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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkView.h" | 9 #include "SkView.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 #include "SkPaint.h" | 11 #include "SkPaint.h" |
12 #include "SkPath.h" | 12 #include "SkPath.h" |
13 #include "SkPictureRecorder.h" | 13 #include "SkPictureRecorder.h" |
14 #include "SkRegion.h" | 14 #include "SkRegion.h" |
15 #include "SkShader.h" | 15 #include "SkShader.h" |
16 #include "SkUtils.h" | 16 #include "SkUtils.h" |
17 #include "SkColorPriv.h" | 17 #include "SkColorPriv.h" |
18 #include "SkColorFilter.h" | 18 #include "SkColorFilter.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkTypeface.h" | 20 #include "SkTypeface.h" |
21 | 21 |
22 // effects | 22 // effects |
23 #include "SkGradientShader.h" | 23 #include "SkGradientShader.h" |
| 24 #include "SkUnitMappers.h" |
24 #include "SkBlurMask.h" | 25 #include "SkBlurMask.h" |
25 #include "SkBlurDrawLooper.h" | 26 #include "SkBlurDrawLooper.h" |
26 | 27 |
27 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { | 28 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { |
28 bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType)); | 29 bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType)); |
29 bm->eraseColor(SK_ColorTRANSPARENT); | 30 bm->eraseColor(SK_ColorTRANSPARENT); |
30 | 31 |
31 SkCanvas canvas(*bm); | 32 SkCanvas canvas(*bm); |
32 SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h) } }; | 33 SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h) } }; |
33 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 34 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; |
34 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 35 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
35 SkPaint paint; | 36 SkPaint paint; |
36 | 37 |
| 38 SkUnitMapper* um = NULL; |
| 39 |
| 40 um = new SkCosineMapper; |
| 41 // um = new SkDiscreteMapper(12); |
| 42 |
| 43 SkAutoUnref au(um); |
| 44 |
37 paint.setDither(true); | 45 paint.setDither(true); |
38 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, | 46 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, |
39 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); | 47 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref()
; |
40 canvas.drawPaint(paint); | 48 canvas.drawPaint(paint); |
41 } | 49 } |
42 | 50 |
43 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, | 51 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, |
44 SkShader::TileMode tmx, SkShader::TileMode tmy) { | 52 SkShader::TileMode tmx, SkShader::TileMode tmy) { |
45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); | 53 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); |
46 paint->setShader(shader)->unref(); | 54 paint->setShader(shader)->unref(); |
47 paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_Fi
lterLevel); | 55 paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_Fi
lterLevel); |
48 } | 56 } |
49 | 57 |
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162 } | 170 } |
163 | 171 |
164 private: | 172 private: |
165 typedef SampleView INHERITED; | 173 typedef SampleView INHERITED; |
166 }; | 174 }; |
167 | 175 |
168 ////////////////////////////////////////////////////////////////////////////// | 176 ////////////////////////////////////////////////////////////////////////////// |
169 | 177 |
170 static SkView* MyFactory() { return new TilingView; } | 178 static SkView* MyFactory() { return new TilingView; } |
171 static SkViewRegister reg(MyFactory); | 179 static SkViewRegister reg(MyFactory); |
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