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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. | 3 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. |
| 4 * All rights reserved. | 4 * All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 88 } | 88 } |
| 89 unsigned SelectorIndex() const { return selector_index_; } | 89 unsigned SelectorIndex() const { return selector_index_; } |
| 90 | 90 |
| 91 bool IsLastInArray() const { return is_last_in_array_; } | 91 bool IsLastInArray() const { return is_last_in_array_; } |
| 92 void SetLastInArray(bool flag) { is_last_in_array_ = flag; } | 92 void SetLastInArray(bool flag) { is_last_in_array_ = flag; } |
| 93 | 93 |
| 94 bool ContainsUncommonAttributeSelector() const { | 94 bool ContainsUncommonAttributeSelector() const { |
| 95 return contains_uncommon_attribute_selector_; | 95 return contains_uncommon_attribute_selector_; |
| 96 } | 96 } |
| 97 unsigned Specificity() const { return specificity_; } | 97 unsigned Specificity() const { return specificity_; } |
| 98 unsigned LinkMatchType() const { return link_match_type_; } | 98 unsigned LinkMatchType() const { return Selector().linkMatchType(); } |
| 99 bool HasDocumentSecurityOrigin() const { | 99 bool HasDocumentSecurityOrigin() const { |
| 100 return has_document_security_origin_; | 100 return has_document_security_origin_; |
| 101 } | 101 } |
| 102 PropertyWhitelistType PropertyWhitelist( | 102 PropertyWhitelistType PropertyWhitelist( |
| 103 bool is_matching_ua_rules = false) const { | 103 bool is_matching_ua_rules = false) const { |
| 104 return is_matching_ua_rules | 104 return is_matching_ua_rules |
| 105 ? kPropertyWhitelistNone | 105 ? kPropertyWhitelistNone |
| 106 : static_cast<PropertyWhitelistType>(property_whitelist_); | 106 : static_cast<PropertyWhitelistType>(property_whitelist_); |
| 107 } | 107 } |
| 108 // Try to balance between memory usage (there can be lots of RuleData objects) | 108 // Try to balance between memory usage (there can be lots of RuleData objects) |
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| 122 // See https://crbug.com/312913 and https://crbug.com/704562 | 122 // See https://crbug.com/312913 and https://crbug.com/704562 |
| 123 unsigned selector_index_ : 13; | 123 unsigned selector_index_ : 13; |
| 124 // We store an array of RuleData objects in a primitive array. | 124 // We store an array of RuleData objects in a primitive array. |
| 125 unsigned is_last_in_array_ : 1; | 125 unsigned is_last_in_array_ : 1; |
| 126 // This number was picked fairly arbitrarily. We can probably lower it if we | 126 // This number was picked fairly arbitrarily. We can probably lower it if we |
| 127 // need to. Some simple testing showed <100,000 RuleData's on large sites. | 127 // need to. Some simple testing showed <100,000 RuleData's on large sites. |
| 128 unsigned position_ : 18; | 128 unsigned position_ : 18; |
| 129 // 32 bits above | 129 // 32 bits above |
| 130 unsigned specificity_ : 24; | 130 unsigned specificity_ : 24; |
| 131 unsigned contains_uncommon_attribute_selector_ : 1; | 131 unsigned contains_uncommon_attribute_selector_ : 1; |
| 132 unsigned link_match_type_ : 2; // CSSSelector::LinkMatchMask | |
| 133 unsigned has_document_security_origin_ : 1; | 132 unsigned has_document_security_origin_ : 1; |
| 134 unsigned property_whitelist_ : 2; | 133 unsigned property_whitelist_ : 2; |
| 135 // 30 bits above | 134 // 30 bits above |
| 136 // Use plain array instead of a Vector to minimize memory overhead. | 135 // Use plain array instead of a Vector to minimize memory overhead. |
| 137 unsigned descendant_selector_identifier_hashes_[kMaximumIdentifierCount]; | 136 unsigned descendant_selector_identifier_hashes_[kMaximumIdentifierCount]; |
| 138 }; | 137 }; |
| 139 | 138 |
| 140 } // namespace blink | 139 } // namespace blink |
| 141 | 140 |
| 142 WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::RuleData); | 141 WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::RuleData); |
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| 323 Member<PendingRuleMaps> pending_rules_; | 322 Member<PendingRuleMaps> pending_rules_; |
| 324 | 323 |
| 325 #ifndef NDEBUG | 324 #ifndef NDEBUG |
| 326 HeapVector<RuleData> all_rules_; | 325 HeapVector<RuleData> all_rules_; |
| 327 #endif | 326 #endif |
| 328 }; | 327 }; |
| 329 | 328 |
| 330 } // namespace blink | 329 } // namespace blink |
| 331 | 330 |
| 332 #endif // RuleSet_h | 331 #endif // RuleSet_h |
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