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| 1 /* | 2 /* |
| 2 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 3 * | 4 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 6 */ | 7 */ |
| 7 | |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkView.h" | 9 #include "SkView.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 12 #include "SkUnitMappers.h" |
| 12 | 13 |
| 13 static void makebm(SkBitmap* bm, int w, int h) { | 14 static void makebm(SkBitmap* bm, int w, int h) { |
| 14 bm->allocN32Pixels(w, h); | 15 bm->allocN32Pixels(w, h); |
| 15 bm->eraseColor(SK_ColorTRANSPARENT); | 16 bm->eraseColor(SK_ColorTRANSPARENT); |
| 16 | 17 |
| 17 SkCanvas canvas(*bm); | 18 SkCanvas canvas(*bm); |
| 18 SkScalar s = SkIntToScalar(w < h ? w : h); | 19 SkScalar s = SkIntToScalar(w < h ? w : h); |
| 19 SkPoint pts[] = { { 0, 0 }, { s, s } }; | 20 SkPoint pts[] = { { 0, 0 }, { s, s } }; |
| 20 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; |
| 21 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 22 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
| 22 SkPaint paint; | 23 SkPaint paint; |
| 23 | 24 |
| 25 SkUnitMapper* um = NULL; |
| 26 |
| 27 um = new SkCosineMapper; |
| 28 |
| 29 SkAutoUnref au(um); |
| 30 |
| 24 paint.setDither(true); | 31 paint.setDither(true); |
| 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, | 32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, |
| 26 SK_ARRAY_COUNT(colors), SkShader::kClamp_Til
eMode))->unref(); | 33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref()
; |
| 27 canvas.drawPaint(paint); | 34 canvas.drawPaint(paint); |
| 28 } | 35 } |
| 29 | 36 |
| 30 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, | 37 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, |
| 31 int w, int h) { | 38 int w, int h) { |
| 32 static SkBitmap bmp; | 39 static SkBitmap bmp; |
| 33 if (bmp.isNull()) { | 40 if (bmp.isNull()) { |
| 34 makebm(&bmp, w/2, h/4); | 41 makebm(&bmp, w/2, h/4); |
| 35 } | 42 } |
| 36 return SkShader::CreateBitmapShader(bmp, tx, ty); | 43 return SkShader::CreateBitmapShader(bmp, tx, ty); |
| 37 } | 44 } |
| 38 | 45 |
| 39 /////////////////////////////////////////////////////////////////////////////// | 46 /////////////////////////////////////////////////////////////////////////////// |
| 40 | 47 |
| 41 struct GradData { | 48 struct GradData { |
| 42 int fCount; | 49 int fCount; |
| 43 const SkColor* fColors; | 50 const SkColor* fColors; |
| 44 const SkScalar* fPos; | 51 const SkScalar* fPos; |
| 45 }; | 52 }; |
| 46 | 53 |
| 47 static const SkColor gColors[] = { | 54 static const SkColor gColors[] = { |
| 48 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK | 55 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK |
| 49 }; | 56 }; |
| 50 | 57 |
| 51 static const GradData gGradData[] = { | 58 static const GradData gGradData[] = { |
| 52 { 2, gColors, NULL }, | 59 { 2, gColors, NULL }, |
| 53 { 5, gColors, NULL }, | 60 { 5, gColors, NULL }, |
| 54 }; | 61 }; |
| 55 | 62 |
| 56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader
::TileMode tm) { | 63 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
| 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCo
unt, tm); | 64 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| 65 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
| 66 data.fCount, tm, mapper); |
| 58 } | 67 } |
| 59 | 68 |
| 60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader
::TileMode tm) { | 69 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
| 70 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| 61 SkPoint center; | 71 SkPoint center; |
| 62 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 63 SkScalarAve(pts[0].fY, pts[1].fY)); | 73 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 64 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 74 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, |
| 65 data.fPos, data.fCount, tm); | 75 data.fPos, data.fCount, tm, mapper); |
| 66 } | 76 } |
| 67 | 77 |
| 68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader:
:TileMode tm) { | 78 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, |
| 79 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| 69 SkPoint center; | 80 SkPoint center; |
| 70 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 81 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 71 SkScalarAve(pts[0].fY, pts[1].fY)); | 82 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 72 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, dat
a.fPos, data.fCount); | 83 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, |
| 84 data.fPos, data.fCount, mapper); |
| 73 } | 85 } |
| 74 | 86 |
| 75 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShade
r::TileMode tm) { | 87 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, |
| 88 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| 76 SkPoint center0, center1; | 89 SkPoint center0, center1; |
| 77 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 90 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 78 SkScalarAve(pts[0].fY, pts[1].fY)); | 91 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 79 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 92 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| 80 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 93 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| 81 return SkGradientShader::CreateTwoPointRadial( | 94 return SkGradientShader::CreateTwoPointRadial( |
| 82 center1, (pts[1].fX - pts[0].fX) / 7, | 95 center1, (pts[1].fX - pts[0].fX) / 7, |
| 83 center0, (pts[1].fX - pts[0].fX) / 2, | 96 center0, (pts[1].fX - pts[0].fX) / 2, |
| 84 data.fColors, data.fPos, data.fCount, tm); | 97 data.fColors, data.fPos, data.fCount, tm, mapper); |
| 85 } | 98 } |
| 86 | 99 |
| 87 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkSha
der::TileMode tm); | 100 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
| 88 | 101 SkShader::TileMode tm, SkUnitMapper* mapper); |
| 89 static const GradMaker gGradMakers[] = { | 102 static const GradMaker gGradMakers[] = { |
| 90 MakeLinear, MakeRadial, MakeSweep, Make2Radial | 103 MakeLinear, MakeRadial, MakeSweep, Make2Radial |
| 91 }; | 104 }; |
| 92 | 105 |
| 93 /////////////////////////////////////////////////////////////////////////////// | 106 /////////////////////////////////////////////////////////////////////////////// |
| 94 | 107 |
| 95 class ShaderTextView : public SampleView { | 108 class ShaderTextView : public SampleView { |
| 96 public: | 109 public: |
| 97 ShaderTextView() { | 110 ShaderTextView() { |
| 98 this->setBGColor(0xFFDDDDDD); | 111 this->setBGColor(0xFFDDDDDD); |
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| 132 SK_ARRAY_COUNT(gGradMakers); | 145 SK_ARRAY_COUNT(gGradMakers); |
| 133 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * | 146 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * |
| 134 SK_ARRAY_COUNT(tileModes); | 147 SK_ARRAY_COUNT(tileModes); |
| 135 SkShader* shaders[gradCount + bmpCount]; | 148 SkShader* shaders[gradCount + bmpCount]; |
| 136 | 149 |
| 137 int shdIdx = 0; | 150 int shdIdx = 0; |
| 138 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { | 151 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { |
| 139 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { | 152 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { |
| 140 shaders[shdIdx++] = gGradMakers[m](pts, | 153 shaders[shdIdx++] = gGradMakers[m](pts, |
| 141 gGradData[d], | 154 gGradData[d], |
| 142 SkShader::kClamp_TileMode); | 155 SkShader::kClamp_TileMode, |
| 156 NULL); |
| 143 } | 157 } |
| 144 } | 158 } |
| 145 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { | 159 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { |
| 146 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { | 160 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { |
| 147 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], | 161 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], |
| 148 tileModes[ty], | 162 tileModes[ty], |
| 149 w/8, h); | 163 w/8, h); |
| 150 } | 164 } |
| 151 } | 165 } |
| 152 | 166 |
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| 191 } | 205 } |
| 192 | 206 |
| 193 private: | 207 private: |
| 194 typedef SampleView INHERITED; | 208 typedef SampleView INHERITED; |
| 195 }; | 209 }; |
| 196 | 210 |
| 197 /////////////////////////////////////////////////////////////////////////////// | 211 /////////////////////////////////////////////////////////////////////////////// |
| 198 | 212 |
| 199 static SkView* MyFactory() { return new ShaderTextView; } | 213 static SkView* MyFactory() { return new ShaderTextView; } |
| 200 static SkViewRegister reg(MyFactory); | 214 static SkViewRegister reg(MyFactory); |
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