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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Needed on Windows to get |M_PI| from <cmath> | 5 // Needed on Windows to get |M_PI| from <cmath> |
| 6 #ifdef _WIN32 | 6 #ifdef _WIN32 |
| 7 #define _USE_MATH_DEFINES | 7 #define _USE_MATH_DEFINES |
| 8 #endif | 8 #endif |
| 9 | 9 |
| 10 #include "cc/animation/transform_operations.h" | 10 #include "cc/animation/transform_operations.h" |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 decomposed_transform_dirty_ = other.decomposed_transform_dirty_; | 30 decomposed_transform_dirty_ = other.decomposed_transform_dirty_; |
| 31 if (!decomposed_transform_dirty_) { | 31 if (!decomposed_transform_dirty_) { |
| 32 decomposed_transform_.reset( | 32 decomposed_transform_.reset( |
| 33 new gfx::DecomposedTransform(*other.decomposed_transform_.get())); | 33 new gfx::DecomposedTransform(*other.decomposed_transform_.get())); |
| 34 } | 34 } |
| 35 } | 35 } |
| 36 | 36 |
| 37 TransformOperations::~TransformOperations() { | 37 TransformOperations::~TransformOperations() { |
| 38 } | 38 } |
| 39 | 39 |
| 40 TransformOperations& TransformOperations::operator=( |
| 41 const TransformOperations& other) { |
| 42 operations_ = other.operations_; |
| 43 decomposed_transform_dirty_ = other.decomposed_transform_dirty_; |
| 44 if (!decomposed_transform_dirty_) { |
| 45 decomposed_transform_.reset( |
| 46 new gfx::DecomposedTransform(*other.decomposed_transform_.get())); |
| 47 } |
| 48 return *this; |
| 49 } |
| 50 |
| 40 gfx::Transform TransformOperations::Apply() const { | 51 gfx::Transform TransformOperations::Apply() const { |
| 41 gfx::Transform to_return; | 52 gfx::Transform to_return; |
| 42 for (size_t i = 0; i < operations_.size(); ++i) | 53 for (size_t i = 0; i < operations_.size(); ++i) |
| 43 to_return.PreconcatTransform(operations_[i].matrix); | 54 to_return.PreconcatTransform(operations_[i].matrix); |
| 44 return to_return; | 55 return to_return; |
| 45 } | 56 } |
| 46 | 57 |
| 47 gfx::Transform TransformOperations::Blend(const TransformOperations& from, | 58 TransformOperations TransformOperations::Blend(const TransformOperations& from, |
| 48 SkMScalar progress) const { | 59 SkMScalar progress) const { |
| 49 gfx::Transform to_return; | 60 TransformOperations to_return; |
| 50 BlendInternal(from, progress, &to_return); | 61 BlendInternal(from, progress, &to_return); |
| 51 return to_return; | 62 return to_return; |
| 52 } | 63 } |
| 53 | 64 |
| 54 bool TransformOperations::BlendedBoundsForBox(const gfx::BoxF& box, | 65 bool TransformOperations::BlendedBoundsForBox(const gfx::BoxF& box, |
| 55 const TransformOperations& from, | 66 const TransformOperations& from, |
| 56 SkMScalar min_progress, | 67 SkMScalar min_progress, |
| 57 SkMScalar max_progress, | 68 SkMScalar max_progress, |
| 58 gfx::BoxF* bounds) const { | 69 gfx::BoxF* bounds) const { |
| 59 *bounds = box; | 70 *bounds = box; |
| (...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 185 for (size_t i = 0; i < operations_.size(); ++i) { | 196 for (size_t i = 0; i < operations_.size(); ++i) { |
| 186 if (operations_[i].type != other.operations_[i].type) | 197 if (operations_[i].type != other.operations_[i].type) |
| 187 return false; | 198 return false; |
| 188 } | 199 } |
| 189 | 200 |
| 190 return true; | 201 return true; |
| 191 } | 202 } |
| 192 | 203 |
| 193 bool TransformOperations::CanBlendWith( | 204 bool TransformOperations::CanBlendWith( |
| 194 const TransformOperations& other) const { | 205 const TransformOperations& other) const { |
| 195 gfx::Transform dummy; | 206 TransformOperations dummy; |
| 196 return BlendInternal(other, 0.5, &dummy); | 207 return BlendInternal(other, 0.5, &dummy); |
| 197 } | 208 } |
| 198 | 209 |
| 199 void TransformOperations::AppendTranslate(SkMScalar x, | 210 void TransformOperations::AppendTranslate(SkMScalar x, |
| 200 SkMScalar y, | 211 SkMScalar y, |
| 201 SkMScalar z) { | 212 SkMScalar z) { |
| 202 TransformOperation to_add; | 213 TransformOperation to_add; |
| 203 to_add.matrix.Translate3d(x, y, z); | 214 to_add.matrix.Translate3d(x, y, z); |
| 204 to_add.type = TransformOperation::TRANSFORM_OPERATION_TRANSLATE; | 215 to_add.type = TransformOperation::TRANSFORM_OPERATION_TRANSLATE; |
| 205 to_add.translate.x = x; | 216 to_add.translate.x = x; |
| 206 to_add.translate.y = y; | 217 to_add.translate.y = y; |
| 207 to_add.translate.z = z; | 218 to_add.translate.z = z; |
| 208 operations_.push_back(to_add); | 219 operations_.push_back(to_add); |
| 209 decomposed_transform_dirty_ = true; | 220 decomposed_transform_dirty_ = true; |
| 210 } | 221 } |
| 211 | 222 |
| 212 void TransformOperations::AppendRotate(SkMScalar x, | 223 void TransformOperations::AppendRotate(SkMScalar x, |
| 213 SkMScalar y, | 224 SkMScalar y, |
| 214 SkMScalar z, | 225 SkMScalar z, |
| 215 SkMScalar degrees) { | 226 SkMScalar degrees) { |
| 216 TransformOperation to_add; | 227 TransformOperation to_add; |
| 217 to_add.matrix.RotateAbout(gfx::Vector3dF(x, y, z), degrees); | |
| 218 to_add.type = TransformOperation::TRANSFORM_OPERATION_ROTATE; | 228 to_add.type = TransformOperation::TRANSFORM_OPERATION_ROTATE; |
| 219 to_add.rotate.axis.x = x; | 229 to_add.rotate.axis.x = x; |
| 220 to_add.rotate.axis.y = y; | 230 to_add.rotate.axis.y = y; |
| 221 to_add.rotate.axis.z = z; | 231 to_add.rotate.axis.z = z; |
| 222 to_add.rotate.angle = degrees; | 232 to_add.rotate.angle = degrees; |
| 233 to_add.Bake(); |
| 223 operations_.push_back(to_add); | 234 operations_.push_back(to_add); |
| 224 decomposed_transform_dirty_ = true; | 235 decomposed_transform_dirty_ = true; |
| 225 } | 236 } |
| 226 | 237 |
| 227 void TransformOperations::AppendScale(SkMScalar x, SkMScalar y, SkMScalar z) { | 238 void TransformOperations::AppendScale(SkMScalar x, SkMScalar y, SkMScalar z) { |
| 228 TransformOperation to_add; | 239 TransformOperation to_add; |
| 229 to_add.matrix.Scale3d(x, y, z); | |
| 230 to_add.type = TransformOperation::TRANSFORM_OPERATION_SCALE; | 240 to_add.type = TransformOperation::TRANSFORM_OPERATION_SCALE; |
| 231 to_add.scale.x = x; | 241 to_add.scale.x = x; |
| 232 to_add.scale.y = y; | 242 to_add.scale.y = y; |
| 233 to_add.scale.z = z; | 243 to_add.scale.z = z; |
| 244 to_add.Bake(); |
| 234 operations_.push_back(to_add); | 245 operations_.push_back(to_add); |
| 235 decomposed_transform_dirty_ = true; | 246 decomposed_transform_dirty_ = true; |
| 236 } | 247 } |
| 237 | 248 |
| 238 void TransformOperations::AppendSkew(SkMScalar x, SkMScalar y) { | 249 void TransformOperations::AppendSkew(SkMScalar x, SkMScalar y) { |
| 239 TransformOperation to_add; | 250 TransformOperation to_add; |
| 240 to_add.matrix.Skew(x, y); | |
| 241 to_add.type = TransformOperation::TRANSFORM_OPERATION_SKEW; | 251 to_add.type = TransformOperation::TRANSFORM_OPERATION_SKEW; |
| 242 to_add.skew.x = x; | 252 to_add.skew.x = x; |
| 243 to_add.skew.y = y; | 253 to_add.skew.y = y; |
| 254 to_add.Bake(); |
| 244 operations_.push_back(to_add); | 255 operations_.push_back(to_add); |
| 245 decomposed_transform_dirty_ = true; | 256 decomposed_transform_dirty_ = true; |
| 246 } | 257 } |
| 247 | 258 |
| 248 void TransformOperations::AppendPerspective(SkMScalar depth) { | 259 void TransformOperations::AppendPerspective(SkMScalar depth) { |
| 249 TransformOperation to_add; | 260 TransformOperation to_add; |
| 250 to_add.matrix.ApplyPerspectiveDepth(depth); | |
| 251 to_add.type = TransformOperation::TRANSFORM_OPERATION_PERSPECTIVE; | 261 to_add.type = TransformOperation::TRANSFORM_OPERATION_PERSPECTIVE; |
| 252 to_add.perspective_depth = depth; | 262 to_add.perspective_depth = depth; |
| 263 to_add.Bake(); |
| 253 operations_.push_back(to_add); | 264 operations_.push_back(to_add); |
| 254 decomposed_transform_dirty_ = true; | 265 decomposed_transform_dirty_ = true; |
| 255 } | 266 } |
| 256 | 267 |
| 257 void TransformOperations::AppendMatrix(const gfx::Transform& matrix) { | 268 void TransformOperations::AppendMatrix(const gfx::Transform& matrix) { |
| 258 TransformOperation to_add; | 269 TransformOperation to_add; |
| 259 to_add.matrix = matrix; | 270 to_add.matrix = matrix; |
| 260 to_add.type = TransformOperation::TRANSFORM_OPERATION_MATRIX; | 271 to_add.type = TransformOperation::TRANSFORM_OPERATION_MATRIX; |
| 261 operations_.push_back(to_add); | 272 operations_.push_back(to_add); |
| 262 decomposed_transform_dirty_ = true; | 273 decomposed_transform_dirty_ = true; |
| 263 } | 274 } |
| 264 | 275 |
| 265 void TransformOperations::AppendIdentity() { | 276 void TransformOperations::AppendIdentity() { |
| 266 operations_.push_back(TransformOperation()); | 277 operations_.push_back(TransformOperation()); |
| 267 } | 278 } |
| 268 | 279 |
| 269 bool TransformOperations::IsIdentity() const { | 280 bool TransformOperations::IsIdentity() const { |
| 270 for (size_t i = 0; i < operations_.size(); ++i) { | 281 for (size_t i = 0; i < operations_.size(); ++i) { |
| 271 if (!operations_[i].IsIdentity()) | 282 if (!operations_[i].IsIdentity()) |
| 272 return false; | 283 return false; |
| 273 } | 284 } |
| 274 return true; | 285 return true; |
| 275 } | 286 } |
| 276 | 287 |
| 288 void TransformOperations::Append(const TransformOperation& operation) { |
| 289 operations_.push_back(operation); |
| 290 } |
| 291 |
| 277 bool TransformOperations::BlendInternal(const TransformOperations& from, | 292 bool TransformOperations::BlendInternal(const TransformOperations& from, |
| 278 SkMScalar progress, | 293 SkMScalar progress, |
| 279 gfx::Transform* result) const { | 294 TransformOperations* result) const { |
| 280 bool from_identity = from.IsIdentity(); | 295 bool from_identity = from.IsIdentity(); |
| 281 bool to_identity = IsIdentity(); | 296 bool to_identity = IsIdentity(); |
| 282 if (from_identity && to_identity) | 297 if (from_identity && to_identity) |
| 283 return true; | 298 return true; |
| 284 | 299 |
| 285 if (MatchesTypes(from)) { | 300 if (MatchesTypes(from)) { |
| 286 size_t num_operations = | 301 size_t num_operations = |
| 287 std::max(from_identity ? 0 : from.operations_.size(), | 302 std::max(from_identity ? 0 : from.operations_.size(), |
| 288 to_identity ? 0 : operations_.size()); | 303 to_identity ? 0 : operations_.size()); |
| 289 for (size_t i = 0; i < num_operations; ++i) { | 304 for (size_t i = 0; i < num_operations; ++i) { |
| 290 gfx::Transform blended; | 305 TransformOperation blended; |
| 291 if (!TransformOperation::BlendTransformOperations( | 306 if (!TransformOperation::BlendTransformOperations( |
| 292 from_identity ? 0 : &from.operations_[i], | 307 from_identity ? 0 : &from.operations_[i], |
| 293 to_identity ? 0 : &operations_[i], | 308 to_identity ? 0 : &operations_[i], progress, &blended)) { |
| 294 progress, | 309 return false; |
| 295 &blended)) | 310 } |
| 296 return false; | 311 result->Append(blended); |
| 297 result->PreconcatTransform(blended); | |
| 298 } | 312 } |
| 299 return true; | 313 return true; |
| 300 } | 314 } |
| 301 | 315 |
| 302 if (!ComputeDecomposedTransform() || !from.ComputeDecomposedTransform()) | 316 if (!ComputeDecomposedTransform() || !from.ComputeDecomposedTransform()) |
| 303 return false; | 317 return false; |
| 304 | 318 |
| 305 gfx::DecomposedTransform to_return; | 319 gfx::DecomposedTransform to_return; |
| 306 to_return = gfx::BlendDecomposedTransforms(*decomposed_transform_.get(), | 320 to_return = gfx::BlendDecomposedTransforms(*decomposed_transform_.get(), |
| 307 *from.decomposed_transform_.get(), | 321 *from.decomposed_transform_.get(), |
| 308 progress); | 322 progress); |
| 309 | 323 |
| 310 *result = ComposeTransform(to_return); | 324 result->AppendMatrix(ComposeTransform(to_return)); |
| 311 return true; | 325 return true; |
| 312 } | 326 } |
| 313 | 327 |
| 314 bool TransformOperations::ComputeDecomposedTransform() const { | 328 bool TransformOperations::ComputeDecomposedTransform() const { |
| 315 if (decomposed_transform_dirty_) { | 329 if (decomposed_transform_dirty_) { |
| 316 if (!decomposed_transform_) | 330 if (!decomposed_transform_) |
| 317 decomposed_transform_.reset(new gfx::DecomposedTransform()); | 331 decomposed_transform_.reset(new gfx::DecomposedTransform()); |
| 318 gfx::Transform transform = Apply(); | 332 gfx::Transform transform = Apply(); |
| 319 if (!gfx::DecomposeTransform(decomposed_transform_.get(), transform)) | 333 if (!gfx::DecomposeTransform(decomposed_transform_.get(), transform)) |
| 320 return false; | 334 return false; |
| 321 decomposed_transform_dirty_ = false; | 335 decomposed_transform_dirty_ = false; |
| 322 } | 336 } |
| 323 return true; | 337 return true; |
| 324 } | 338 } |
| 325 | 339 |
| 326 } // namespace cc | 340 } // namespace cc |
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