| Index: ui/chromeos/touch_exploration_controller_unittest.cc
|
| diff --git a/ui/chromeos/touch_exploration_controller_unittest.cc b/ui/chromeos/touch_exploration_controller_unittest.cc
|
| index 8366194152c982477849cab89fb0c984175bad40..8aec077058986232e4cd08fd6671efdbb2cda94d 100644
|
| --- a/ui/chromeos/touch_exploration_controller_unittest.cc
|
| +++ b/ui/chromeos/touch_exploration_controller_unittest.cc
|
| @@ -69,6 +69,10 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
|
| aura::test::AuraTestBase::SetUp();
|
| cursor_client_.reset(new aura::test::TestCursorClient(root_window()));
|
| root_window()->AddPreTargetHandler(&event_capturer_);
|
| + generator_.reset(new aura::test::EventGenerator(root_window()));
|
| + generator_->UseSimulatedTime();
|
| + cursor_client()->ShowCursor();
|
| + cursor_client()->DisableMouseEvents();
|
| }
|
|
|
| virtual void TearDown() OVERRIDE {
|
| @@ -82,19 +86,40 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
|
| return event_capturer_.captured_events();
|
| }
|
|
|
| + std::vector<ui::LocatedEvent*> GetCapturedEventsOfType(int type) {
|
| + const ScopedVector<ui::LocatedEvent>& all_events = GetCapturedEvents();
|
| + std::vector<ui::LocatedEvent*> events;
|
| + for (size_t i = 0; i < all_events.size(); ++i) {
|
| + if (type == all_events[i]->type())
|
| + events.push_back(all_events[i]);
|
| + }
|
| + return events;
|
| + }
|
| +
|
| void ClearCapturedEvents() {
|
| event_capturer_.Reset();
|
| }
|
|
|
| + void AdvanceSimulatedTimePastTapDelay() {
|
| + generator_->AdvanceSimulatedTimeBy(
|
| + base::TimeDelta::FromMilliseconds(1000));
|
| + touch_exploration_controller_->CallTapTimerNowForTesting();
|
| + }
|
| +
|
| protected:
|
| aura::client::CursorClient* cursor_client() { return cursor_client_.get(); }
|
|
|
| void SwitchTouchExplorationMode(bool on) {
|
| - if (!on && touch_exploration_controller_.get())
|
| + if (!on && touch_exploration_controller_.get()) {
|
| touch_exploration_controller_.reset();
|
| - else if (on && !touch_exploration_controller_.get())
|
| + } else if (on && !touch_exploration_controller_.get()) {
|
| touch_exploration_controller_.reset(
|
| new ui::TouchExplorationController(root_window()));
|
| + touch_exploration_controller_->SetEventHandlerForTesting(
|
| + &event_capturer_);
|
| + cursor_client()->ShowCursor();
|
| + cursor_client()->DisableMouseEvents();
|
| + }
|
| }
|
|
|
| bool IsInTouchToMouseMode() {
|
| @@ -105,6 +130,10 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
|
| !cursor_client->IsCursorVisible();
|
| }
|
|
|
| + protected:
|
| + scoped_ptr<aura::test::EventGenerator> generator_;
|
| + ui::GestureDetector::Config gesture_detector_config_;
|
| +
|
| private:
|
| EventCapturer event_capturer_;
|
| scoped_ptr<ui::TouchExplorationController> touch_exploration_controller_;
|
| @@ -150,50 +179,86 @@ void ConfirmEventsAreMouseAndEqual(ui::Event* e1, ui::Event* e2) {
|
| // events when running these tests as part of ui_unittests. We do get them when
|
| // the tests are run as part of ash unit tests.
|
|
|
| -// Simple test to confirm one-finger touches are transformed into mouse moves.
|
| -TEST_F(TouchExplorationTest, OneFingerTouch) {
|
| +TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterPressAndDelay) {
|
| + SwitchTouchExplorationMode(true);
|
| + EXPECT_FALSE(IsInTouchToMouseMode());
|
| + generator_->PressTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| + EXPECT_TRUE(IsInTouchToMouseMode());
|
| +}
|
| +
|
| +TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterMoveOutsideSlop) {
|
| + int slop = gesture_detector_config_.touch_slop;
|
| + int half_slop = slop / 2;
|
| +
|
| SwitchTouchExplorationMode(true);
|
| - cursor_client()->ShowCursor();
|
| - cursor_client()->DisableMouseEvents();
|
| - aura::test::EventGenerator generator(root_window());
|
| - gfx::Point location_start = generator.current_location();
|
| - gfx::Point location_end(11, 12);
|
| - generator.PressTouch();
|
| + EXPECT_FALSE(IsInTouchToMouseMode());
|
| + generator_->set_current_location(gfx::Point(11, 12));
|
| + generator_->PressTouch();
|
| + generator_->MoveTouch(gfx::Point(11 + half_slop, 12));
|
| + EXPECT_FALSE(IsInTouchToMouseMode());
|
| + generator_->MoveTouch(gfx::Point(11, 12 + half_slop));
|
| + EXPECT_FALSE(IsInTouchToMouseMode());
|
| + generator_->MoveTouch(gfx::Point(11 + slop + 1, 12));
|
| EXPECT_TRUE(IsInTouchToMouseMode());
|
| - generator.MoveTouch(location_end);
|
| - // Confirm the actual mouse moves are unaffected.
|
| +}
|
| +
|
| +TEST_F(TouchExplorationTest, OneFingerTap) {
|
| + SwitchTouchExplorationMode(true);
|
| + gfx::Point location(11, 12);
|
| + generator_->set_current_location(location);
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| +
|
| + std::vector<ui::LocatedEvent*> events =
|
| + GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
|
| + ASSERT_EQ(1U, events.size());
|
| +
|
| + EXPECT_EQ(location, events[0]->location());
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +}
|
| +
|
| +TEST_F(TouchExplorationTest, ActualMouseMovesUnaffected) {
|
| + SwitchTouchExplorationMode(true);
|
| +
|
| + gfx::Point location_start(11, 12);
|
| + gfx::Point location_end(13, 14);
|
| + generator_->set_current_location(location_start);
|
| + generator_->PressTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| + generator_->MoveTouch(location_end);
|
| +
|
| + gfx::Point location_real_mouse_move(15, 16);
|
| ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED,
|
| - gfx::Point(13, 14),
|
| - gfx::Point(13, 14),
|
| + location_real_mouse_move,
|
| + location_real_mouse_move,
|
| 0,
|
| 0);
|
| - generator.Dispatch(&mouse_move);
|
| - generator.ReleaseTouch();
|
| + generator_->Dispatch(&mouse_move);
|
| + generator_->ReleaseTouch();
|
|
|
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| - ScopedVector<ui::LocatedEvent>::const_iterator it;
|
| - // TODO(mfomitchev): mouse enter/exit events
|
| - int num_mouse_moves = 0;
|
| - for (it = captured_events.begin(); it != captured_events.end(); ++it) {
|
| - int type = (*it)->type();
|
| - // Ignore enter and exit mouse events synthesized when the mouse cursor is
|
| - // shown or hidden.
|
| - if (type == ui::ET_MOUSE_ENTERED || type == ui::ET_MOUSE_EXITED)
|
| - continue;
|
| - EXPECT_EQ(ui::ET_MOUSE_MOVED, (*it)->type());
|
| - if (num_mouse_moves == 0)
|
| - EXPECT_EQ(location_start, (*it)->location());
|
| - if (num_mouse_moves == 1 || num_mouse_moves == 3)
|
| - EXPECT_EQ(location_end, (*it)->location());
|
| - if (num_mouse_moves == 2)
|
| - CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(*it, &mouse_move);
|
| - if (num_mouse_moves != 2) {
|
| - EXPECT_TRUE((*it)->flags() & ui::EF_IS_SYNTHESIZED);
|
| - EXPECT_TRUE((*it)->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| - }
|
| - num_mouse_moves++;
|
| - }
|
| - EXPECT_EQ(4, num_mouse_moves);
|
| + std::vector<ui::LocatedEvent*> events =
|
| + GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
|
| + ASSERT_EQ(4U, events.size());
|
| +
|
| + EXPECT_EQ(location_start, events[0]->location());
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +
|
| + EXPECT_EQ(location_end, events[1]->location());
|
| + EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +
|
| + EXPECT_EQ(location_real_mouse_move, events[2]->location());
|
| + CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(events[2], &mouse_move);
|
| + EXPECT_FALSE(events[2]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_FALSE(events[2]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +
|
| + EXPECT_EQ(location_end, events[3]->location());
|
| + EXPECT_TRUE(events[3]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[3]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| }
|
|
|
| // Turn the touch exploration mode on in the middle of the touch gesture.
|
| @@ -201,12 +266,8 @@ TEST_F(TouchExplorationTest, OneFingerTouch) {
|
| // turned on don't get rewritten.
|
| TEST_F(TouchExplorationTest, TurnOnMidTouch) {
|
| SwitchTouchExplorationMode(false);
|
| - cursor_client()->ShowCursor();
|
| - cursor_client()->DisableMouseEvents();
|
| - aura::test::EventGenerator generator(root_window());
|
| - generator.PressTouchId(1);
|
| + generator_->PressTouchId(1);
|
| EXPECT_TRUE(cursor_client()->IsCursorVisible());
|
| - EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
|
| ClearCapturedEvents();
|
|
|
| // Enable touch exploration mode while the first finger is touching the
|
| @@ -218,7 +279,7 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
|
| gfx::Point(11, 12),
|
| 1,
|
| ui::EventTimeForNow());
|
| - generator.Dispatch(&touch_move);
|
| + generator_->Dispatch(&touch_move);
|
| EXPECT_TRUE(cursor_client()->IsCursorVisible());
|
| EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
|
| const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| @@ -227,9 +288,9 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
|
| ClearCapturedEvents();
|
|
|
| // The press from the second finger should get rewritten.
|
| - generator.PressTouchId(2);
|
| + generator_->PressTouchId(2);
|
| + AdvanceSimulatedTimePastTapDelay();
|
| EXPECT_TRUE(IsInTouchToMouseMode());
|
| - // TODO(mfomitchev): mouse enter/exit events
|
| ScopedVector<ui::LocatedEvent>::const_iterator it;
|
| for (it = captured_events.begin(); it != captured_events.end(); ++it) {
|
| if ((*it)->type() == ui::ET_MOUSE_MOVED)
|
| @@ -243,14 +304,14 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
|
| gfx::Point(11, 12),
|
| 1,
|
| ui::EventTimeForNow());
|
| - generator.Dispatch(&touch_release);
|
| + generator_->Dispatch(&touch_release);
|
| ASSERT_EQ(1u, captured_events.size());
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release);
|
| ClearCapturedEvents();
|
|
|
| // The move and release from the second finger should get rewritten.
|
| - generator.MoveTouchId(gfx::Point(13, 14), 2);
|
| - generator.ReleaseTouchId(2);
|
| + generator_->MoveTouchId(gfx::Point(13, 14), 2);
|
| + generator_->ReleaseTouchId(2);
|
| ASSERT_EQ(2u, captured_events.size());
|
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type());
|
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type());
|
| @@ -258,18 +319,16 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
|
|
|
| TEST_F(TouchExplorationTest, TwoFingerTouch) {
|
| SwitchTouchExplorationMode(true);
|
| - aura::test::EventGenerator generator(root_window());
|
| - generator.PressTouchId(1);
|
| + generator_->PressTouchId(1);
|
| ClearCapturedEvents();
|
|
|
| // Confirm events from the second finger go through as is.
|
| - cursor_client()->ShowCursor();
|
| - cursor_client()->DisableMouseEvents();
|
| - ui::TouchEvent touch_press(ui::ET_TOUCH_PRESSED,
|
| - gfx::Point(10, 11),
|
| - 2,
|
| - ui::EventTimeForNow());
|
| - generator.Dispatch(&touch_press);
|
| + ui::TouchEvent touch_press(
|
| + ui::ET_TOUCH_PRESSED,
|
| + gfx::Point(10, 11),
|
| + 2,
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch_press);
|
| EXPECT_TRUE(cursor_client()->IsCursorVisible());
|
| EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
|
| const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| @@ -285,11 +344,12 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
|
| }
|
| EXPECT_NE(captured_events.end(), it);
|
| ClearCapturedEvents();
|
| - ui::TouchEvent touch_move(ui::ET_TOUCH_MOVED,
|
| - gfx::Point(20, 21),
|
| - 2,
|
| - ui::EventTimeForNow());
|
| - generator.Dispatch(&touch_move);
|
| + ui::TouchEvent touch_move(
|
| + ui::ET_TOUCH_MOVED,
|
| + gfx::Point(20, 21),
|
| + 2,
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch_move);
|
| ASSERT_EQ(1u, captured_events.size());
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_move);
|
| ClearCapturedEvents();
|
| @@ -300,7 +360,7 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
|
| gfx::Point(13, 14),
|
| 0,
|
| 0);
|
| - generator.Dispatch(&mouse_move);
|
| + generator_->Dispatch(&mouse_move);
|
| // TODO(mfomitchev): mouse enter/exit events
|
| // Ignore synthesized ET_MOUSE_ENTERED/ET_MOUSE_EXITED
|
| for (it = captured_events.begin(); it != captured_events.end(); ++it) {
|
| @@ -312,87 +372,71 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
|
| EXPECT_NE(captured_events.end(), it);
|
| ClearCapturedEvents();
|
|
|
| - // Have some other fingers touch/move/release
|
| - generator.PressTouchId(3);
|
| - generator.PressTouchId(4);
|
| - generator.MoveTouchId(gfx::Point(30, 31), 3);
|
| - generator.ReleaseTouchId(3);
|
| - generator.ReleaseTouchId(4);
|
| - ClearCapturedEvents();
|
| -
|
| // Events from the first finger should not go through while the second finger
|
| // is touching.
|
| gfx::Point touch1_location = gfx::Point(15, 16);
|
| - generator.MoveTouchId(touch1_location, 1);
|
| + generator_->MoveTouchId(touch1_location, 1);
|
| EXPECT_EQ(0u, GetCapturedEvents().size());
|
|
|
| EXPECT_TRUE(cursor_client()->IsCursorVisible());
|
| EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
|
|
|
| - // A release of the second finger should go through, plus there should be a
|
| - // mouse move at |touch1_location| generated.
|
| - ui::TouchEvent touch_release(ui::ET_TOUCH_RELEASED,
|
| - gfx::Point(25, 26),
|
| - 2,
|
| - ui::EventTimeForNow());
|
| - generator.Dispatch(&touch_release);
|
| - EXPECT_TRUE(IsInTouchToMouseMode());
|
| - ASSERT_GE(captured_events.size(), 2u);
|
| - CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release);
|
| - // TODO(mfomitchev): mouse enter/exit events
|
| - // Ignore synthesized ET_MOUSE_ENTERED/ET_MOUSE_EXITED
|
| - for (it = captured_events.begin(); it != captured_events.end(); ++it) {
|
| - if ((*it)->type() == ui::ET_MOUSE_MOVED) {
|
| - EXPECT_EQ(touch1_location, (*it)->location());
|
| - break;
|
| - }
|
| - }
|
| - EXPECT_NE(captured_events.end(), it);
|
| + // A release of the second finger should be rewritten as a mouse move
|
| + // of that finger to the |touch1_location| and we stay in passthrough
|
| + // mode.
|
| + ui::TouchEvent touch_release(
|
| + ui::ET_TOUCH_RELEASED,
|
| + gfx::Point(25, 26),
|
| + 2,
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch_release);
|
| + EXPECT_FALSE(IsInTouchToMouseMode());
|
| + ASSERT_EQ(captured_events.size(), 1u);
|
| + EXPECT_EQ(touch1_location, captured_events[0]->location());
|
| }
|
|
|
| TEST_F(TouchExplorationTest, MultiFingerTouch) {
|
| SwitchTouchExplorationMode(true);
|
| - aura::test::EventGenerator generator(root_window());
|
| - generator.PressTouchId(1);
|
| - generator.PressTouchId(2);
|
| + generator_->PressTouchId(1);
|
| + generator_->PressTouchId(2);
|
| ClearCapturedEvents();
|
|
|
| // Confirm events from other fingers go through as is.
|
| ui::TouchEvent touch3_press(ui::ET_TOUCH_PRESSED,
|
| gfx::Point(10, 11),
|
| 3,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch3_move1(ui::ET_TOUCH_MOVED,
|
| gfx::Point(12, 13),
|
| 3,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch4_press(ui::ET_TOUCH_PRESSED,
|
| gfx::Point(20, 21),
|
| 4,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch3_move2(ui::ET_TOUCH_MOVED,
|
| gfx::Point(14, 15),
|
| 3,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch4_move(ui::ET_TOUCH_MOVED,
|
| gfx::Point(22, 23),
|
| 4,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch3_release(ui::ET_TOUCH_RELEASED,
|
| gfx::Point(14, 15),
|
| 3,
|
| - ui::EventTimeForNow());
|
| + generator_->Now());
|
| ui::TouchEvent touch4_release(ui::ET_TOUCH_RELEASED,
|
| gfx::Point(22, 23),
|
| 4,
|
| - ui::EventTimeForNow());
|
| - generator.Dispatch(&touch3_press);
|
| - generator.Dispatch(&touch3_move1);
|
| - generator.Dispatch(&touch4_press);
|
| - generator.Dispatch(&touch3_move2);
|
| - generator.Dispatch(&touch4_move);
|
| - generator.Dispatch(&touch3_release);
|
| - generator.Dispatch(&touch4_release);
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch3_press);
|
| + generator_->Dispatch(&touch3_move1);
|
| + generator_->Dispatch(&touch4_press);
|
| + generator_->Dispatch(&touch3_move2);
|
| + generator_->Dispatch(&touch4_move);
|
| + generator_->Dispatch(&touch3_release);
|
| + generator_->Dispatch(&touch4_release);
|
|
|
| const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| ASSERT_EQ(7u, captured_events.size());
|
| @@ -401,59 +445,190 @@ TEST_F(TouchExplorationTest, MultiFingerTouch) {
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[2], &touch4_press);
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[3], &touch3_move2);
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[4], &touch4_move);
|
| - CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[5], &touch3_release);
|
| +
|
| + // The release of finger 3 is rewritten as a move to the former location
|
| + // of finger 1.
|
| + EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[5]->type());
|
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[6], &touch4_release);
|
| }
|
|
|
| // Test the case when there are multiple fingers on the screen and the first
|
| -// finger is released. This should be rewritten as a release of the second
|
| -// finger. Additionally, if the second finger is the only finger left touching,
|
| -// we should enter a mouse move mode, and a mouse move event should be
|
| -// dispatched.
|
| +// finger is released. This should be ignored, but then the second finger
|
| +// release should be passed through.
|
| TEST_F(TouchExplorationTest, FirstFingerLifted) {
|
| SwitchTouchExplorationMode(true);
|
| - aura::test::EventGenerator generator(root_window());
|
| - generator.PressTouchId(1);
|
| - generator.PressTouchId(2);
|
| + generator_->PressTouchId(1);
|
| + generator_->PressTouchId(2);
|
| gfx::Point touch2_location(10, 11);
|
| - generator.MoveTouchId(touch2_location, 2);
|
| - generator.PressTouchId(3);
|
| + generator_->MoveTouchId(touch2_location, 2);
|
| + generator_->PressTouchId(3);
|
| gfx::Point touch3_location(20, 21);
|
| - generator.MoveTouchId(touch3_location, 3);
|
| + generator_->MoveTouchId(touch3_location, 3);
|
| ClearCapturedEvents();
|
|
|
| - // Release of finger 1 should be rewritten as a release of finger 2.
|
| - generator.ReleaseTouchId(1);
|
| + // Release of finger 1 should be ignored.
|
| + generator_->ReleaseTouchId(1);
|
| const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| + ASSERT_EQ(0u, captured_events.size());
|
| +
|
| + // Move of finger 2 should be passed through.
|
| + gfx::Point touch2_new_location(20, 11);
|
| + generator_->MoveTouchId(touch2_new_location, 2);
|
| ASSERT_EQ(1u, captured_events.size());
|
| - EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type());
|
| - ui::TouchEvent* touch_event =
|
| - static_cast<ui::TouchEvent*>(captured_events[0]);
|
| - EXPECT_EQ(2, touch_event->touch_id());
|
| - EXPECT_EQ(touch2_location, touch_event->location());
|
| + EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type());
|
| + EXPECT_EQ(touch2_new_location, captured_events[0]->location());
|
| ClearCapturedEvents();
|
|
|
| - // Release of finger 2 should be rewritten as a release of finger 3, plus
|
| - // we should enter the mouse move mode and a mouse move event should be
|
| - // dispatched.
|
| - cursor_client()->ShowCursor();
|
| - cursor_client()->DisableMouseEvents();
|
| - generator.ReleaseTouchId(2);
|
| - EXPECT_TRUE(IsInTouchToMouseMode());
|
| - ASSERT_GE(2u, captured_events.size());
|
| + // Release of finger 2 should be passed through.
|
| + ui::TouchEvent touch2_release(
|
| + ui::ET_TOUCH_RELEASED,
|
| + gfx::Point(14, 15),
|
| + 2,
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch2_release);
|
| + ASSERT_EQ(1u, captured_events.size());
|
| + CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch2_release);
|
| +}
|
| +
|
| +// Test the case when there are multiple fingers on the screen and the
|
| +// second finger is released. This should be rewritten as a move to the
|
| +// location of the first finger.
|
| +TEST_F(TouchExplorationTest, SecondFingerLifted) {
|
| + SwitchTouchExplorationMode(true);
|
| + gfx::Point touch1_location(0, 11);
|
| + generator_->set_current_location(touch1_location);
|
| + generator_->PressTouchId(1);
|
| + generator_->PressTouchId(2);
|
| + gfx::Point touch2_location(10, 11);
|
| + generator_->MoveTouchId(touch2_location, 2);
|
| + generator_->PressTouchId(3);
|
| + gfx::Point touch3_location(20, 21);
|
| + generator_->MoveTouchId(touch3_location, 3);
|
| + ClearCapturedEvents();
|
| +
|
| + // Release of finger 2 should be rewritten as a move to the location
|
| + // of the first finger.
|
| + generator_->ReleaseTouchId(2);
|
| + const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| + ASSERT_EQ(1u, captured_events.size());
|
| + EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type());
|
| + EXPECT_EQ(2, static_cast<ui::TouchEvent*>(captured_events[0])->touch_id());
|
| + EXPECT_EQ(touch1_location, captured_events[0]->location());
|
| + ClearCapturedEvents();
|
| +
|
| + // Move of finger 1 should be rewritten as a move of finger 2.
|
| + gfx::Point touch1_new_location(0, 41);
|
| + generator_->MoveTouchId(touch1_new_location, 1);
|
| + ASSERT_EQ(1u, captured_events.size());
|
| + EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type());
|
| + EXPECT_EQ(2, static_cast<ui::TouchEvent*>(captured_events[0])->touch_id());
|
| + EXPECT_EQ(touch1_new_location, captured_events[0]->location());
|
| + ClearCapturedEvents();
|
| +
|
| + // Release of finger 1 should be rewritten as release of finger 2.
|
| + gfx::Point touch1_final_location(0, 41);
|
| + ui::TouchEvent touch1_release(
|
| + ui::ET_TOUCH_RELEASED,
|
| + touch1_final_location,
|
| + 1,
|
| + generator_->Now());
|
| + generator_->Dispatch(&touch1_release);
|
| + ASSERT_EQ(1u, captured_events.size());
|
| EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type());
|
| - touch_event = static_cast<ui::TouchEvent*>(captured_events[0]);
|
| - EXPECT_EQ(3, touch_event->touch_id());
|
| - EXPECT_EQ(touch3_location, touch_event->location());
|
| - // TODO(mfomitchev): mouse enter/exit events
|
| - ScopedVector<ui::LocatedEvent>::const_iterator it;
|
| - for (it = captured_events.begin(); it != captured_events.end(); ++it) {
|
| - if ((*it)->type() == ui::ET_MOUSE_MOVED) {
|
| - EXPECT_EQ(touch3_location, (*it)->location());
|
| - break;
|
| - }
|
| - }
|
| - EXPECT_NE(captured_events.end(), it);
|
| + EXPECT_EQ(2, static_cast<ui::TouchEvent*>(captured_events[0])->touch_id());
|
| + EXPECT_EQ(touch1_final_location, captured_events[0]->location());
|
| +}
|
| +
|
| +// If an event is received after the double-tap timeout has elapsed, but
|
| +// before the timer has fired, a mouse move should still be generated.
|
| +TEST_F(TouchExplorationTest, TimerFiresLateDuringTouchExploration) {
|
| + SwitchTouchExplorationMode(true);
|
| +
|
| + // Send a press, then add another finger after the double-tap timeout.
|
| + generator_->PressTouchId(1);
|
| + generator_->AdvanceSimulatedTimeBy(
|
| + base::TimeDelta::FromMilliseconds(1000));
|
| + generator_->PressTouchId(2);
|
| + std::vector<ui::LocatedEvent*> events =
|
| + GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
|
| + ASSERT_EQ(1U, events.size());
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +
|
| + generator_->ReleaseTouchId(2);
|
| + generator_->ReleaseTouchId(1);
|
| +}
|
| +
|
| +// If a new tap is received after the double-tap timeout has elapsed from
|
| +// a previous tap, but before the timer has fired, a mouse move should
|
| +// still be generated from the old tap.
|
| +TEST_F(TouchExplorationTest, TimerFiresLateAfterTap) {
|
| + SwitchTouchExplorationMode(true);
|
| +
|
| + // Send a tap at location1.
|
| + gfx::Point location0(11, 12);
|
| + generator_->set_current_location(location0);
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| +
|
| + // Send a tap at location2, after the double-tap timeout, but before the
|
| + // timer fires.
|
| + gfx::Point location1(33, 34);
|
| + generator_->set_current_location(location1);
|
| + generator_->AdvanceSimulatedTimeBy(
|
| + base::TimeDelta::FromMilliseconds(301));
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| +
|
| + std::vector<ui::LocatedEvent*> events =
|
| + GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
|
| + ASSERT_EQ(2U, events.size());
|
| + EXPECT_EQ(location0, events[0]->location());
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| + EXPECT_EQ(location1, events[1]->location());
|
| + EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| +}
|
| +
|
| +// Double-tapping should send a touch press and release through to the location
|
| +// of the last successful touch exploration.
|
| +TEST_F(TouchExplorationTest, DoubleTap) {
|
| + SwitchTouchExplorationMode(true);
|
| +
|
| + // Tap at one location, and get a mouse move event.
|
| + gfx::Point tap_location(11, 12);
|
| + generator_->set_current_location(tap_location);
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| +
|
| + std::vector<ui::LocatedEvent*> events =
|
| + GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
|
| + ASSERT_EQ(1U, events.size());
|
| +
|
| + EXPECT_EQ(tap_location, events[0]->location());
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
|
| + EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
|
| + ClearCapturedEvents();
|
| +
|
| + // Now double-tap at a different location. This should result in
|
| + // a single touch press and release at the location of the tap,
|
| + // not at the location of the double-tap.
|
| + gfx::Point double_tap_location(33, 34);
|
| + generator_->set_current_location(double_tap_location);
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| + generator_->PressTouch();
|
| + generator_->ReleaseTouch();
|
| +
|
| + const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
|
| + ASSERT_EQ(2U, captured_events.size());
|
| + EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type());
|
| + EXPECT_EQ(tap_location, captured_events[0]->location());
|
| + EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type());
|
| + EXPECT_EQ(tap_location, captured_events[1]->location());
|
| }
|
|
|
| } // namespace ui
|
|
|