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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_elements/button.h" | 5 #include "chrome/browser/android/vr_shell/ui_elements/button.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "chrome/browser/android/vr_shell/textures/button_texture.h" | 8 #include "chrome/browser/android/vr_shell/textures/button_texture.h" |
| 9 #include "ui/gfx/geometry/point_f.h" | 9 #include "ui/gfx/geometry/point_f.h" |
| 10 | 10 |
| 11 namespace vr_shell { | 11 namespace vr_shell { |
| 12 | 12 |
| 13 Button::Button(base::Callback<void()> click_handler, | 13 Button::Button(int id, |
| 14 base::Callback<void()> click_handler, |
| 14 std::unique_ptr<ButtonTexture> texture) | 15 std::unique_ptr<ButtonTexture> texture) |
| 15 : TexturedElement(256), | 16 : TexturedElement(id, 256), |
| 16 texture_(std::move(texture)), | 17 texture_(std::move(texture)), |
| 17 click_handler_(click_handler) {} | 18 click_handler_(click_handler) {} |
| 18 | 19 |
| 19 Button::~Button() = default; | 20 Button::~Button() = default; |
| 20 | 21 |
| 21 void Button::OnHoverEnter(const gfx::PointF& position) { | 22 void Button::OnHoverEnter(const gfx::PointF& position) { |
| 22 OnStateUpdated(position); | 23 OnStateUpdated(position); |
| 23 } | 24 } |
| 24 | 25 |
| 25 void Button::OnHoverLeave() { | 26 void Button::OnHoverLeave() { |
| (...skipping 28 matching lines...) Expand all Loading... |
| 54 void Button::OnStateUpdated(const gfx::PointF& position) { | 55 void Button::OnStateUpdated(const gfx::PointF& position) { |
| 55 const bool hovered = HitTest(position); | 56 const bool hovered = HitTest(position); |
| 56 const bool pressed = hovered ? down_ : false; | 57 const bool pressed = hovered ? down_ : false; |
| 57 | 58 |
| 58 texture_->SetHovered(hovered); | 59 texture_->SetHovered(hovered); |
| 59 texture_->SetPressed(pressed); | 60 texture_->SetPressed(pressed); |
| 60 UpdateTexture(); | 61 UpdateTexture(); |
| 61 } | 62 } |
| 62 | 63 |
| 63 } // namespace vr_shell | 64 } // namespace vr_shell |
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