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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "gm.h" | 7 #include "gm.h" |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 #include "SkUnitMappers.h" |
10 | 11 |
11 namespace skiagm { | 12 namespace skiagm { |
12 | 13 |
13 static void makebm(SkBitmap* bm, int w, int h) { | 14 static void makebm(SkBitmap* bm, int w, int h) { |
14 bm->allocN32Pixels(w, h); | 15 bm->allocN32Pixels(w, h); |
15 bm->eraseColor(SK_ColorTRANSPARENT); | 16 bm->eraseColor(SK_ColorTRANSPARENT); |
16 | 17 |
17 SkCanvas canvas(*bm); | 18 SkCanvas canvas(*bm); |
18 SkScalar s = SkIntToScalar(SkMin32(w, h)); | 19 SkScalar s = SkIntToScalar(SkMin32(w, h)); |
19 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; | 20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; |
20 static const SkPoint kPts1[] = { { s, 0 }, { 0, s } }; | 21 static const SkPoint kPts1[] = { { s, 0 }, { 0, s } }; |
21 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
22 static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF }; | 23 static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF }; |
23 static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF }; | 24 static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF }; |
24 | 25 |
25 | 26 |
26 SkPaint paint; | 27 SkPaint paint; |
27 | 28 |
| 29 SkUnitMapper* um = NULL; |
| 30 |
| 31 um = new SkCosineMapper; |
| 32 |
| 33 SkAutoUnref au(um); |
| 34 |
28 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, | 35 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, |
29 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref
(); | 36 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->u
nref(); |
30 canvas.drawPaint(paint); | 37 canvas.drawPaint(paint); |
31 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, | 38 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, |
32 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); | 39 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); |
33 canvas.drawPaint(paint); | 40 canvas.drawPaint(paint); |
34 } | 41 } |
35 | 42 |
36 /////////////////////////////////////////////////////////////////////////////// | 43 /////////////////////////////////////////////////////////////////////////////// |
37 | 44 |
38 struct LabeledMatrix { | 45 struct LabeledMatrix { |
39 SkMatrix fMatrix; | 46 SkMatrix fMatrix; |
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203 | 210 |
204 private: | 211 private: |
205 typedef GM INHERITED; | 212 typedef GM INHERITED; |
206 }; | 213 }; |
207 | 214 |
208 /////////////////////////////////////////////////////////////////////////////// | 215 /////////////////////////////////////////////////////////////////////////////// |
209 | 216 |
210 static GM* MyFactory(void*) { return new ShaderText2GM; } | 217 static GM* MyFactory(void*) { return new ShaderText2GM; } |
211 static GMRegistry reg(MyFactory); | 218 static GMRegistry reg(MyFactory); |
212 } | 219 } |
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