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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | |
8 #include "gm.h" | 7 #include "gm.h" |
9 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
10 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 #include "SkUnitMappers.h" |
11 | 11 |
12 namespace skiagm { | 12 namespace skiagm { |
13 | 13 |
14 static void makebm(SkBitmap* bm, int w, int h) { | 14 static void makebm(SkBitmap* bm, int w, int h) { |
15 bm->allocN32Pixels(w, h); | 15 bm->allocN32Pixels(w, h); |
16 bm->eraseColor(SK_ColorTRANSPARENT); | 16 bm->eraseColor(SK_ColorTRANSPARENT); |
17 | 17 |
18 SkCanvas canvas(*bm); | 18 SkCanvas canvas(*bm); |
19 SkScalar s = SkIntToScalar(SkMin32(w, h)); | 19 SkScalar s = SkIntToScalar(SkMin32(w, h)); |
20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; | 20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; |
21 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } }; | 21 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } }; |
22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
23 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; | 23 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; |
24 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; | 24 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; |
25 | 25 |
26 | 26 |
27 SkPaint paint; | 27 SkPaint paint; |
28 | 28 |
| 29 SkUnitMapper* um = NULL; |
| 30 |
| 31 um = new SkCosineMapper; |
| 32 |
| 33 SkAutoUnref au(um); |
| 34 |
29 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, | 35 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, |
30 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref
(); | 36 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->u
nref(); |
31 canvas.drawPaint(paint); | 37 canvas.drawPaint(paint); |
32 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, | 38 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, |
33 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); | 39 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); |
34 canvas.drawPaint(paint); | 40 canvas.drawPaint(paint); |
35 } | 41 } |
36 | 42 |
37 /////////////////////////////////////////////////////////////////////////////// | 43 /////////////////////////////////////////////////////////////////////////////// |
38 | 44 |
39 struct LabeledMatrix { | 45 struct LabeledMatrix { |
40 SkMatrix fMatrix; | 46 SkMatrix fMatrix; |
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
131 private: | 137 private: |
132 SkBitmap fBmp; | 138 SkBitmap fBmp; |
133 typedef GM INHERITED; | 139 typedef GM INHERITED; |
134 }; | 140 }; |
135 | 141 |
136 /////////////////////////////////////////////////////////////////////////////// | 142 /////////////////////////////////////////////////////////////////////////////// |
137 | 143 |
138 static GM* MyFactory(void*) { return new ShaderText3GM; } | 144 static GM* MyFactory(void*) { return new ShaderText3GM; } |
139 static GMRegistry reg(MyFactory); | 145 static GMRegistry reg(MyFactory); |
140 } | 146 } |
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