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Side by Side Diff: Source/core/rendering/RenderMultiColumnSet.h

Issue 296413007: [New Multicolumn] Add support for column-span:all (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@359976
Patch Set: Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par ent()); } 64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par ent()); }
65 RenderMultiColumnFlowThread* multiColumnFlowThread() const 65 RenderMultiColumnFlowThread* multiColumnFlowThread() const
66 { 66 {
67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread()); 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread());
68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread());
69 } 69 }
70 70
71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const;
72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const;
73 73
74 // Get the first renderer in the flow thread that's rendered inside this set .
75 RenderObject* firstRendererInFlowThread() const;
76 // Get the last renderer in the flow thread that's rendered inside this set.
77 RenderObject* lastRendererInFlowThread() const;
78 // True if the specified renderer in the flow thread is rendered inside this set.
79 bool renders(RenderObject*) const;
80
81 void setLogicalTopInFlowThread(LayoutUnit);
74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } 82 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); }
83 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); }
84 void setLogicalBottomInFlowThread(LayoutUnit);
75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } 85 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); }
76 86
77 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); }
78
79 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing. 87 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing.
80 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); } 88 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); }
81 89
90 bool heightIsAuto() const;
91
82 // Find the column that contains the given block offset, and return the tran slation needed to 92 // Find the column that contains the given block offset, and return the tran slation needed to
83 // get from flow thread coordinates to visual coordinates. 93 // get from flow thread coordinates to visual coordinates.
84 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; 94 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const;
85 95
86 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; 96 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const;
87 97
88 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } 98 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); }
89 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } 99 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; }
90 100
91 // Add a content run, specified by its end position. A content run is append ed at every 101 // Add a content run, specified by its end position. A content run is append ed at every
92 // forced/explicit break and at the end of the column set. The content runs are used to 102 // forced/explicit break and at the end of the column set. The content runs are used to
93 // determine where implicit/soft breaks will occur, in order to calculate an initial column 103 // determine where implicit/soft breaks will occur, in order to calculate an initial column
94 // height. 104 // height.
95 void addContentRun(LayoutUnit endOffsetFromFirstPage); 105 void addContentRun(LayoutUnit endOffsetFromFirstPage);
96 106
97 // (Re-)calculate the column height if it's auto. 107 // (Re-)calculate the column height if it's auto. This is first and foremost needed by sets that
108 // are to balance the column height, but even when it isn't to be balanced, this is necessary if
109 // the multicol container's height is constrained.
98 bool recalculateColumnHeight(BalancedHeightCalculation); 110 bool recalculateColumnHeight(BalancedHeightCalculation);
99 111
100 // Record space shortage (the amount of space that would have been enough to prevent some 112 // Record space shortage (the amount of space that would have been enough to prevent some
101 // element from being moved to the next column) at a column break. The small est amount of space 113 // element from being moved to the next column) at a column break. The small est amount of space
102 // shortage we find is the amount with which we will stretch the column heig ht, if it turns out 114 // shortage we find is the amount with which we will stretch the column heig ht, if it turns out
103 // after layout that the columns weren't tall enough. 115 // after layout that the columns weren't tall enough.
104 void recordSpaceShortage(LayoutUnit spaceShortage); 116 void recordSpaceShortage(LayoutUnit spaceShortage);
105 117
106 // Reset previously calculated column height. Will mark for layout if needed . 118 // Reset previously calculated column height. Will mark for layout if needed .
107 void resetColumnHeight(); 119 void resetColumnHeight();
108 120
121 // Has this set been flowed in this layout pass?
122 bool hasBeenFlowed() const;
123 // Prepare this set for flow thread layout. Mark it as "not flowed".
124 void resetFlow();
125 // Layout of flow thread content that's to be rendered inside this column se t begins. This
126 // happens at the beginning of flow thread layout, and when advancing from a previous column set
127 // or spanner to this one.
128 void beginFlow(LayoutUnit offsetInFlowThread);
129 // Layout of flow thread content that was to be rendered inside this column set has
130 // finished. This happens at end of flow thread layout, and when advancing t o the next column
131 // set or spanner.
132 void endFlow(LayoutUnit offsetInFlowThread);
133
109 // Expand this set's flow thread portion rectangle to contain all trailing f low thread 134 // Expand this set's flow thread portion rectangle to contain all trailing f low thread
110 // overflow. Only to be called on the last set. 135 // overflow. Only to be called on the last set.
111 void expandToEncompassFlowThreadContentsIfNeeded(); 136 void expandToEncompassFlowThreadContentsIfNeeded();
112 137
113 private: 138 private:
114 RenderMultiColumnSet(RenderFlowThread*); 139 RenderMultiColumnSet(RenderFlowThread*);
115 140
116 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic alTop, LogicalExtentComputedValues&) const OVERRIDE; 141 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic alTop, LogicalExtentComputedValues&) const OVERRIDE;
117 142
118 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID E; 143 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID E;
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188 // breaks assumed so far. 213 // breaks assumed so far.
189 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1) ); } 214 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1) ); }
190 215
191 private: 216 private:
192 LayoutUnit m_breakOffset; // Flow thread offset where this run ends. 217 LayoutUnit m_breakOffset; // Flow thread offset where this run ends.
193 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r un assumed so far. 218 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r un assumed so far.
194 }; 219 };
195 Vector<ContentRun, 1> m_contentRuns; 220 Vector<ContentRun, 1> m_contentRuns;
196 }; 221 };
197 222
223 inline bool RenderMultiColumnSet::hasBeenFlowed() const
224 {
225 return logicalBottomInFlowThread() != RenderFlowThread::maxLogicalHeight();
226 }
227
228 inline void RenderMultiColumnSet::resetFlow()
229 {
230 // Start with "infinite" flow thread portion height until height is known.
231 setLogicalBottomInFlowThread(RenderFlowThread::maxLogicalHeight());
232 }
233
234 inline void RenderMultiColumnSet::beginFlow(LayoutUnit offsetInFlowThread)
235 {
236 // At this point layout is exactly at the beginning of this set. Store block offset from flow
237 // thread start.
238 setLogicalTopInFlowThread(offsetInFlowThread);
239 }
240
241 inline void RenderMultiColumnSet::endFlow(LayoutUnit offsetInFlowThread)
242 {
243 // At this point layout is exactly at the end of this set. Store block offse t from flow thread
244 // start. This set is now considered "flowed", although we may have to revis it it later (with
245 // beginFlow()), e.g. if a subtree in the flow thread has to be laid out ove r again because the
246 // initial margin collapsing estimates were wrong.
247 setLogicalBottomInFlowThread(offsetInFlowThread);
248 }
249
198 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); 250 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet());
199 251
200 } // namespace WebCore 252 } // namespace WebCore
201 253
202 #endif // RenderMultiColumnSet_h 254 #endif // RenderMultiColumnSet_h
203 255
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