OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } | 64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } |
65 RenderMultiColumnFlowThread* multiColumnFlowThread() const | 65 RenderMultiColumnFlowThread* multiColumnFlowThread() const |
66 { | 66 { |
67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); | 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); |
68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); | 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); |
69 } | 69 } |
70 | 70 |
71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; | 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; | 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
73 | 73 |
| 74 // Get the first renderer in the flow thread that's rendered inside this set
. |
| 75 RenderObject* firstRendererInFlowThread() const; |
| 76 // Get the last renderer in the flow thread that's rendered inside this set. |
| 77 RenderObject* lastRendererInFlowThread() const; |
| 78 // True if the specified renderer in the flow thread is rendered inside this
set. |
| 79 bool renders(RenderObject*) const; |
| 80 |
| 81 void setLogicalTopInFlowThread(LayoutUnit); |
74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } | 82 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } |
| 83 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } |
| 84 void setLogicalBottomInFlowThread(LayoutUnit); |
75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } | 85 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } |
76 | 86 |
77 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } | |
78 | |
79 // The used CSS value of column-count, i.e. how many columns there are room
for without overflowing. | 87 // The used CSS value of column-count, i.e. how many columns there are room
for without overflowing. |
80 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou
nt(); } | 88 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou
nt(); } |
81 | 89 |
| 90 bool heightIsAuto() const; |
| 91 |
82 // Find the column that contains the given block offset, and return the tran
slation needed to | 92 // Find the column that contains the given block offset, and return the tran
slation needed to |
83 // get from flow thread coordinates to visual coordinates. | 93 // get from flow thread coordinates to visual coordinates. |
84 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; | 94 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; |
85 | 95 |
86 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; | 96 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; |
87 | 97 |
88 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } | 98 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } |
89 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } | 99 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } |
90 | 100 |
91 // Add a content run, specified by its end position. A content run is append
ed at every | 101 // Add a content run, specified by its end position. A content run is append
ed at every |
92 // forced/explicit break and at the end of the column set. The content runs
are used to | 102 // forced/explicit break and at the end of the column set. The content runs
are used to |
93 // determine where implicit/soft breaks will occur, in order to calculate an
initial column | 103 // determine where implicit/soft breaks will occur, in order to calculate an
initial column |
94 // height. | 104 // height. |
95 void addContentRun(LayoutUnit endOffsetFromFirstPage); | 105 void addContentRun(LayoutUnit endOffsetFromFirstPage); |
96 | 106 |
97 // (Re-)calculate the column height if it's auto. | 107 // (Re-)calculate the column height if it's auto. This is first and foremost
needed by sets that |
| 108 // are to balance the column height, but even when it isn't to be balanced,
this is necessary if |
| 109 // the multicol container's height is constrained. |
98 bool recalculateColumnHeight(BalancedHeightCalculation); | 110 bool recalculateColumnHeight(BalancedHeightCalculation); |
99 | 111 |
100 // Record space shortage (the amount of space that would have been enough to
prevent some | 112 // Record space shortage (the amount of space that would have been enough to
prevent some |
101 // element from being moved to the next column) at a column break. The small
est amount of space | 113 // element from being moved to the next column) at a column break. The small
est amount of space |
102 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out | 114 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out |
103 // after layout that the columns weren't tall enough. | 115 // after layout that the columns weren't tall enough. |
104 void recordSpaceShortage(LayoutUnit spaceShortage); | 116 void recordSpaceShortage(LayoutUnit spaceShortage); |
105 | 117 |
106 // Reset previously calculated column height. Will mark for layout if needed
. | 118 // Reset previously calculated column height. Will mark for layout if needed
. |
107 void resetColumnHeight(); | 119 void resetColumnHeight(); |
108 | 120 |
| 121 // Has this set been flowed in this layout pass? |
| 122 bool hasBeenFlowed() const; |
| 123 // Prepare this set for flow thread layout. Mark it as "not flowed". |
| 124 void resetFlow(); |
| 125 // Layout of flow thread content that's to be rendered inside this column se
t begins. This |
| 126 // happens at the beginning of flow thread layout, and when advancing from a
previous column set |
| 127 // or spanner to this one. |
| 128 void beginFlow(LayoutUnit offsetInFlowThread); |
| 129 // Layout of flow thread content that was to be rendered inside this column
set has |
| 130 // finished. This happens at end of flow thread layout, and when advancing t
o the next column |
| 131 // set or spanner. |
| 132 void endFlow(LayoutUnit offsetInFlowThread); |
| 133 |
109 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread | 134 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread |
110 // overflow. Only to be called on the last set. | 135 // overflow. Only to be called on the last set. |
111 void expandToEncompassFlowThreadContentsIfNeeded(); | 136 void expandToEncompassFlowThreadContentsIfNeeded(); |
112 | 137 |
113 private: | 138 private: |
114 RenderMultiColumnSet(RenderFlowThread*); | 139 RenderMultiColumnSet(RenderFlowThread*); |
115 | 140 |
116 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; | 141 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; |
117 | 142 |
118 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID
E; | 143 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID
E; |
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
188 // breaks assumed so far. | 213 // breaks assumed so far. |
189 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce
ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1)
); } | 214 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce
ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1)
); } |
190 | 215 |
191 private: | 216 private: |
192 LayoutUnit m_breakOffset; // Flow thread offset where this run ends. | 217 LayoutUnit m_breakOffset; // Flow thread offset where this run ends. |
193 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r
un assumed so far. | 218 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r
un assumed so far. |
194 }; | 219 }; |
195 Vector<ContentRun, 1> m_contentRuns; | 220 Vector<ContentRun, 1> m_contentRuns; |
196 }; | 221 }; |
197 | 222 |
| 223 inline bool RenderMultiColumnSet::hasBeenFlowed() const |
| 224 { |
| 225 return logicalBottomInFlowThread() != RenderFlowThread::maxLogicalHeight(); |
| 226 } |
| 227 |
| 228 inline void RenderMultiColumnSet::resetFlow() |
| 229 { |
| 230 // Start with "infinite" flow thread portion height until height is known. |
| 231 setLogicalBottomInFlowThread(RenderFlowThread::maxLogicalHeight()); |
| 232 } |
| 233 |
| 234 inline void RenderMultiColumnSet::beginFlow(LayoutUnit offsetInFlowThread) |
| 235 { |
| 236 // At this point layout is exactly at the beginning of this set. Store block
offset from flow |
| 237 // thread start. |
| 238 setLogicalTopInFlowThread(offsetInFlowThread); |
| 239 } |
| 240 |
| 241 inline void RenderMultiColumnSet::endFlow(LayoutUnit offsetInFlowThread) |
| 242 { |
| 243 // At this point layout is exactly at the end of this set. Store block offse
t from flow thread |
| 244 // start. This set is now considered "flowed", although we may have to revis
it it later (with |
| 245 // beginFlow()), e.g. if a subtree in the flow thread has to be laid out ove
r again because the |
| 246 // initial margin collapsing estimates were wrong. |
| 247 setLogicalBottomInFlowThread(offsetInFlowThread); |
| 248 } |
| 249 |
198 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); | 250 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); |
199 | 251 |
200 } // namespace WebCore | 252 } // namespace WebCore |
201 | 253 |
202 #endif // RenderMultiColumnSet_h | 254 #endif // RenderMultiColumnSet_h |
203 | 255 |
OLD | NEW |