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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <deque> | 10 #include <deque> |
| 11 #include <utility> | 11 #include <utility> |
| 12 | 12 |
| 13 #include "base/bind.h" | 13 #include "base/bind.h" |
| 14 #include "base/command_line.h" | 14 #include "base/command_line.h" |
| 15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
| 16 #include "base/metrics/histogram_macros.h" | 16 #include "base/metrics/histogram_macros.h" |
| 17 #include "base/stl_util.h" | 17 #include "base/stl_util.h" |
| 18 #include "base/strings/string_number_conversions.h" |
| 18 #include "base/strings/string_split.h" | 19 #include "base/strings/string_split.h" |
| 19 #include "base/strings/string_util.h" | 20 #include "base/strings/string_util.h" |
| 20 #include "base/sys_info.h" | 21 #include "base/sys_info.h" |
| 21 #include "base/trace_event/trace_event.h" | 22 #include "base/trace_event/trace_event.h" |
| 22 #include "build/build_config.h" | 23 #include "build/build_config.h" |
| 23 #include "cc/animation/animation_host.h" | 24 #include "cc/animation/animation_host.h" |
| 24 #include "cc/animation/animation_id_provider.h" | 25 #include "cc/animation/animation_id_provider.h" |
| 25 #include "cc/animation/animation_timeline.h" | 26 #include "cc/animation/animation_timeline.h" |
| 26 #include "cc/base/switches.h" | 27 #include "cc/base/switches.h" |
| 27 #include "cc/input/input_handler.h" | 28 #include "cc/input/input_handler.h" |
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| 76 | 77 |
| 77 // This will ensure PictureLayers always can have LCD text, to match the | 78 // This will ensure PictureLayers always can have LCD text, to match the |
| 78 // previous behaviour with ContentLayers, where LCD-not-allowed notifications | 79 // previous behaviour with ContentLayers, where LCD-not-allowed notifications |
| 79 // were ignored. | 80 // were ignored. |
| 80 settings.layers_always_allowed_lcd_text = true; | 81 settings.layers_always_allowed_lcd_text = true; |
| 81 // Use occlusion to allow more overlapping windows to take less memory. | 82 // Use occlusion to allow more overlapping windows to take less memory. |
| 82 settings.use_occlusion_for_tile_prioritization = true; | 83 settings.use_occlusion_for_tile_prioritization = true; |
| 83 refresh_rate_ = context_factory_->GetRefreshRate(); | 84 refresh_rate_ = context_factory_->GetRefreshRate(); |
| 84 settings.main_frame_before_activation_enabled = false; | 85 settings.main_frame_before_activation_enabled = false; |
| 85 | 86 |
| 87 if (command_line->HasSwitch(switches::kLimitFps)) { |
| 88 std::string fps_str = |
| 89 command_line->GetSwitchValueASCII(switches::kLimitFps); |
| 90 double fps; |
| 91 if (base::StringToDouble(fps_str, &fps) && fps > 0) { |
| 92 forced_refresh_rate_ = fps; |
| 93 } |
| 94 } |
| 95 |
| 86 if (command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders)) { | 96 if (command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders)) { |
| 87 std::string layer_borders_string = command_line->GetSwitchValueASCII( | 97 std::string layer_borders_string = command_line->GetSwitchValueASCII( |
| 88 cc::switches::kUIShowCompositedLayerBorders); | 98 cc::switches::kUIShowCompositedLayerBorders); |
| 89 std::vector<base::StringPiece> entries = base::SplitStringPiece( | 99 std::vector<base::StringPiece> entries = base::SplitStringPiece( |
| 90 layer_borders_string, ",", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); | 100 layer_borders_string, ",", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); |
| 91 if (entries.empty()) { | 101 if (entries.empty()) { |
| 92 settings.initial_debug_state.show_debug_borders.set(); | 102 settings.initial_debug_state.show_debug_borders.set(); |
| 93 } else { | 103 } else { |
| 94 for (const auto& entry : entries) { | 104 for (const auto& entry : entries) { |
| 95 const struct { | 105 const struct { |
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| 364 DCHECK_GT(interval.InMillisecondsF(), 0); | 374 DCHECK_GT(interval.InMillisecondsF(), 0); |
| 365 refresh_rate_ = | 375 refresh_rate_ = |
| 366 base::Time::kMillisecondsPerSecond / interval.InMillisecondsF(); | 376 base::Time::kMillisecondsPerSecond / interval.InMillisecondsF(); |
| 367 if (context_factory_private_) | 377 if (context_factory_private_) |
| 368 context_factory_private_->SetAuthoritativeVSyncInterval(this, interval); | 378 context_factory_private_->SetAuthoritativeVSyncInterval(this, interval); |
| 369 vsync_manager_->SetAuthoritativeVSyncInterval(interval); | 379 vsync_manager_->SetAuthoritativeVSyncInterval(interval); |
| 370 } | 380 } |
| 371 | 381 |
| 372 void Compositor::SetDisplayVSyncParameters(base::TimeTicks timebase, | 382 void Compositor::SetDisplayVSyncParameters(base::TimeTicks timebase, |
| 373 base::TimeDelta interval) { | 383 base::TimeDelta interval) { |
| 384 if (forced_refresh_rate_) { |
| 385 timebase = base::TimeTicks(); |
| 386 interval = base::TimeDelta::FromSeconds(1) / forced_refresh_rate_; |
| 387 } |
| 374 if (interval.is_zero()) { | 388 if (interval.is_zero()) { |
| 375 // TODO(brianderson): We should not be receiving 0 intervals. | 389 // TODO(brianderson): We should not be receiving 0 intervals. |
| 376 interval = cc::BeginFrameArgs::DefaultInterval(); | 390 interval = cc::BeginFrameArgs::DefaultInterval(); |
| 377 } | 391 } |
| 378 DCHECK_GT(interval.InMillisecondsF(), 0); | 392 DCHECK_GT(interval.InMillisecondsF(), 0); |
| 379 refresh_rate_ = | 393 refresh_rate_ = |
| 380 base::Time::kMillisecondsPerSecond / interval.InMillisecondsF(); | 394 base::Time::kMillisecondsPerSecond / interval.InMillisecondsF(); |
| 381 | 395 |
| 382 if (context_factory_private_) { | 396 if (context_factory_private_) { |
| 383 context_factory_private_->SetDisplayVSyncParameters(this, timebase, | 397 context_factory_private_->SetDisplayVSyncParameters(this, timebase, |
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| 568 void Compositor::TimeoutLocks() { | 582 void Compositor::TimeoutLocks() { |
| 569 // Make a copy, we're going to cause |active_locks_| to become | 583 // Make a copy, we're going to cause |active_locks_| to become |
| 570 // empty. | 584 // empty. |
| 571 std::vector<CompositorLock*> locks = active_locks_; | 585 std::vector<CompositorLock*> locks = active_locks_; |
| 572 for (auto* lock : locks) | 586 for (auto* lock : locks) |
| 573 lock->TimeoutLock(); | 587 lock->TimeoutLock(); |
| 574 DCHECK(active_locks_.empty()); | 588 DCHECK(active_locks_.empty()); |
| 575 } | 589 } |
| 576 | 590 |
| 577 } // namespace ui | 591 } // namespace ui |
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