| Index: Source/core/rendering/RenderMultiColumnFlowThread.h
|
| diff --git a/Source/core/rendering/RenderMultiColumnFlowThread.h b/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| index 3f10b58eb40d4c4f193bd3462365bd1d853828ce..adc474c5d5376345b80d93d72f37e16df9c92484 100644
|
| --- a/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| +++ b/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| @@ -28,10 +28,12 @@
|
| #define RenderMultiColumnFlowThread_h
|
|
|
| #include "core/rendering/RenderFlowThread.h"
|
| +#include "wtf/HashMap.h"
|
|
|
| namespace blink {
|
|
|
| class RenderMultiColumnSet;
|
| +class RenderMultiColumnSpannerPlaceholder;
|
|
|
| // Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of
|
| // the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto
|
| @@ -51,17 +53,26 @@ class RenderMultiColumnSet;
|
| // container. It's the RenderMultiColumnSet objects that take up the necessary amount of space, and
|
| // make sure that the columns are painted and hit-tested correctly.
|
| //
|
| +// Column spanner (column-span:all) renderers also become siblings of the column sets, even if they
|
| +// occur elsewhere in the DOM tree. A RenderMultiColumnSpannerPlaceholder is created and inserted at
|
| +// the position in the render tree where the spanner naturally occurs. The spanner itself is
|
| +// reparented as a sibling of the column sets. The containing block of a spanner is the multicol
|
| +// container, not its parent block. None of the DOM ancestors between the spanner and the multicol
|
| +// container should affect rendering of the spanner in any way.
|
| +//
|
| // The width of the flow thread is the same as the column width. The width of a column set is the
|
| // same as the content box width of the multicol container; in other words exactly enough to hold
|
| // the number of columns to be used, stacked horizontally, plus column gaps between them.
|
| //
|
| // Since it's the first child of the multicol container, the flow thread is laid out first, albeit
|
| // in a slightly special way, since it's not to take up any space in its ancestors. Afterwards, the
|
| -// column sets are laid out. They get their height from the columns that they hold. In single
|
| -// column-row constrained height non-balancing cases this will simply be the same as the content
|
| -// height of the multicol container itself. In most other cases we'll have to calculate optimal
|
| -// column heights ourselves, though. This process is referred to as column balancing, and then we
|
| -// infer the column set height from the flow thread's height.
|
| +// column sets and spanners are laid out. Column sets get their height from the columns that they
|
| +// hold. In single column-row constrained height non-balancing cases without spanners this will
|
| +// simply be the same as the content height of the multicol container itself. In most other cases
|
| +// we'll have to calculate optimal column heights ourselves, though. This process is referred to as
|
| +// column balancing, and then we infer the column set height from the height of the flow thread
|
| +// portion occupied by each set. Column spanners are just laid out as normal blocks within the
|
| +// multicol container, and get their size and position via the regular layout machinery.
|
| //
|
| // More on column balancing: the columns' height is unknown in the first layout pass when
|
| // balancing. This means that we cannot insert any implicit (soft / unforced) breaks (and pagination
|
| @@ -96,8 +107,14 @@ public:
|
|
|
| RenderMultiColumnSet* firstMultiColumnSet() const;
|
| RenderMultiColumnSet* lastMultiColumnSet() const;
|
| + RenderBox* firstColumnSetOrSpanner() const;
|
| + static RenderBox* nextColumnSetOrSpannerSiblingOf(const RenderBox*);
|
| + static RenderBox* previousColumnSetOrSpannerSiblingOf(const RenderBox*);
|
| +
|
| + RenderMultiColumnSpannerPlaceholder* findColumnSpannerPlaceholder(RenderBox* spanner) const { return m_spannerMap.get(spanner); }
|
|
|
| - virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
|
| + // Find the set inside which the specified renderer would be rendered.
|
| + RenderMultiColumnSet* findSetRendering(RenderObject*) const;
|
|
|
| // Populate the flow thread with what's currently its siblings. Called when a regular block
|
| // becomes a multicol container.
|
| @@ -111,7 +128,6 @@ public:
|
| unsigned columnCount() const { return m_columnCount; }
|
| LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; }
|
| void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; }
|
| - virtual bool heightIsAuto() const { return !columnHeightAvailable() || multiColumnBlockFlow()->style()->columnFill() == ColumnFillBalance; }
|
| bool progressionIsInline() const { return m_progressionIsInline; }
|
|
|
| virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE FINAL;
|
| @@ -123,6 +139,8 @@ public:
|
|
|
| bool recalculateColumnHeights();
|
|
|
| + void advanceToNextColumnSet(RenderMultiColumnSpannerPlaceholder*);
|
| +
|
| protected:
|
| RenderMultiColumnFlowThread();
|
| void setProgressionIsInline(bool isInline) { m_progressionIsInline = isInline; }
|
| @@ -131,10 +149,14 @@ protected:
|
|
|
| private:
|
| void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const;
|
| + virtual bool isDescendantValidColumnSpanner(RenderObject* descendant) const;
|
|
|
| virtual const char* renderName() const OVERRIDE;
|
| virtual void addRegionToThread(RenderMultiColumnSet*) OVERRIDE;
|
| virtual void willBeRemovedFromTree() OVERRIDE;
|
| + virtual RenderObject* resolveMovedChild(RenderObject* child) const OVERRIDE;
|
| + virtual void flowThreadDescendantInserted(RenderObject*) OVERRIDE;
|
| + virtual void flowThreadDescendantOrSiblingWillBeRemoved(RenderObject*) OVERRIDE;
|
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
|
| virtual void updateLogicalWidth() OVERRIDE;
|
| virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERRIDE;
|
| @@ -143,11 +165,21 @@ private:
|
| virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE;
|
| virtual bool isPageLogicalHeightKnown() const OVERRIDE;
|
|
|
| + typedef HashMap<RenderBox*, RenderMultiColumnSpannerPlaceholder*> SpannerMap;
|
| + SpannerMap m_spannerMap;
|
| +
|
| + // The last set we worked on. It's not to be used as the "current set". The concept of a
|
| + // "current set" is difficult, since layout may jump back and forth in the tree, due to wrong
|
| + // top location estimates (due to e.g. margin collapsing), and possibly for other reasons.
|
| + RenderMultiColumnSet* m_lastSetWorkedOn;
|
| +
|
| unsigned m_columnCount; // The used value of column-count
|
| LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto.
|
| + bool m_columnSetHeightsAreUnknown; // Set while we're laying out the flow thread, during which colum set heights are unknown.
|
| bool m_inBalancingPass; // Set when relayouting for column balancing.
|
| bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate the column set heights after layout.
|
| bool m_progressionIsInline; // Always true for regular multicol. False for paged-y overflow.
|
| + bool m_beingEvacuated;
|
| };
|
|
|
| } // namespace blink
|
|
|