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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkReadBuffer_DEFINED | 8 #ifndef SkReadBuffer_DEFINED |
9 #define SkReadBuffer_DEFINED | 9 #define SkReadBuffer_DEFINED |
10 | 10 |
11 #include "SkBitmapHeap.h" | 11 #include "SkBitmapHeap.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkData.h" | 13 #include "SkData.h" |
14 #include "SkDrawLooper.h" | 14 #include "SkDrawLooper.h" |
15 #include "SkImageFilter.h" | 15 #include "SkImageFilter.h" |
16 #include "SkMaskFilter.h" | 16 #include "SkMaskFilter.h" |
17 #include "SkPath.h" | 17 #include "SkPath.h" |
18 #include "SkPathEffect.h" | 18 #include "SkPathEffect.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkPixelRef.h" | 20 #include "SkPixelRef.h" |
21 #include "SkRasterizer.h" | 21 #include "SkRasterizer.h" |
22 #include "SkReadBuffer.h" | 22 #include "SkReadBuffer.h" |
23 #include "SkReader32.h" | 23 #include "SkReader32.h" |
24 #include "SkRefCnt.h" | 24 #include "SkRefCnt.h" |
25 #include "SkShader.h" | 25 #include "SkShader.h" |
| 26 #include "SkUnitMapper.h" |
26 #include "SkWriteBuffer.h" | 27 #include "SkWriteBuffer.h" |
27 #include "SkXfermode.h" | 28 #include "SkXfermode.h" |
28 | 29 |
29 class SkBitmap; | 30 class SkBitmap; |
30 | 31 |
31 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) | 32 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) |
32 #define DEBUG_NON_DETERMINISTIC_ASSERT | 33 #define DEBUG_NON_DETERMINISTIC_ASSERT |
33 #endif | 34 #endif |
34 | 35 |
35 class SkReadBuffer { | 36 class SkReadBuffer { |
36 public: | 37 public: |
37 SkReadBuffer(); | 38 SkReadBuffer(); |
38 SkReadBuffer(const void* data, size_t size); | 39 SkReadBuffer(const void* data, size_t size); |
39 SkReadBuffer(SkStream* stream); | 40 SkReadBuffer(SkStream* stream); |
40 virtual ~SkReadBuffer(); | 41 virtual ~SkReadBuffer(); |
41 | 42 |
42 enum Version { | 43 enum Version { |
43 kFilterLevelIsEnum_Version = 23, | 44 kFilterLevelIsEnum_Version = 23, |
44 kGradientFlippedFlag_Version = 24, | 45 kGradientFlippedFlag_Version = 24, |
45 kDashWritesPhaseIntervals_Version = 25, | 46 kDashWritesPhaseIntervals_Version = 25, |
46 kColorShaderNoBool_Version = 26, | 47 kColorShaderNoBool_Version = 26, |
47 kNoUnitMappers_Version = 27, | |
48 }; | 48 }; |
49 | 49 |
50 /** | 50 /** |
51 * Returns true IFF the version is older than the specified version. | 51 * Returns true IFF the version is older than the specified version. |
52 */ | 52 */ |
53 bool isVersionLT(Version targetVersion) const { | 53 bool isVersionLT(Version targetVersion) const { |
54 SkASSERT(targetVersion > 0); | 54 SkASSERT(targetVersion > 0); |
55 return fVersion > 0 && fVersion < targetVersion; | 55 return fVersion > 0 && fVersion < targetVersion; |
56 } | 56 } |
57 | 57 |
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114 return (T*) this->readFlattenable(T::GetFlattenableType()); | 114 return (T*) this->readFlattenable(T::GetFlattenableType()); |
115 } | 115 } |
116 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } | 116 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } |
117 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } | 117 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } |
118 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } | 118 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } |
119 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } | 119 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } |
120 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } | 120 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } |
121 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } | 121 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } |
122 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } | 122 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } |
123 SkShader* readShader() { return this->readFlattenable<SkShader>();
} | 123 SkShader* readShader() { return this->readFlattenable<SkShader>();
} |
| 124 SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper
>(); } |
124 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } | 125 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } |
125 | 126 |
126 /** | |
127 * Like readFlattenable() but explicitly just skips the data that was writt
en for the | |
128 * flattenable (or the sentinel that there wasn't one). | |
129 */ | |
130 virtual void skipFlattenable(); | |
131 | 127 |
132 // binary data and arrays | 128 // binary data and arrays |
133 virtual bool readByteArray(void* value, size_t size); | 129 virtual bool readByteArray(void* value, size_t size); |
134 virtual bool readColorArray(SkColor* colors, size_t size); | 130 virtual bool readColorArray(SkColor* colors, size_t size); |
135 virtual bool readIntArray(int32_t* values, size_t size); | 131 virtual bool readIntArray(int32_t* values, size_t size); |
136 virtual bool readPointArray(SkPoint* points, size_t size); | 132 virtual bool readPointArray(SkPoint* points, size_t size); |
137 virtual bool readScalarArray(SkScalar* values, size_t size); | 133 virtual bool readScalarArray(SkScalar* values, size_t size); |
138 | 134 |
139 SkData* readByteArrayAsData() { | 135 SkData* readByteArrayAsData() { |
140 size_t len = this->getArrayCount(); | 136 size_t len = this->getArrayCount(); |
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218 SkPicture::InstallPixelRefProc fBitmapDecoder; | 214 SkPicture::InstallPixelRefProc fBitmapDecoder; |
219 | 215 |
220 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 216 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
221 // Debugging counter to keep track of how many bitmaps we | 217 // Debugging counter to keep track of how many bitmaps we |
222 // have decoded. | 218 // have decoded. |
223 int fDecodedBitmapIndex; | 219 int fDecodedBitmapIndex; |
224 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 220 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
225 }; | 221 }; |
226 | 222 |
227 #endif // SkReadBuffer_DEFINED | 223 #endif // SkReadBuffer_DEFINED |
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