OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
11 #include "SkTwoPointRadialGradient.h" | 11 #include "SkTwoPointRadialGradient.h" |
12 #include "SkTwoPointConicalGradient.h" | 12 #include "SkTwoPointConicalGradient.h" |
13 #include "SkSweepGradient.h" | 13 #include "SkSweepGradient.h" |
14 | 14 |
15 SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri
x* localMatrix) | 15 SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri
x* localMatrix) |
16 : INHERITED(localMatrix) | 16 : INHERITED(localMatrix) |
17 { | 17 { |
18 SkASSERT(desc.fCount > 1); | 18 SkASSERT(desc.fCount > 1); |
19 | 19 |
| 20 fMapper = desc.fMapper; |
| 21 SkSafeRef(fMapper); |
20 fGradFlags = SkToU8(desc.fGradFlags); | 22 fGradFlags = SkToU8(desc.fGradFlags); |
21 | 23 |
22 SkASSERT((unsigned)desc.fTileMode < SkShader::kTileModeCount); | 24 SkASSERT((unsigned)desc.fTileMode < SkShader::kTileModeCount); |
23 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); | 25 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); |
24 fTileMode = desc.fTileMode; | 26 fTileMode = desc.fTileMode; |
25 fTileProc = gTileProcs[desc.fTileMode]; | 27 fTileProc = gTileProcs[desc.fTileMode]; |
26 | 28 |
27 /* Note: we let the caller skip the first and/or last position. | 29 /* Note: we let the caller skip the first and/or last position. |
28 i.e. pos[0] = 0.3, pos[1] = 0.7 | 30 i.e. pos[0] = 0.3, pos[1] = 0.7 |
29 In these cases, we insert dummy entries to ensure that the final data | 31 In these cases, we insert dummy entries to ensure that the final data |
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133 | 135 |
134 static SkShader::TileMode unpack_mode(uint32_t packed) { | 136 static SkShader::TileMode unpack_mode(uint32_t packed) { |
135 return (SkShader::TileMode)(packed & 0xF); | 137 return (SkShader::TileMode)(packed & 0xF); |
136 } | 138 } |
137 | 139 |
138 static uint32_t unpack_flags(uint32_t packed) { | 140 static uint32_t unpack_flags(uint32_t packed) { |
139 return packed >> 4; | 141 return packed >> 4; |
140 } | 142 } |
141 | 143 |
142 SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buf
fer) { | 144 SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buf
fer) { |
143 if (buffer.isVersionLT(SkReadBuffer::kNoUnitMappers_Version)) { | 145 fMapper = buffer.readUnitMapper(); |
144 // skip the old SkUnitMapper slot | |
145 buffer.skipFlattenable(); | |
146 } | |
147 | 146 |
148 int colorCount = fColorCount = buffer.getArrayCount(); | 147 int colorCount = fColorCount = buffer.getArrayCount(); |
149 if (colorCount > kColorStorageCount) { | 148 if (colorCount > kColorStorageCount) { |
150 size_t allocSize = (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) *
colorCount; | 149 size_t allocSize = (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) *
colorCount; |
151 if (buffer.validateAvailable(allocSize)) { | 150 if (buffer.validateAvailable(allocSize)) { |
152 fOrigColors = reinterpret_cast<SkColor*>(sk_malloc_throw(allocSize))
; | 151 fOrigColors = reinterpret_cast<SkColor*>(sk_malloc_throw(allocSize))
; |
153 } else { | 152 } else { |
154 fOrigColors = NULL; | 153 fOrigColors = NULL; |
155 colorCount = fColorCount = 0; | 154 colorCount = fColorCount = 0; |
156 } | 155 } |
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175 } | 174 } |
176 } | 175 } |
177 buffer.readMatrix(&fPtsToUnit); | 176 buffer.readMatrix(&fPtsToUnit); |
178 this->initCommon(); | 177 this->initCommon(); |
179 } | 178 } |
180 | 179 |
181 SkGradientShaderBase::~SkGradientShaderBase() { | 180 SkGradientShaderBase::~SkGradientShaderBase() { |
182 if (fOrigColors != fStorage) { | 181 if (fOrigColors != fStorage) { |
183 sk_free(fOrigColors); | 182 sk_free(fOrigColors); |
184 } | 183 } |
| 184 SkSafeUnref(fMapper); |
185 } | 185 } |
186 | 186 |
187 void SkGradientShaderBase::initCommon() { | 187 void SkGradientShaderBase::initCommon() { |
188 unsigned colorAlpha = 0xFF; | 188 unsigned colorAlpha = 0xFF; |
189 for (int i = 0; i < fColorCount; i++) { | 189 for (int i = 0; i < fColorCount; i++) { |
190 colorAlpha &= SkColorGetA(fOrigColors[i]); | 190 colorAlpha &= SkColorGetA(fOrigColors[i]); |
191 } | 191 } |
192 fColorsAreOpaque = colorAlpha == 0xFF; | 192 fColorsAreOpaque = colorAlpha == 0xFF; |
193 } | 193 } |
194 | 194 |
195 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const { | 195 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const { |
196 this->INHERITED::flatten(buffer); | 196 this->INHERITED::flatten(buffer); |
| 197 buffer.writeFlattenable(fMapper); |
197 buffer.writeColorArray(fOrigColors, fColorCount); | 198 buffer.writeColorArray(fOrigColors, fColorCount); |
198 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags)); | 199 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags)); |
199 if (fColorCount > 2) { | 200 if (fColorCount > 2) { |
200 Rec* recs = fRecs; | 201 Rec* recs = fRecs; |
201 for (int i = 1; i < fColorCount; i++) { | 202 for (int i = 1; i < fColorCount; i++) { |
202 buffer.writeInt(recs[i].fPos); | 203 buffer.writeInt(recs[i].fPos); |
203 buffer.writeUInt(recs[i].fScale); | 204 buffer.writeUInt(recs[i].fScale); |
204 } | 205 } |
205 } | 206 } |
206 buffer.writeMatrix(fPtsToUnit); | 207 buffer.writeMatrix(fPtsToUnit); |
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520 for (int i = 1; i < cache->fShader.fColorCount; i++) { | 521 for (int i = 1; i < cache->fShader.fColorCount; i++) { |
521 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift; | 522 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift; |
522 SkASSERT(nextIndex < kCache16Count); | 523 SkASSERT(nextIndex < kCache16Count); |
523 | 524 |
524 if (nextIndex > prevIndex) | 525 if (nextIndex > prevIndex) |
525 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOri
gColors[i-1], | 526 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOri
gColors[i-1], |
526 cache->fShader.fOrigColors[i], nextIndex - prevI
ndex + 1); | 527 cache->fShader.fOrigColors[i], nextIndex - prevI
ndex + 1); |
527 prevIndex = nextIndex; | 528 prevIndex = nextIndex; |
528 } | 529 } |
529 } | 530 } |
| 531 |
| 532 if (cache->fShader.fMapper) { |
| 533 cache->fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize); |
| 534 uint16_t* linear = cache->fCache16; // just computed linear data |
| 535 uint16_t* mapped = cache->fCache16Storage; // storage for mapped data |
| 536 SkUnitMapper* map = cache->fShader.fMapper; |
| 537 for (int i = 0; i < kCache16Count; i++) { |
| 538 int index = map->mapUnit16(bitsTo16(i, kCache16Bits)) >> kCache16Shi
ft; |
| 539 mapped[i] = linear[index]; |
| 540 mapped[i + kCache16Count] = linear[index + kCache16Count]; |
| 541 } |
| 542 sk_free(cache->fCache16); |
| 543 cache->fCache16 = cache->fCache16Storage; |
| 544 } |
530 } | 545 } |
531 | 546 |
532 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() { | 547 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() { |
533 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader
Cache::initCache32, | 548 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader
Cache::initCache32, |
534 this); | 549 this); |
535 SkASSERT(fCache32); | 550 SkASSERT(fCache32); |
536 return fCache32; | 551 return fCache32; |
537 } | 552 } |
538 | 553 |
539 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache*
cache) { | 554 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache*
cache) { |
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557 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift; | 572 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift; |
558 SkASSERT(nextIndex < kCache32Count); | 573 SkASSERT(nextIndex < kCache32Count); |
559 | 574 |
560 if (nextIndex > prevIndex) | 575 if (nextIndex > prevIndex) |
561 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOri
gColors[i-1], | 576 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOri
gColors[i-1], |
562 cache->fShader.fOrigColors[i], nextIndex - prevI
ndex + 1, | 577 cache->fShader.fOrigColors[i], nextIndex - prevI
ndex + 1, |
563 cache->fCacheAlpha, cache->fShader.fGradFlags); | 578 cache->fCacheAlpha, cache->fShader.fGradFlags); |
564 prevIndex = nextIndex; | 579 prevIndex = nextIndex; |
565 } | 580 } |
566 } | 581 } |
| 582 |
| 583 if (cache->fShader.fMapper) { |
| 584 SkMallocPixelRef* newPR = SkMallocPixelRef::NewAllocate(info, 0, NULL); |
| 585 SkPMColor* linear = cache->fCache32; // just computed linear d
ata |
| 586 SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapp
ed data |
| 587 SkUnitMapper* map = cache->fShader.fMapper; |
| 588 for (int i = 0; i < kCache32Count; i++) { |
| 589 int index = map->mapUnit16((i << 8) | i) >> 8; |
| 590 mapped[i + kCache32Count*0] = linear[index + kCache32Count*0]; |
| 591 mapped[i + kCache32Count*1] = linear[index + kCache32Count*1]; |
| 592 mapped[i + kCache32Count*2] = linear[index + kCache32Count*2]; |
| 593 mapped[i + kCache32Count*3] = linear[index + kCache32Count*3]; |
| 594 } |
| 595 cache->fCache32PixelRef->unref(); |
| 596 cache->fCache32PixelRef = newPR; |
| 597 cache->fCache32 = (SkPMColor*)newPR->getAddr(); |
| 598 } |
567 } | 599 } |
568 | 600 |
569 /* | 601 /* |
570 * The gradient holds a cache for the most recent value of alpha. Successive | 602 * The gradient holds a cache for the most recent value of alpha. Successive |
571 * callers with the same alpha value will share the same cache. | 603 * callers with the same alpha value will share the same cache. |
572 */ | 604 */ |
573 SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU
alpha) const { | 605 SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU
alpha) const { |
574 SkAutoMutexAcquire ama(fCacheMutex); | 606 SkAutoMutexAcquire ama(fCacheMutex); |
575 if (!fCache || fCache->getAlpha() != alpha) { | 607 if (!fCache || fCache->getAlpha() != alpha) { |
576 fCache.reset(SkNEW_ARGS(GradientShaderCache, (alpha, *this))); | 608 fCache.reset(SkNEW_ARGS(GradientShaderCache, (alpha, *this))); |
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588 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU). | 620 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU). |
589 * To do that, we maintain a private cache of built-bitmaps, based on our | 621 * To do that, we maintain a private cache of built-bitmaps, based on our |
590 * colors and positions. Note: we don't try to flatten the fMapper, so if one | 622 * colors and positions. Note: we don't try to flatten the fMapper, so if one |
591 * is present, we skip the cache for now. | 623 * is present, we skip the cache for now. |
592 */ | 624 */ |
593 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { | 625 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { |
594 // our caller assumes no external alpha, so we ensure that our cache is | 626 // our caller assumes no external alpha, so we ensure that our cache is |
595 // built with 0xFF | 627 // built with 0xFF |
596 SkAutoTUnref<GradientShaderCache> cache(this->refCache(0xFF)); | 628 SkAutoTUnref<GradientShaderCache> cache(this->refCache(0xFF)); |
597 | 629 |
| 630 // don't have a way to put the mapper into our cache-key yet |
| 631 if (fMapper) { |
| 632 // force our cache32pixelref to be built |
| 633 (void)cache->getCache32(); |
| 634 bitmap->setConfig(SkImageInfo::MakeN32Premul(kCache32Count, 1)); |
| 635 bitmap->setPixelRef(cache->getCache32PixelRef()); |
| 636 return; |
| 637 } |
| 638 |
598 // build our key: [numColors + colors[] + {positions[]} + flags ] | 639 // build our key: [numColors + colors[] + {positions[]} + flags ] |
599 int count = 1 + fColorCount + 1; | 640 int count = 1 + fColorCount + 1; |
600 if (fColorCount > 2) { | 641 if (fColorCount > 2) { |
601 count += fColorCount - 1; // fRecs[].fPos | 642 count += fColorCount - 1; // fRecs[].fPos |
602 } | 643 } |
603 | 644 |
604 SkAutoSTMalloc<16, int32_t> storage(count); | 645 SkAutoSTMalloc<16, int32_t> storage(count); |
605 int32_t* buffer = storage.get(); | 646 int32_t* buffer = storage.get(); |
606 | 647 |
607 *buffer++ = fColorCount; | 648 *buffer++ = fColorCount; |
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696 str->append(")"); | 737 str->append(")"); |
697 } | 738 } |
698 | 739 |
699 static const char* gTileModeName[SkShader::kTileModeCount] = { | 740 static const char* gTileModeName[SkShader::kTileModeCount] = { |
700 "clamp", "repeat", "mirror" | 741 "clamp", "repeat", "mirror" |
701 }; | 742 }; |
702 | 743 |
703 str->append(" "); | 744 str->append(" "); |
704 str->append(gTileModeName[fTileMode]); | 745 str->append(gTileModeName[fTileMode]); |
705 | 746 |
| 747 // TODO: add "fMapper->toString(str);" when SkUnitMapper::toString is added |
| 748 |
706 this->INHERITED::toString(str); | 749 this->INHERITED::toString(str); |
707 } | 750 } |
708 #endif | 751 #endif |
709 | 752 |
710 /////////////////////////////////////////////////////////////////////////////// | 753 /////////////////////////////////////////////////////////////////////////////// |
711 /////////////////////////////////////////////////////////////////////////////// | 754 /////////////////////////////////////////////////////////////////////////////// |
712 | 755 |
713 #include "SkEmptyShader.h" | 756 #include "SkEmptyShader.h" |
714 | 757 |
715 // assumes colors is SkColor* and pos is SkScalar* | 758 // assumes colors is SkColor* and pos is SkScalar* |
716 #define EXPAND_1_COLOR(count) \ | 759 #define EXPAND_1_COLOR(count) \ |
717 SkColor tmp[2]; \ | 760 SkColor tmp[2]; \ |
718 do { \ | 761 do { \ |
719 if (1 == count) { \ | 762 if (1 == count) { \ |
720 tmp[0] = tmp[1] = colors[0]; \ | 763 tmp[0] = tmp[1] = colors[0]; \ |
721 colors = tmp; \ | 764 colors = tmp; \ |
722 pos = NULL; \ | 765 pos = NULL; \ |
723 count = 2; \ | 766 count = 2; \ |
724 } \ | 767 } \ |
725 } while (0) | 768 } while (0) |
726 | 769 |
727 static void desc_init(SkGradientShaderBase::Descriptor* desc, | 770 static void desc_init(SkGradientShaderBase::Descriptor* desc, |
728 const SkColor colors[], | 771 const SkColor colors[], |
729 const SkScalar pos[], int colorCount, | 772 const SkScalar pos[], int colorCount, |
730 SkShader::TileMode mode, uint32_t flags) { | 773 SkShader::TileMode mode, |
| 774 SkUnitMapper* mapper, uint32_t flags) { |
731 desc->fColors = colors; | 775 desc->fColors = colors; |
732 desc->fPos = pos; | 776 desc->fPos = pos; |
733 desc->fCount = colorCount; | 777 desc->fCount = colorCount; |
734 desc->fTileMode = mode; | 778 desc->fTileMode = mode; |
| 779 desc->fMapper = mapper; |
735 desc->fGradFlags = flags; | 780 desc->fGradFlags = flags; |
736 } | 781 } |
737 | 782 |
738 SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2], | 783 SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2], |
739 const SkColor colors[], | 784 const SkColor colors[], |
740 const SkScalar pos[], int colorCount, | 785 const SkScalar pos[], int colorCount, |
741 SkShader::TileMode mode, | 786 SkShader::TileMode mode, |
| 787 SkUnitMapper* mapper, |
742 uint32_t flags, | 788 uint32_t flags, |
743 const SkMatrix* localMatrix) { | 789 const SkMatrix* localMatrix) { |
744 if (NULL == pts || NULL == colors || colorCount < 1) { | 790 if (NULL == pts || NULL == colors || colorCount < 1) { |
745 return NULL; | 791 return NULL; |
746 } | 792 } |
747 EXPAND_1_COLOR(colorCount); | 793 EXPAND_1_COLOR(colorCount); |
748 | 794 |
749 SkGradientShaderBase::Descriptor desc; | 795 SkGradientShaderBase::Descriptor desc; |
750 desc_init(&desc, colors, pos, colorCount, mode, flags); | 796 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
751 return SkNEW_ARGS(SkLinearGradient, (pts, desc, localMatrix)); | 797 return SkNEW_ARGS(SkLinearGradient, (pts, desc, localMatrix)); |
752 } | 798 } |
753 | 799 |
754 SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius, | 800 SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius, |
755 const SkColor colors[], | 801 const SkColor colors[], |
756 const SkScalar pos[], int colorCount, | 802 const SkScalar pos[], int colorCount, |
757 SkShader::TileMode mode, | 803 SkShader::TileMode mode, |
| 804 SkUnitMapper* mapper, |
758 uint32_t flags, | 805 uint32_t flags, |
759 const SkMatrix* localMatrix) { | 806 const SkMatrix* localMatrix) { |
760 if (radius <= 0 || NULL == colors || colorCount < 1) { | 807 if (radius <= 0 || NULL == colors || colorCount < 1) { |
761 return NULL; | 808 return NULL; |
762 } | 809 } |
763 EXPAND_1_COLOR(colorCount); | 810 EXPAND_1_COLOR(colorCount); |
764 | 811 |
765 SkGradientShaderBase::Descriptor desc; | 812 SkGradientShaderBase::Descriptor desc; |
766 desc_init(&desc, colors, pos, colorCount, mode, flags); | 813 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
767 return SkNEW_ARGS(SkRadialGradient, (center, radius, desc, localMatrix)); | 814 return SkNEW_ARGS(SkRadialGradient, (center, radius, desc, localMatrix)); |
768 } | 815 } |
769 | 816 |
770 SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start, | 817 SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start, |
771 SkScalar startRadius, | 818 SkScalar startRadius, |
772 const SkPoint& end, | 819 const SkPoint& end, |
773 SkScalar endRadius, | 820 SkScalar endRadius, |
774 const SkColor colors[], | 821 const SkColor colors[], |
775 const SkScalar pos[], | 822 const SkScalar pos[], |
776 int colorCount, | 823 int colorCount, |
777 SkShader::TileMode mode, | 824 SkShader::TileMode mode, |
| 825 SkUnitMapper* mapper, |
778 uint32_t flags, | 826 uint32_t flags, |
779 const SkMatrix* localMatrix) { | 827 const SkMatrix* localMatrix) { |
780 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 828 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
781 return NULL; | 829 return NULL; |
782 } | 830 } |
783 EXPAND_1_COLOR(colorCount); | 831 EXPAND_1_COLOR(colorCount); |
784 | 832 |
785 SkGradientShaderBase::Descriptor desc; | 833 SkGradientShaderBase::Descriptor desc; |
786 desc_init(&desc, colors, pos, colorCount, mode, flags); | 834 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
787 return SkNEW_ARGS(SkTwoPointRadialGradient, | 835 return SkNEW_ARGS(SkTwoPointRadialGradient, |
788 (start, startRadius, end, endRadius, desc, localMatrix)); | 836 (start, startRadius, end, endRadius, desc, localMatrix)); |
789 } | 837 } |
790 | 838 |
791 SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start, | 839 SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start, |
792 SkScalar startRadius, | 840 SkScalar startRadius, |
793 const SkPoint& end, | 841 const SkPoint& end, |
794 SkScalar endRadius, | 842 SkScalar endRadius, |
795 const SkColor colors[], | 843 const SkColor colors[], |
796 const SkScalar pos[], | 844 const SkScalar pos[], |
797 int colorCount, | 845 int colorCount, |
798 SkShader::TileMode mode, | 846 SkShader::TileMode mode, |
| 847 SkUnitMapper* mapper, |
799 uint32_t flags, | 848 uint32_t flags, |
800 const SkMatrix* localMatrix) { | 849 const SkMatrix* localMatrix) { |
801 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 850 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
802 return NULL; | 851 return NULL; |
803 } | 852 } |
804 if (start == end && startRadius == endRadius) { | 853 if (start == end && startRadius == endRadius) { |
805 return SkNEW(SkEmptyShader); | 854 return SkNEW(SkEmptyShader); |
806 } | 855 } |
807 | 856 |
808 EXPAND_1_COLOR(colorCount); | 857 EXPAND_1_COLOR(colorCount); |
809 | 858 |
810 bool flipGradient = startRadius > endRadius; | 859 bool flipGradient = startRadius > endRadius; |
811 | 860 |
812 SkGradientShaderBase::Descriptor desc; | 861 SkGradientShaderBase::Descriptor desc; |
813 | 862 |
814 if (!flipGradient) { | 863 if (!flipGradient) { |
815 desc_init(&desc, colors, pos, colorCount, mode, flags); | 864 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
816 return SkNEW_ARGS(SkTwoPointConicalGradient, | 865 return SkNEW_ARGS(SkTwoPointConicalGradient, |
817 (start, startRadius, end, endRadius, flipGradient, des
c, localMatrix)); | 866 (start, startRadius, end, endRadius, flipGradient, des
c, localMatrix)); |
818 } else { | 867 } else { |
819 SkAutoSTArray<8, SkColor> colorsNew(colorCount); | 868 SkAutoSTArray<8, SkColor> colorsNew(colorCount); |
820 SkAutoSTArray<8, SkScalar> posNew(colorCount); | 869 SkAutoSTArray<8, SkScalar> posNew(colorCount); |
821 for (int i = 0; i < colorCount; ++i) { | 870 for (int i = 0; i < colorCount; ++i) { |
822 colorsNew[i] = colors[colorCount - i - 1]; | 871 colorsNew[i] = colors[colorCount - i - 1]; |
823 } | 872 } |
824 | 873 |
825 if (pos) { | 874 if (pos) { |
826 for (int i = 0; i < colorCount; ++i) { | 875 for (int i = 0; i < colorCount; ++i) { |
827 posNew[i] = 1 - pos[colorCount - i - 1]; | 876 posNew[i] = 1 - pos[colorCount - i - 1]; |
828 } | 877 } |
829 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, fl
ags); | 878 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, ma
pper, flags); |
830 } else { | 879 } else { |
831 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, flags); | 880 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, mapper, fl
ags); |
832 } | 881 } |
833 | 882 |
834 return SkNEW_ARGS(SkTwoPointConicalGradient, | 883 return SkNEW_ARGS(SkTwoPointConicalGradient, |
835 (end, endRadius, start, startRadius, flipGradient, des
c, localMatrix)); | 884 (end, endRadius, start, startRadius, flipGradient, des
c, localMatrix)); |
836 } | 885 } |
837 } | 886 } |
838 | 887 |
839 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, | 888 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, |
840 const SkColor colors[], | 889 const SkColor colors[], |
841 const SkScalar pos[], | 890 const SkScalar pos[], |
842 int colorCount, | 891 int colorCount, SkUnitMapper* mapper, |
843 uint32_t flags, | 892 uint32_t flags, |
844 const SkMatrix* localMatrix) { | 893 const SkMatrix* localMatrix) { |
845 if (NULL == colors || colorCount < 1) { | 894 if (NULL == colors || colorCount < 1) { |
846 return NULL; | 895 return NULL; |
847 } | 896 } |
848 EXPAND_1_COLOR(colorCount); | 897 EXPAND_1_COLOR(colorCount); |
849 | 898 |
850 SkGradientShaderBase::Descriptor desc; | 899 SkGradientShaderBase::Descriptor desc; |
851 desc_init(&desc, colors, pos, colorCount, SkShader::kClamp_TileMode, flags); | 900 desc_init(&desc, colors, pos, colorCount, SkShader::kClamp_TileMode, mapper,
flags); |
852 return SkNEW_ARGS(SkSweepGradient, (cx, cy, desc, localMatrix)); | 901 return SkNEW_ARGS(SkSweepGradient, (cx, cy, desc, localMatrix)); |
853 } | 902 } |
854 | 903 |
855 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader) | 904 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader) |
856 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient) | 905 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient) |
857 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient) | 906 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient) |
858 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient) | 907 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient) |
859 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient) | 908 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient) |
860 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient) | 909 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient) |
861 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 910 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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1161 (*stops)[i] = stop; | 1210 (*stops)[i] = stop; |
1162 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1211 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1163 } | 1212 } |
1164 } | 1213 } |
1165 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1214 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1166 | 1215 |
1167 return outColors; | 1216 return outColors; |
1168 } | 1217 } |
1169 | 1218 |
1170 #endif | 1219 #endif |
OLD | NEW |