |
| 194 gfx::Transform transform; | 471 gfx::Transform transform; |
| 195 | 472 |
| 196 const gfx::Point center = host_view_->GetCenterPoint(); | 473 const gfx::Point center = host_view_->GetCenterPoint(); |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 212 base::TimeDelta::FromMilliseconds(kRippleExpandDurationMs)); | 489 base::TimeDelta::FromMilliseconds(kRippleExpandDurationMs)); |
| 213 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); | 490 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); |
| 214 | 491 |
| 215 ripple_layer_->SetTransform(transform); | 492 ripple_layer_->SetTransform(transform); |
| 216 | 493 |
| 217 settings.SetTransitionDuration( | 494 settings.SetTransitionDuration( |
| 218 base::TimeDelta::FromMilliseconds(kRippleOpacityDurationMs)); | 495 base::TimeDelta::FromMilliseconds(kRippleOpacityDurationMs)); |
| 219 ripple_layer_->SetOpacity(kRippleOpacity); | 496 ripple_layer_->SetOpacity(kRippleOpacity); |
| 220 } | 497 } |
| 221 | 498 |
| 222 // We need to determine the animation direction based on shelf alignment. | 499 icon_layer_->SetOpacity(0); |
| 223 ShelfAlignment alignment = | 500 background_layer_->SetOpacity(0); |
| 224 Shelf::ForWindow(host_view_->GetWidget()->GetNativeWindow())->alignment(); | 501 if (!show_icon_) |
| 502 return; | |
| 225 | 503 |
| 226 // Setup icon initial state. | 504 // Setup icon initial state. |
| 227 icon_layer_->SetOpacity(0); | |
| 228 transform.MakeIdentity(); | 505 transform.MakeIdentity(); |
| 229 | |
| 230 transform.Translate(center.x() - kIconStartSizeDip / 2.f, | 506 transform.Translate(center.x() - kIconStartSizeDip / 2.f, |
| 231 center.y() - kIconStartSizeDip / 2.f); | 507 center.y() - kIconStartSizeDip / 2.f); |
| 232 | 508 |
| 233 scale_factor = kIconStartSizeDip / kIconInitSizeDip; | 509 scale_factor = kIconStartSizeDip / kIconInitSizeDip; |
| 234 transform.Scale(scale_factor, scale_factor); | 510 transform.Scale(scale_factor, scale_factor); |
| 235 icon_layer_->SetTransform(transform); | 511 icon_layer_->SetTransform(transform); |
| 236 | 512 |
| 237 // Setup icon animation. | 513 // Setup icon animation. |
| 238 scale_factor = kIconSizeDip / kIconInitSizeDip; | 514 scale_factor = kIconSizeDip / kIconInitSizeDip; |
| 239 transform.MakeIdentity(); | 515 transform.MakeIdentity(); |
| 240 if (alignment == SHELF_ALIGNMENT_BOTTOM || | 516 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip, |
| 241 alignment == SHELF_ALIGNMENT_BOTTOM_LOCKED) { | 517 center.y() - kIconSizeDip / 2 - kIconOffsetDip); |
| 242 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip, | |
| 243 center.y() - kIconSizeDip / 2 - kIconOffsetDip); | |
| 244 } else if (alignment == SHELF_ALIGNMENT_RIGHT) { | |
| 245 transform.Translate(center.x() - kIconSizeDip / 2 - kIconOffsetDip, | |
| 246 center.y() - kIconSizeDip / 2 + kIconOffsetDip); | |
| 247 } else { | |
| 248 DCHECK_EQ(alignment, SHELF_ALIGNMENT_LEFT); | |
| 249 transform.Translate(center.x() - kIconSizeDip / 2 + kIconOffsetDip, | |
| 250 center.y() - kIconSizeDip / 2 + kIconOffsetDip); | |
| 251 } | |
| 252 transform.Scale(scale_factor, scale_factor); | 518 transform.Scale(scale_factor, scale_factor); |
| 253 | 519 |
| 254 { | 520 { |
| 255 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); | 521 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); |
| 256 settings.SetTransitionDuration( | 522 settings.SetTransitionDuration( |
| 257 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); | 523 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); |
| 258 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); | 524 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); |
| 259 | 525 |
| 260 icon_layer_->SetTransform(transform); | 526 icon_layer_->SetTransform(transform); |
| 261 icon_layer_->SetOpacity(kIconOpacity); | 527 icon_layer_->SetOpacity(kIconOpacity); |
| 262 } | 528 } |
| 263 | 529 |
| 264 // Setup background initial state. | 530 // Setup background initial state. |
| 265 background_layer_->SetOpacity(0); | 531 background_layer_->ResetShape(); |
| 266 | 532 |
| 267 transform.MakeIdentity(); | 533 transform.MakeIdentity(); |
| 268 transform.Translate(center.x() - kBackgroundStartSizeDip / 2.f, | 534 transform.Translate(center.x() - kBackgroundStartSizeDip / 2.f, |
| 269 center.y() - kBackgroundStartSizeDip / 2.f); | 535 center.y() - kBackgroundStartSizeDip / 2.f); |
| 270 | 536 |
| 271 scale_factor = kBackgroundStartSizeDip / kBackgroundInitSizeDip; | 537 scale_factor = kBackgroundStartSizeDip / kBackgroundInitSizeDip; |
| 272 transform.Scale(scale_factor, scale_factor); | 538 transform.Scale(scale_factor, scale_factor); |
| 273 background_layer_->SetTransform(transform); | 539 background_layer_->SetTransform(transform); |
| 274 | 540 |
| 275 // Setup background animation. | 541 // Setup background animation. |
| 276 scale_factor = kBackgroundSizeDip / kBackgroundInitSizeDip; | 542 scale_factor = kBackgroundSizeDip / kBackgroundInitSizeDip; |
| 277 transform.MakeIdentity(); | 543 transform.MakeIdentity(); |
| 278 if (alignment == SHELF_ALIGNMENT_BOTTOM || | 544 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip, |
| 279 alignment == SHELF_ALIGNMENT_BOTTOM_LOCKED) { | 545 center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip); |
| 280 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip, | |
| 281 center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip); | |
| 282 } else if (alignment == SHELF_ALIGNMENT_RIGHT) { | |
| 283 transform.Translate(center.x() - kBackgroundSizeDip / 2 - kIconOffsetDip, | |
| 284 center.y() - kBackgroundSizeDip / 2 + kIconOffsetDip); | |
| 285 } else { | |
| 286 DCHECK_EQ(alignment, SHELF_ALIGNMENT_LEFT); | |
| 287 transform.Translate(center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip, | |
| 288 center.y() - kBackgroundSizeDip / 2 + kIconOffsetDip); | |
| 289 } | |
| 290 transform.Scale(scale_factor, scale_factor); | 546 transform.Scale(scale_factor, scale_factor); |
| 291 | 547 |
| 292 { | 548 { |
| 293 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); | 549 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); |
| 294 settings.SetTransitionDuration( | 550 settings.SetTransitionDuration( |
| 295 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); | 551 base::TimeDelta::FromMilliseconds(kFullExpandDurationMs)); |
| 296 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); | 552 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); |
| 297 | 553 |
| 298 background_layer_->SetTransform(transform); | 554 background_layer_->SetTransform(transform); |
| 299 } | 555 } |
| 300 | 556 |
| 301 { | 557 { |
| 302 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); | 558 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); |
| 303 settings.SetTransitionDuration( | 559 settings.SetTransitionDuration( |
| 304 base::TimeDelta::FromMilliseconds(kBackgroundOpacityDurationMs)); | 560 base::TimeDelta::FromMilliseconds(kBackgroundOpacityDurationMs)); |
| 305 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); | 561 settings.SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN_2); |
| 306 | 562 |
| 307 background_layer_->SetOpacity(1); | 563 background_layer_->SetOpacity(1); |
| 308 } | 564 } |
| 309 } | 565 } |
| 310 | 566 |
| 311 void VoiceInteractionOverlay::BurstAnimation() { | 567 void VoiceInteractionOverlay::BurstAnimation() { |
| 312 is_bursting_ = true; | 568 is_bursting_ = true; |
| 569 should_hide_animation_ = false; | |
| 313 | 570 |
| 314 gfx::Point center = host_view_->GetCenterPoint(); | 571 gfx::Point center = host_view_->GetCenterPoint(); |
| 572 gfx::Transform transform; | |
| 315 | 573 |
| 316 // Setup ripple animations. | 574 // Setup ripple animations. |
| 317 { | 575 { |
| 318 SkMScalar scale_factor = | 576 SkMScalar scale_factor = |
| 319 kRippleCircleBurstRadiusDip / kRippleCircleInitRadiusDip; | 577 kRippleCircleBurstRadiusDip / kRippleCircleInitRadiusDip; |
| 320 std::unique_ptr<gfx::Transform> transform(new gfx::Transform()); | 578 transform.Translate(center.x() - kRippleCircleBurstRadiusDip, |
| 321 transform->Translate(center.x() - kRippleCircleBurstRadiusDip, | 579 center.y() - kRippleCircleBurstRadiusDip); |
| 322 center.y() - kRippleCircleBurstRadiusDip); | 580 transform.Scale(scale_factor, scale_factor); |
| 323 transform->Scale(scale_factor, scale_factor); | |
| 324 | 581 |
| 325 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator()); | 582 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator()); |
| 326 settings.SetTransitionDuration( | 583 settings.SetTransitionDuration( |
| 327 base::TimeDelta::FromMilliseconds(kFullBurstDurationMs)); | 584 base::TimeDelta::FromMilliseconds(kFullBurstDurationMs)); |
| 328 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | 585 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); |
| 586 settings.SetPreemptionStrategy( | |
| 587 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION); | |
| 329 | 588 |
| 330 ripple_layer_->SetTransform(*transform.get()); | 589 ripple_layer_->SetTransform(transform); |
| 331 ripple_layer_->SetOpacity(0); | 590 ripple_layer_->SetOpacity(0); |
| 332 } | 591 } |
| 333 | 592 |
| 593 if (!show_icon_) | |
| 594 return; | |
| 595 | |
| 334 // Setup icon animation. | 596 // Setup icon animation. |
| 597 // TODO(xiaohuic): Currently the animation does not support RTL. | |
| 335 { | 598 { |
| 336 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); | 599 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); |
| 337 settings.SetTransitionDuration( | 600 settings.SetTransitionDuration( |
| 338 base::TimeDelta::FromMilliseconds(kIconBurstDurationMs)); | 601 base::TimeDelta::FromMilliseconds(kBackgroundMorphDurationMs)); |
| 602 settings.SetPreemptionStrategy( | |
| 603 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION); | |
| 339 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | 604 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); |
| 340 | 605 |
| 341 icon_layer_->SetOpacity(0); | 606 transform.MakeIdentity(); |
| 607 transform.Translate(kBackgroundLargeWidthDip / 2 + kBackgroundPaddingDip - | |
| 608 kIconEndSizeDip / 2, | |
| 609 -kBackgroundLargeHeightDip / 2 - kBackgroundPaddingDip - | |
| 610 kIconEndSizeDip / 2); | |
| 611 SkMScalar scale_factor = kIconEndSizeDip / kIconInitSizeDip; | |
| 612 transform.Scale(scale_factor, scale_factor); | |
| 613 | |
| 614 icon_layer_->SetTransform(transform); | |
| 342 } | 615 } |
| 343 | 616 |
| 344 // Setup background animation. | 617 // Setup background animation. |
| 345 { | 618 ui::CallbackLayerAnimationObserver* observer = |
| 346 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); | 619 new ui::CallbackLayerAnimationObserver( |
| 347 settings.SetTransitionDuration( | 620 base::Bind(&VoiceInteractionOverlay::AnimationEndedCallback, |
| 348 base::TimeDelta::FromMilliseconds(kIconBurstDurationMs)); | 621 base::Unretained(this))); |
| 349 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | 622 // Transform to new shape. |
| 623 // We want to animate from the background's current position into a larger | |
| 624 // size. The animation moves the background's center point while morphing from | |
| 625 // circle to a rectangle. | |
| 626 float x_offset = center.x() - kBackgroundSizeDip / 2 + kIconOffsetDip; | |
| 627 float y_offset = center.y() - kBackgroundSizeDip / 2 - kIconOffsetDip; | |
| 350 | 628 |
| 351 background_layer_->SetOpacity(0); | 629 background_layer_->AnimateToLarge( |
| 352 } | 630 gfx::PointF( |
| 631 kBackgroundLargeWidthDip / 2 + kBackgroundPaddingDip - x_offset, | |
| 632 -kBackgroundLargeHeightDip / 2 - kBackgroundPaddingDip - y_offset), | |
| 633 observer); | |
| 634 observer->SetActive(); | |
| 353 } | 635 } |
| 354 | 636 |
| 355 void VoiceInteractionOverlay::EndAnimation() { | 637 void VoiceInteractionOverlay::EndAnimation() { |
| 356 if (is_bursting_) { | 638 if (is_bursting_) { |
| 357 // Too late, user action already fired, we have to finish what's started. | 639 // Too late, user action already fired, we have to finish what's started. |
| 358 return; | 640 return; |
| 359 } | 641 } |
| 360 | 642 |
| 361 // Play reverse animation | 643 // Play reverse animation |
| 362 // Setup ripple animations. | 644 // Setup ripple animations. |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 377 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); | 659 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); |
| 378 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); | 660 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); |
| 379 | 661 |
| 380 ripple_layer_->SetTransform(transform); | 662 ripple_layer_->SetTransform(transform); |
| 381 | 663 |
| 382 settings.SetTransitionDuration( | 664 settings.SetTransitionDuration( |
| 383 base::TimeDelta::FromMilliseconds(kRippleOpacityRetractDurationMs)); | 665 base::TimeDelta::FromMilliseconds(kRippleOpacityRetractDurationMs)); |
| 384 ripple_layer_->SetOpacity(0); | 666 ripple_layer_->SetOpacity(0); |
| 385 } | 667 } |
| 386 | 668 |
| 669 if (!show_icon_) | |
| 670 return; | |
| 671 | |
| 387 // Setup icon animation. | 672 // Setup icon animation. |
| 388 transform.MakeIdentity(); | 673 transform.MakeIdentity(); |
| 389 | 674 |
| 390 transform.Translate(center.x() - kIconStartSizeDip / 2.f, | 675 transform.Translate(center.x() - kIconStartSizeDip / 2.f, |
| 391 center.y() - kIconStartSizeDip / 2.f); | 676 center.y() - kIconStartSizeDip / 2.f); |
| 392 | 677 |
| 393 scale_factor = kIconStartSizeDip / kIconInitSizeDip; | 678 scale_factor = kIconStartSizeDip / kIconInitSizeDip; |
| 394 transform.Scale(scale_factor, scale_factor); | 679 transform.Scale(scale_factor, scale_factor); |
| 395 | 680 |
| 396 { | 681 { |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 420 IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 705 IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 421 settings.SetTransitionDuration( | 706 settings.SetTransitionDuration( |
| 422 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); | 707 base::TimeDelta::FromMilliseconds(kFullRetractDurationMs)); |
| 423 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); | 708 settings.SetTweenType(gfx::Tween::SLOW_OUT_LINEAR_IN); |
| 424 | 709 |
| 425 background_layer_->SetTransform(transform); | 710 background_layer_->SetTransform(transform); |
| 426 background_layer_->SetOpacity(0); | 711 background_layer_->SetOpacity(0); |
| 427 } | 712 } |
| 428 } | 713 } |
| 429 | 714 |
| 715 void VoiceInteractionOverlay::HideAnimation() { | |
| 716 is_bursting_ = false; | |
| 717 | |
| 718 if (background_layer_->GetAnimator()->is_animating()) { | |
| 719 // Wait for current animation to finish | |
| 720 should_hide_animation_ = true; | |
| 721 return; | |
| 722 } | |
| 723 should_hide_animation_ = false; | |
| 724 | |
| 725 // Setup ripple animations. | |
| 726 { | |
| 727 ui::ScopedLayerAnimationSettings settings(ripple_layer_->GetAnimator()); | |
| 728 settings.SetTransitionDuration( | |
| 729 base::TimeDelta::FromMilliseconds(kHideDurationMs)); | |
| 730 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | |
| 731 settings.SetPreemptionStrategy( | |
| 732 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION); | |
| 733 | |
| 734 ripple_layer_->SetOpacity(0); | |
| 735 } | |
| 736 | |
| 737 // Setup icon animation. | |
| 738 { | |
| 739 ui::ScopedLayerAnimationSettings settings(icon_layer_->GetAnimator()); | |
| 740 settings.SetTransitionDuration( | |
| 741 base::TimeDelta::FromMilliseconds(kHideDurationMs)); | |
| 742 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | |
| 743 settings.SetPreemptionStrategy( | |
| 744 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION); | |
| 745 | |
| 746 icon_layer_->SetOpacity(0); | |
| 747 } | |
| 748 | |
| 749 // Setup background animation. | |
| 750 { | |
| 751 ui::ScopedLayerAnimationSettings settings(background_layer_->GetAnimator()); | |
| 752 settings.SetTransitionDuration( | |
| 753 base::TimeDelta::FromMilliseconds(kHideDurationMs)); | |
| 754 settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | |
| 755 settings.SetPreemptionStrategy( | |
| 756 ui::LayerAnimator::PreemptionStrategy::ENQUEUE_NEW_ANIMATION); | |
| 757 | |
| 758 background_layer_->SetOpacity(0); | |
| 759 } | |
| 760 } | |
| 761 | |
| 762 bool VoiceInteractionOverlay::AnimationEndedCallback( | |
| 763 const ui::CallbackLayerAnimationObserver& observer) { | |
| 764 if (should_hide_animation_) | |
| 765 HideAnimation(); | |
| 766 | |
| 767 return true; | |
| 768 } | |
| 769 | |
| 430 } // namespace ash | 770 } // namespace ash |
| OLD | NEW |