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Issue 2964823002: Remove confusing keyboard test & focus on input device (Closed)
Patch Set: Code structure improvements Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/webui/chromeos/login/oobe_display_chooser.h" 5 #include "chrome/browser/ui/webui/chromeos/login/oobe_display_chooser.h"
6 6
7 #include <stdint.h>
8 #include <algorithm>
oshima 2017/07/07 14:22:10 is this necessary?
Felix Ekblom 2017/07/07 19:04:30 Removed.
9
7 #include "ash/display/window_tree_host_manager.h" 10 #include "ash/display/window_tree_host_manager.h"
8 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "base/stl_util.h"
9 #include "content/public/browser/browser_thread.h" 13 #include "content/public/browser/browser_thread.h"
10 #include "ui/display/display.h" 14 #include "ui/display/display.h"
11 #include "ui/display/display_layout.h"
12 #include "ui/display/manager/display_manager.h" 15 #include "ui/display/manager/display_manager.h"
13 #include "ui/display/screen.h" 16 #include "ui/display/screen.h"
17 #include "ui/events/devices/device_data_manager.h"
18 #include "ui/events/devices/touchscreen_device.h"
14 19
15 using content::BrowserThread; 20 using content::BrowserThread;
16 21
17 namespace chromeos { 22 namespace chromeos {
18 23
19 namespace { 24 namespace {
20 25
21 bool TouchSupportAvailable(const display::Display& display) { 26 bool TouchSupportAvailable(const display::Display& display) {
22 return display.touch_support() == 27 return display.touch_support() ==
23 display::Display::TouchSupport::TOUCH_SUPPORT_AVAILABLE; 28 display::Display::TouchSupport::TOUCH_SUPPORT_AVAILABLE;
24 } 29 }
25 30
31 // TODO(felixe): More context at crbug.com/738885
32 const uint16_t kDeviceIds[] = {0x0457, 0x266e};
33
26 } // namespace 34 } // namespace
27 35
28 OobeDisplayChooser::OobeDisplayChooser() : weak_ptr_factory_(this) {} 36 OobeDisplayChooser::OobeDisplayChooser() : weak_ptr_factory_(this) {}
29 37
30 OobeDisplayChooser::~OobeDisplayChooser() {} 38 OobeDisplayChooser::~OobeDisplayChooser() {}
31 39
32 void OobeDisplayChooser::TryToPlaceUiOnTouchDisplay() { 40 void OobeDisplayChooser::TryToPlaceUiOnTouchDisplay() {
33 DCHECK_CURRENTLY_ON(BrowserThread::UI); 41 DCHECK_CURRENTLY_ON(BrowserThread::UI);
34 42
35 // Don't (potentially) queue a second task to run MoveToTouchDisplay if one 43 // Don't (potentially) queue a second task to run MoveToTouchDisplay if one
36 // already is queued. 44 // already is queued.
37 if (weak_ptr_factory_.HasWeakPtrs()) 45 if (weak_ptr_factory_.HasWeakPtrs())
38 return; 46 return;
39 47
40 display::Display primary_display = 48 display::Display primary_display =
41 display::Screen::GetScreen()->GetPrimaryDisplay(); 49 display::Screen::GetScreen()->GetPrimaryDisplay();
42 50
43 if (primary_display.is_valid() && !TouchSupportAvailable(primary_display)) { 51 if (primary_display.is_valid() && !TouchSupportAvailable(primary_display)) {
44 BrowserThread::PostTask( 52 BrowserThread::PostTask(
45 BrowserThread::UI, FROM_HERE, 53 BrowserThread::UI, FROM_HERE,
46 base::BindOnce(&OobeDisplayChooser::MoveToTouchDisplay, 54 base::BindOnce(&OobeDisplayChooser::MoveToTouchDisplay,
47 weak_ptr_factory_.GetWeakPtr())); 55 weak_ptr_factory_.GetWeakPtr()));
48 } 56 }
49 } 57 }
50 58
51 void OobeDisplayChooser::MoveToTouchDisplay() { 59 void OobeDisplayChooser::MoveToTouchDisplay() {
52 DCHECK_CURRENTLY_ON(BrowserThread::UI); 60 DCHECK_CURRENTLY_ON(BrowserThread::UI);
53 61
54 const display::Displays& displays = 62 if (!ui::DeviceDataManager::HasInstance())
oshima 2017/07/06 20:53:36 can this happen?
Felix Ekblom 2017/07/07 08:41:01 In theory, yes, since GetInstance() does not creat
oshima 2017/07/07 14:22:10 If it should not happen, then remove check and fix
Felix Ekblom 2017/07/07 19:04:30 Very good point. Done.
55 ash::Shell::Get()->display_manager()->active_only_display_list();
56
57 if (displays.size() <= 1)
58 return; 63 return;
59 64
60 for (const display::Display& display : displays) { 65 const ui::DeviceDataManager* device_manager =
61 if (TouchSupportAvailable(display)) { 66 ui::DeviceDataManager::GetInstance();
62 ash::Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId( 67 for (const ui::TouchscreenDevice& device :
63 display.id()); 68 device_manager->GetTouchscreenDevices()) {
64 break; 69 if (!base::ContainsValue(kDeviceIds, device.vendor_id))
65 } 70 continue;
71
72 int64_t display_id =
73 device_manager->GetTargetDisplayForTouchDevice(device.id);
74 if (display_id == display::kInvalidDisplayId)
75 continue;
76
77 ash::Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
78 display_id);
79 break;
66 } 80 }
67 } 81 }
68 82
69 } // namespace chromeos 83 } // namespace chromeos
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