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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 5 #ifndef MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
6 #define MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 6 #define MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 | 11 |
12 namespace mojo { | 12 namespace mojo { |
13 namespace examples { | 13 namespace examples { |
14 | 14 |
15 class SpinningCube { | 15 class SpinningCube { |
16 public: | 16 public: |
17 SpinningCube(); | 17 SpinningCube(); |
18 ~SpinningCube(); | 18 ~SpinningCube(); |
19 | 19 |
20 void Init(uint32_t width, uint32_t height); | 20 void Init(uint32_t width, uint32_t height); |
21 void set_direction(int direction) { direction_ = direction; } | 21 void set_direction(int direction) { direction_ = direction; } |
| 22 void set_color(float r, float g, float b) { |
| 23 color_[0] = r; |
| 24 color_[1] = g; |
| 25 color_[2] = b; |
| 26 } |
22 void SetFlingMultiplier(float drag_distance, float drag_time); | 27 void SetFlingMultiplier(float drag_distance, float drag_time); |
23 void UpdateForTimeDelta(float delta_time); | 28 void UpdateForTimeDelta(float delta_time); |
24 void UpdateForDragDistance(float distance); | 29 void UpdateForDragDistance(float distance); |
25 void Draw(); | 30 void Draw(); |
26 | 31 |
27 void OnGLContextLost(); | 32 void OnGLContextLost(); |
28 | 33 |
29 private: | 34 private: |
30 class GLState; | 35 class GLState; |
31 | 36 |
32 void Update(); | 37 void Update(); |
33 | 38 |
34 bool initialized_; | 39 bool initialized_; |
35 uint32_t width_; | 40 uint32_t width_; |
36 uint32_t height_; | 41 uint32_t height_; |
37 scoped_ptr<GLState> state_; | 42 scoped_ptr<GLState> state_; |
38 float fling_multiplier_; | 43 float fling_multiplier_; |
39 int direction_; | 44 int direction_; |
| 45 float color_[3]; |
40 }; | 46 }; |
41 | 47 |
42 } // namespace examples | 48 } // namespace examples |
43 } // namespace mojo | 49 } // namespace mojo |
44 | 50 |
45 #endif // MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 51 #endif // MOJO_EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
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