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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
| 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "cc/animation/animation_export.h" | 14 #include "cc/animation/animation_export.h" |
| 15 #include "cc/trees/element_id.h" | 15 #include "cc/trees/element_id.h" |
| 16 #include "cc/trees/property_animation_state.h" | 16 #include "cc/trees/property_animation_state.h" |
| 17 #include "cc/trees/target_property.h" | 17 #include "cc/trees/target_property.h" |
| 18 #include "ui/gfx/geometry/scroll_offset.h" | 18 #include "ui/gfx/geometry/scroll_offset.h" |
| 19 #include "ui/gfx/transform.h" | 19 #include "ui/gfx/transform.h" |
| 20 | 20 |
| 21 namespace gfx { | 21 namespace gfx { |
| 22 class BoxF; | 22 class BoxF; |
| 23 } | 23 } |
| 24 | 24 |
| 25 namespace cc { | 25 namespace cc { |
| 26 | 26 |
| 27 class AnimationHost; | 27 class AnimationHost; |
| 28 class AnimationPlayer; | 28 class AnimationPlayer; |
| 29 class FilterOperations; | 29 class FilterOperations; |
| 30 class TransformOperations; |
| 30 enum class ElementListType; | 31 enum class ElementListType; |
| 31 struct AnimationEvent; | 32 struct AnimationEvent; |
| 32 | 33 |
| 33 enum class UpdateTickingType { NORMAL, FORCE }; | 34 enum class UpdateTickingType { NORMAL, FORCE }; |
| 34 | 35 |
| 35 // An ElementAnimations owns a list of all AnimationPlayers, attached to | 36 // An ElementAnimations owns a list of all AnimationPlayers, attached to |
| 36 // the element. | 37 // the element. |
| 37 // This is a CC counterpart for blink::ElementAnimations (in 1:1 relationship). | 38 // This is a CC counterpart for blink::ElementAnimations (in 1:1 relationship). |
| 38 // No pointer to/from respective blink::ElementAnimations object for now. | 39 // No pointer to/from respective blink::ElementAnimations object for now. |
| 39 class CC_ANIMATION_EXPORT ElementAnimations | 40 class CC_ANIMATION_EXPORT ElementAnimations |
| (...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 141 | 142 |
| 142 void SetNeedsPushProperties(); | 143 void SetNeedsPushProperties(); |
| 143 bool needs_push_properties() const { return needs_push_properties_; } | 144 bool needs_push_properties() const { return needs_push_properties_; } |
| 144 | 145 |
| 145 void UpdateClientAnimationState(); | 146 void UpdateClientAnimationState(); |
| 146 void SetNeedsUpdateImplClientState(); | 147 void SetNeedsUpdateImplClientState(); |
| 147 | 148 |
| 148 void NotifyClientOpacityAnimated(float opacity, | 149 void NotifyClientOpacityAnimated(float opacity, |
| 149 bool notify_active_elements, | 150 bool notify_active_elements, |
| 150 bool notify_pending_elements); | 151 bool notify_pending_elements); |
| 151 void NotifyClientTransformAnimated(const gfx::Transform& transform, | 152 void NotifyClientTransformOperationsAnimated( |
| 152 bool notify_active_elements, | 153 const TransformOperations& operations, |
| 153 bool notify_pending_elements); | 154 bool notify_active_elements, |
| 155 bool notify_pending_elements); |
| 154 void NotifyClientFilterAnimated(const FilterOperations& filter, | 156 void NotifyClientFilterAnimated(const FilterOperations& filter, |
| 155 bool notify_active_elements, | 157 bool notify_active_elements, |
| 156 bool notify_pending_elements); | 158 bool notify_pending_elements); |
| 157 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, | 159 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, |
| 158 bool notify_active_elements, | 160 bool notify_active_elements, |
| 159 bool notify_pending_elements); | 161 bool notify_pending_elements); |
| 160 gfx::ScrollOffset ScrollOffsetForAnimation() const; | 162 gfx::ScrollOffset ScrollOffsetForAnimation() const; |
| 161 | 163 |
| 162 private: | 164 private: |
| 163 friend class base::RefCounted<ElementAnimations>; | 165 friend class base::RefCounted<ElementAnimations>; |
| (...skipping 27 matching lines...) Expand all Loading... |
| 191 PropertyAnimationState pending_state_; | 193 PropertyAnimationState pending_state_; |
| 192 | 194 |
| 193 mutable bool needs_update_impl_client_state_; | 195 mutable bool needs_update_impl_client_state_; |
| 194 | 196 |
| 195 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); | 197 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); |
| 196 }; | 198 }; |
| 197 | 199 |
| 198 } // namespace cc | 200 } // namespace cc |
| 199 | 201 |
| 200 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 202 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
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