Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(476)

Unified Diff: ui/chromeos/touch_exploration_controller_unittest.cc

Issue 296403011: Support double-tap to click in touch accessibility controller. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix existing tests and add double-tap test Created 6 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ui/chromeos/touch_exploration_controller_unittest.cc
diff --git a/ui/chromeos/touch_exploration_controller_unittest.cc b/ui/chromeos/touch_exploration_controller_unittest.cc
index 8366194152c982477849cab89fb0c984175bad40..65946391be11ebc6eb1570de4c98924d0de668ae 100644
--- a/ui/chromeos/touch_exploration_controller_unittest.cc
+++ b/ui/chromeos/touch_exploration_controller_unittest.cc
@@ -69,6 +69,12 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
aura::test::AuraTestBase::SetUp();
cursor_client_.reset(new aura::test::TestCursorClient(root_window()));
root_window()->AddPreTargetHandler(&event_capturer_);
+ generator_.reset(new aura::test::EventGenerator(root_window()));
+ simulated_time_ms_ = 1000;
mfomitchev 2014/06/02 23:12:18 Perhaps just get the time from the generator whene
dmazzoni 2014/06/03 07:46:51 Done.
+ generator_->set_simulated_time(
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ cursor_client()->ShowCursor();
mfomitchev 2014/06/02 23:12:18 Do we need to do this here considering we do this
dmazzoni 2014/06/03 07:46:51 Done.
+ cursor_client()->DisableMouseEvents();
}
virtual void TearDown() OVERRIDE {
@@ -82,19 +88,41 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
return event_capturer_.captured_events();
}
+ std::vector<ui::LocatedEvent*> GetCapturedEventsOfType(int type) {
+ const ScopedVector<ui::LocatedEvent>& all_events = GetCapturedEvents();
+ std::vector<ui::LocatedEvent*> events;
+ for (size_t i = 0; i < all_events.size(); ++i) {
+ if (type == all_events[i]->type())
+ events.push_back(all_events[i]);
+ }
+ return events;
+ }
+
void ClearCapturedEvents() {
event_capturer_.Reset();
}
+ void AdvanceSimulatedTimePastTapDelay() {
+ simulated_time_ms_ += 1000;
+ generator_->set_simulated_time(
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ touch_exploration_controller_->CallTapTimerNowForTesting();
+ }
+
protected:
aura::client::CursorClient* cursor_client() { return cursor_client_.get(); }
void SwitchTouchExplorationMode(bool on) {
- if (!on && touch_exploration_controller_.get())
+ if (!on && touch_exploration_controller_.get()) {
touch_exploration_controller_.reset();
- else if (on && !touch_exploration_controller_.get())
+ } else if (on && !touch_exploration_controller_.get()) {
touch_exploration_controller_.reset(
new ui::TouchExplorationController(root_window()));
+ touch_exploration_controller_->SetEventHandlerForTesting(
+ &event_capturer_);
+ cursor_client()->ShowCursor();
+ cursor_client()->DisableMouseEvents();
+ }
}
bool IsInTouchToMouseMode() {
@@ -105,6 +133,10 @@ class TouchExplorationTest : public aura::test::AuraTestBase {
!cursor_client->IsCursorVisible();
}
+ protected:
+ scoped_ptr<aura::test::EventGenerator> generator_;
+ int simulated_time_ms_;
+
private:
EventCapturer event_capturer_;
scoped_ptr<ui::TouchExplorationController> touch_exploration_controller_;
@@ -150,50 +182,83 @@ void ConfirmEventsAreMouseAndEqual(ui::Event* e1, ui::Event* e2) {
// events when running these tests as part of ui_unittests. We do get them when
// the tests are run as part of ash unit tests.
-// Simple test to confirm one-finger touches are transformed into mouse moves.
-TEST_F(TouchExplorationTest, OneFingerTouch) {
+TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterPressAndDelay) {
SwitchTouchExplorationMode(true);
- cursor_client()->ShowCursor();
- cursor_client()->DisableMouseEvents();
- aura::test::EventGenerator generator(root_window());
- gfx::Point location_start = generator.current_location();
- gfx::Point location_end(11, 12);
- generator.PressTouch();
+ EXPECT_FALSE(IsInTouchToMouseMode());
+ generator_->PressTouch();
+ AdvanceSimulatedTimePastTapDelay();
EXPECT_TRUE(IsInTouchToMouseMode());
- generator.MoveTouch(location_end);
- // Confirm the actual mouse moves are unaffected.
+}
+
+TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterMoveOutsideSlop) {
+ SwitchTouchExplorationMode(true);
+ EXPECT_FALSE(IsInTouchToMouseMode());
+ generator_->set_current_location(gfx::Point(11, 12));
+ generator_->PressTouch();
+ generator_->MoveTouch(gfx::Point(18, 12));
+ EXPECT_FALSE(IsInTouchToMouseMode());
+ generator_->MoveTouch(gfx::Point(11, 19));
+ EXPECT_FALSE(IsInTouchToMouseMode());
mfomitchev 2014/06/02 23:12:18 Is there any way we can obtain the slop value from
dmazzoni 2014/06/03 07:46:51 Done.
+ generator_->MoveTouch(gfx::Point(18, 19));
+ EXPECT_TRUE(IsInTouchToMouseMode());
+}
+
+TEST_F(TouchExplorationTest, OneFingerTap) {
+ SwitchTouchExplorationMode(true);
+ gfx::Point location(11, 12);
+ generator_->set_current_location(location);
+ generator_->PressTouch();
+ generator_->ReleaseTouch();
+ AdvanceSimulatedTimePastTapDelay();
+
+ std::vector<ui::LocatedEvent*> events =
+ GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
+ ASSERT_EQ(1U, events.size());
+
+ EXPECT_EQ(location, events[0]->location());
+ EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
+}
+
+TEST_F(TouchExplorationTest, ActualMouseMovesUnaffected) {
+ SwitchTouchExplorationMode(true);
+
+ gfx::Point location_start(11, 12);
+ gfx::Point location_end(13, 14);
+ generator_->set_current_location(location_start);
+ generator_->PressTouch();
+ AdvanceSimulatedTimePastTapDelay();
+ generator_->MoveTouch(location_end);
+
+ gfx::Point location_real_mouse_move(15, 16);
ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED,
- gfx::Point(13, 14),
- gfx::Point(13, 14),
+ location_real_mouse_move,
+ location_real_mouse_move,
0,
0);
- generator.Dispatch(&mouse_move);
- generator.ReleaseTouch();
+ generator_->Dispatch(&mouse_move);
+ generator_->ReleaseTouch();
- const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
- ScopedVector<ui::LocatedEvent>::const_iterator it;
- // TODO(mfomitchev): mouse enter/exit events
- int num_mouse_moves = 0;
- for (it = captured_events.begin(); it != captured_events.end(); ++it) {
- int type = (*it)->type();
- // Ignore enter and exit mouse events synthesized when the mouse cursor is
- // shown or hidden.
- if (type == ui::ET_MOUSE_ENTERED || type == ui::ET_MOUSE_EXITED)
- continue;
- EXPECT_EQ(ui::ET_MOUSE_MOVED, (*it)->type());
- if (num_mouse_moves == 0)
- EXPECT_EQ(location_start, (*it)->location());
- if (num_mouse_moves == 1 || num_mouse_moves == 3)
- EXPECT_EQ(location_end, (*it)->location());
- if (num_mouse_moves == 2)
- CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(*it, &mouse_move);
- if (num_mouse_moves != 2) {
- EXPECT_TRUE((*it)->flags() & ui::EF_IS_SYNTHESIZED);
- EXPECT_TRUE((*it)->flags() & ui::EF_TOUCH_ACCESSIBILITY);
- }
- num_mouse_moves++;
- }
- EXPECT_EQ(4, num_mouse_moves);
+ std::vector<ui::LocatedEvent*> events =
+ GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
+ ASSERT_EQ(4U, events.size());
+
+ EXPECT_EQ(location_start, events[0]->location());
+ EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
+
+ EXPECT_EQ(location_end, events[1]->location());
+ EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
+
+ EXPECT_EQ(location_real_mouse_move, events[2]->location());
+ CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(events[2], &mouse_move);
+ EXPECT_FALSE(events[2]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_FALSE(events[2]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
+
+ EXPECT_EQ(location_end, events[3]->location());
+ EXPECT_TRUE(events[3]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_TRUE(events[3]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
}
// Turn the touch exploration mode on in the middle of the touch gesture.
@@ -201,10 +266,7 @@ TEST_F(TouchExplorationTest, OneFingerTouch) {
// turned on don't get rewritten.
TEST_F(TouchExplorationTest, TurnOnMidTouch) {
SwitchTouchExplorationMode(false);
- cursor_client()->ShowCursor();
- cursor_client()->DisableMouseEvents();
- aura::test::EventGenerator generator(root_window());
- generator.PressTouchId(1);
+ generator_->PressTouchId(1);
EXPECT_TRUE(cursor_client()->IsCursorVisible());
EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
ClearCapturedEvents();
@@ -218,7 +280,7 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
gfx::Point(11, 12),
1,
ui::EventTimeForNow());
- generator.Dispatch(&touch_move);
+ generator_->Dispatch(&touch_move);
EXPECT_TRUE(cursor_client()->IsCursorVisible());
EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
@@ -227,9 +289,9 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
ClearCapturedEvents();
// The press from the second finger should get rewritten.
- generator.PressTouchId(2);
+ generator_->PressTouchId(2);
+ AdvanceSimulatedTimePastTapDelay();
EXPECT_TRUE(IsInTouchToMouseMode());
- // TODO(mfomitchev): mouse enter/exit events
ScopedVector<ui::LocatedEvent>::const_iterator it;
for (it = captured_events.begin(); it != captured_events.end(); ++it) {
if ((*it)->type() == ui::ET_MOUSE_MOVED)
@@ -243,14 +305,14 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
gfx::Point(11, 12),
1,
ui::EventTimeForNow());
- generator.Dispatch(&touch_release);
+ generator_->Dispatch(&touch_release);
ASSERT_EQ(1u, captured_events.size());
CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release);
ClearCapturedEvents();
// The move and release from the second finger should get rewritten.
- generator.MoveTouchId(gfx::Point(13, 14), 2);
- generator.ReleaseTouchId(2);
+ generator_->MoveTouchId(gfx::Point(13, 14), 2);
+ generator_->ReleaseTouchId(2);
ASSERT_EQ(2u, captured_events.size());
EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type());
EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type());
@@ -258,18 +320,16 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) {
TEST_F(TouchExplorationTest, TwoFingerTouch) {
SwitchTouchExplorationMode(true);
- aura::test::EventGenerator generator(root_window());
- generator.PressTouchId(1);
+ generator_->PressTouchId(1);
ClearCapturedEvents();
// Confirm events from the second finger go through as is.
- cursor_client()->ShowCursor();
- cursor_client()->DisableMouseEvents();
- ui::TouchEvent touch_press(ui::ET_TOUCH_PRESSED,
- gfx::Point(10, 11),
- 2,
- ui::EventTimeForNow());
- generator.Dispatch(&touch_press);
+ ui::TouchEvent touch_press(
+ ui::ET_TOUCH_PRESSED,
+ gfx::Point(10, 11),
+ 2,
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ generator_->Dispatch(&touch_press);
EXPECT_TRUE(cursor_client()->IsCursorVisible());
EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
@@ -285,11 +345,12 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
}
EXPECT_NE(captured_events.end(), it);
ClearCapturedEvents();
- ui::TouchEvent touch_move(ui::ET_TOUCH_MOVED,
- gfx::Point(20, 21),
- 2,
- ui::EventTimeForNow());
- generator.Dispatch(&touch_move);
+ ui::TouchEvent touch_move(
+ ui::ET_TOUCH_MOVED,
+ gfx::Point(20, 21),
+ 2,
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ generator_->Dispatch(&touch_move);
ASSERT_EQ(1u, captured_events.size());
CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_move);
ClearCapturedEvents();
@@ -300,7 +361,7 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
gfx::Point(13, 14),
0,
0);
- generator.Dispatch(&mouse_move);
+ generator_->Dispatch(&mouse_move);
// TODO(mfomitchev): mouse enter/exit events
// Ignore synthesized ET_MOUSE_ENTERED/ET_MOUSE_EXITED
for (it = captured_events.begin(); it != captured_events.end(); ++it) {
@@ -313,86 +374,79 @@ TEST_F(TouchExplorationTest, TwoFingerTouch) {
ClearCapturedEvents();
// Have some other fingers touch/move/release
- generator.PressTouchId(3);
- generator.PressTouchId(4);
- generator.MoveTouchId(gfx::Point(30, 31), 3);
- generator.ReleaseTouchId(3);
- generator.ReleaseTouchId(4);
+ generator_->PressTouchId(3);
+ generator_->PressTouchId(4);
+ generator_->MoveTouchId(gfx::Point(30, 31), 3);
+ generator_->ReleaseTouchId(3);
+ generator_->ReleaseTouchId(4);
ClearCapturedEvents();
// Events from the first finger should not go through while the second finger
// is touching.
gfx::Point touch1_location = gfx::Point(15, 16);
- generator.MoveTouchId(touch1_location, 1);
+ generator_->MoveTouchId(touch1_location, 1);
EXPECT_EQ(0u, GetCapturedEvents().size());
EXPECT_TRUE(cursor_client()->IsCursorVisible());
EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled());
- // A release of the second finger should go through, plus there should be a
- // mouse move at |touch1_location| generated.
- ui::TouchEvent touch_release(ui::ET_TOUCH_RELEASED,
- gfx::Point(25, 26),
- 2,
- ui::EventTimeForNow());
- generator.Dispatch(&touch_release);
- EXPECT_TRUE(IsInTouchToMouseMode());
- ASSERT_GE(captured_events.size(), 2u);
- CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release);
- // TODO(mfomitchev): mouse enter/exit events
- // Ignore synthesized ET_MOUSE_ENTERED/ET_MOUSE_EXITED
- for (it = captured_events.begin(); it != captured_events.end(); ++it) {
- if ((*it)->type() == ui::ET_MOUSE_MOVED) {
- EXPECT_EQ(touch1_location, (*it)->location());
- break;
- }
- }
- EXPECT_NE(captured_events.end(), it);
+ // A release of the second finger should be rewritten as a mouse move
+ // of that finger to the |touch1_location| and we stay in passthrough
+ // mode.
+ ui::TouchEvent touch_release(
+ ui::ET_TOUCH_RELEASED,
+ gfx::Point(25, 26),
+ 2,
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ generator_->Dispatch(&touch_release);
+ EXPECT_FALSE(IsInTouchToMouseMode());
+ ASSERT_EQ(captured_events.size(), 1u);
+ EXPECT_EQ(touch1_location, captured_events[0]->location());
}
TEST_F(TouchExplorationTest, MultiFingerTouch) {
SwitchTouchExplorationMode(true);
- aura::test::EventGenerator generator(root_window());
- generator.PressTouchId(1);
- generator.PressTouchId(2);
+ generator_->PressTouchId(1);
+ generator_->PressTouchId(2);
ClearCapturedEvents();
// Confirm events from other fingers go through as is.
+ base::TimeDelta now = base::TimeDelta::FromMilliseconds(simulated_time_ms_);
ui::TouchEvent touch3_press(ui::ET_TOUCH_PRESSED,
gfx::Point(10, 11),
3,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch3_move1(ui::ET_TOUCH_MOVED,
gfx::Point(12, 13),
3,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch4_press(ui::ET_TOUCH_PRESSED,
gfx::Point(20, 21),
4,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch3_move2(ui::ET_TOUCH_MOVED,
gfx::Point(14, 15),
3,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch4_move(ui::ET_TOUCH_MOVED,
gfx::Point(22, 23),
4,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch3_release(ui::ET_TOUCH_RELEASED,
gfx::Point(14, 15),
3,
- ui::EventTimeForNow());
+ now);
ui::TouchEvent touch4_release(ui::ET_TOUCH_RELEASED,
gfx::Point(22, 23),
4,
- ui::EventTimeForNow());
- generator.Dispatch(&touch3_press);
- generator.Dispatch(&touch3_move1);
- generator.Dispatch(&touch4_press);
- generator.Dispatch(&touch3_move2);
- generator.Dispatch(&touch4_move);
- generator.Dispatch(&touch3_release);
- generator.Dispatch(&touch4_release);
+ now);
+ generator_->Dispatch(&touch3_press);
+ generator_->Dispatch(&touch3_move1);
+ generator_->Dispatch(&touch4_press);
+ generator_->Dispatch(&touch3_move2);
+ generator_->Dispatch(&touch4_move);
+ generator_->Dispatch(&touch3_release);
+ generator_->Dispatch(&touch4_release);
const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
ASSERT_EQ(7u, captured_events.size());
@@ -406,54 +460,73 @@ TEST_F(TouchExplorationTest, MultiFingerTouch) {
}
// Test the case when there are multiple fingers on the screen and the first
-// finger is released. This should be rewritten as a release of the second
-// finger. Additionally, if the second finger is the only finger left touching,
-// we should enter a mouse move mode, and a mouse move event should be
-// dispatched.
+// finger is released. This should be ignored. Additionally, if the second
+// finger is the only finger left touching, we should enter a mouse move mode,
mfomitchev 2014/06/02 23:12:18 This comment seems wrong - we won't enter the mous
dmazzoni 2014/06/03 07:46:51 Done.
+// and a mouse move event should be dispatched.
TEST_F(TouchExplorationTest, FirstFingerLifted) {
SwitchTouchExplorationMode(true);
- aura::test::EventGenerator generator(root_window());
- generator.PressTouchId(1);
- generator.PressTouchId(2);
+ generator_->PressTouchId(1);
+ generator_->PressTouchId(2);
gfx::Point touch2_location(10, 11);
- generator.MoveTouchId(touch2_location, 2);
- generator.PressTouchId(3);
+ generator_->MoveTouchId(touch2_location, 2);
+ generator_->PressTouchId(3);
gfx::Point touch3_location(20, 21);
- generator.MoveTouchId(touch3_location, 3);
+ generator_->MoveTouchId(touch3_location, 3);
ClearCapturedEvents();
- // Release of finger 1 should be rewritten as a release of finger 2.
- generator.ReleaseTouchId(1);
+ // Release of finger 1 should be ignored.
mfomitchev 2014/06/02 23:12:18 Would be good to have another test where we are re
dmazzoni 2014/06/03 07:46:51 This is already covered a bit by TwoFingerTouch, b
+ generator_->ReleaseTouchId(1);
const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
+ ASSERT_EQ(0u, captured_events.size());
+
+ // Release of finger 2 should be passed through.
mfomitchev 2014/06/02 23:12:18 Might be worth doing a move, etc. before the relea
dmazzoni 2014/06/03 07:46:51 Done.
+ ui::TouchEvent touch2_release(
+ ui::ET_TOUCH_RELEASED,
+ gfx::Point(14, 15),
+ 2,
+ base::TimeDelta::FromMilliseconds(simulated_time_ms_));
+ generator_->Dispatch(&touch2_release);
ASSERT_EQ(1u, captured_events.size());
- EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type());
- ui::TouchEvent* touch_event =
- static_cast<ui::TouchEvent*>(captured_events[0]);
- EXPECT_EQ(2, touch_event->touch_id());
- EXPECT_EQ(touch2_location, touch_event->location());
+ CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch2_release);
+}
+
+// Double-tapping should send a touch press and release through to the location
+// of the last successful touch exploration.
+TEST_F(TouchExplorationTest, DoubleTap) {
+ SwitchTouchExplorationMode(true);
+
+ // Tap at one location, and get a mouse move event.
+ gfx::Point tap_location(11, 12);
+ generator_->set_current_location(tap_location);
+ generator_->PressTouch();
+ generator_->ReleaseTouch();
+ AdvanceSimulatedTimePastTapDelay();
+
+ std::vector<ui::LocatedEvent*> events =
+ GetCapturedEventsOfType(ui::ET_MOUSE_MOVED);
+ ASSERT_EQ(1U, events.size());
+
+ EXPECT_EQ(tap_location, events[0]->location());
+ EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED);
+ EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY);
ClearCapturedEvents();
- // Release of finger 2 should be rewritten as a release of finger 3, plus
- // we should enter the mouse move mode and a mouse move event should be
- // dispatched.
- cursor_client()->ShowCursor();
- cursor_client()->DisableMouseEvents();
- generator.ReleaseTouchId(2);
- EXPECT_TRUE(IsInTouchToMouseMode());
- ASSERT_GE(2u, captured_events.size());
- EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type());
- touch_event = static_cast<ui::TouchEvent*>(captured_events[0]);
- EXPECT_EQ(3, touch_event->touch_id());
- EXPECT_EQ(touch3_location, touch_event->location());
- // TODO(mfomitchev): mouse enter/exit events
- ScopedVector<ui::LocatedEvent>::const_iterator it;
- for (it = captured_events.begin(); it != captured_events.end(); ++it) {
- if ((*it)->type() == ui::ET_MOUSE_MOVED) {
- EXPECT_EQ(touch3_location, (*it)->location());
- break;
- }
- }
- EXPECT_NE(captured_events.end(), it);
+ // Now double-tap at a different location. This should result in
+ // a single touch press and release at the location of the tap,
+ // not at the location of the double-tap.
+ gfx::Point double_tap_location(33, 34);
+ generator_->set_current_location(double_tap_location);
+ generator_->PressTouch();
+ generator_->ReleaseTouch();
+ generator_->PressTouch();
+ generator_->ReleaseTouch();
+
+ const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents();
+ ASSERT_EQ(2U, captured_events.size());
+ EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type());
+ EXPECT_EQ(tap_location, captured_events[0]->location());
+ EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type());
+ EXPECT_EQ(tap_location, captured_events[1]->location());
}
} // namespace ui
« ui/chromeos/touch_exploration_controller.cc ('K') | « ui/chromeos/touch_exploration_controller.cc ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698