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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/test/event_generator.h" | 5 #include "ui/aura/test/event_generator.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
| 10 #include "base/time/default_tick_clock.h" |
10 #include "ui/aura/client/screen_position_client.h" | 11 #include "ui/aura/client/screen_position_client.h" |
11 #include "ui/aura/window_event_dispatcher.h" | 12 #include "ui/aura/window_event_dispatcher.h" |
12 #include "ui/aura/window_tree_host.h" | 13 #include "ui/aura/window_tree_host.h" |
13 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
14 #include "ui/events/event_source.h" | 15 #include "ui/events/event_source.h" |
15 #include "ui/events/event_utils.h" | 16 #include "ui/events/event_utils.h" |
16 #include "ui/events/test/events_test_utils.h" | 17 #include "ui/events/test/events_test_utils.h" |
17 #include "ui/gfx/vector2d_conversions.h" | 18 #include "ui/gfx/vector2d_conversions.h" |
18 | 19 |
19 #if defined(USE_X11) | 20 #if defined(USE_X11) |
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62 : KeyEvent(native_event, is_char) { | 63 : KeyEvent(native_event, is_char) { |
63 set_flags(flags); | 64 set_flags(flags); |
64 } | 65 } |
65 }; | 66 }; |
66 | 67 |
67 class TestTouchEvent : public ui::TouchEvent { | 68 class TestTouchEvent : public ui::TouchEvent { |
68 public: | 69 public: |
69 TestTouchEvent(ui::EventType type, | 70 TestTouchEvent(ui::EventType type, |
70 const gfx::Point& root_location, | 71 const gfx::Point& root_location, |
71 int touch_id, | 72 int touch_id, |
72 int flags) | 73 int flags, |
73 : TouchEvent(type, root_location, flags, touch_id, ui::EventTimeForNow(), | 74 base::TimeDelta timestamp) |
| 75 : TouchEvent(type, root_location, flags, touch_id, timestamp, |
74 1.0f, 1.0f, 1.0f, 1.0f) { | 76 1.0f, 1.0f, 1.0f, 1.0f) { |
75 } | 77 } |
76 | 78 |
77 private: | 79 private: |
78 DISALLOW_COPY_AND_ASSIGN(TestTouchEvent); | 80 DISALLOW_COPY_AND_ASSIGN(TestTouchEvent); |
79 }; | 81 }; |
80 | 82 |
81 const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON; | 83 const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON; |
82 | 84 |
83 } // namespace | 85 } // namespace |
84 | 86 |
85 EventGenerator::EventGenerator(Window* root_window) | 87 EventGenerator::EventGenerator(Window* root_window) |
86 : delegate_(new DefaultEventGeneratorDelegate(root_window)), | 88 : delegate_(new DefaultEventGeneratorDelegate(root_window)), |
87 current_host_(delegate_->GetHostAt(current_location_)), | 89 current_host_(delegate_->GetHostAt(current_location_)), |
88 flags_(0), | 90 flags_(0), |
89 grab_(false), | 91 grab_(false), |
90 async_(false) { | 92 async_(false), |
| 93 tick_clock_(new base::DefaultTickClock()) { |
91 } | 94 } |
92 | 95 |
93 EventGenerator::EventGenerator(Window* root_window, const gfx::Point& point) | 96 EventGenerator::EventGenerator(Window* root_window, const gfx::Point& point) |
94 : delegate_(new DefaultEventGeneratorDelegate(root_window)), | 97 : delegate_(new DefaultEventGeneratorDelegate(root_window)), |
95 current_location_(point), | 98 current_location_(point), |
96 current_host_(delegate_->GetHostAt(current_location_)), | 99 current_host_(delegate_->GetHostAt(current_location_)), |
97 flags_(0), | 100 flags_(0), |
98 grab_(false), | 101 grab_(false), |
99 async_(false) { | 102 async_(false), |
| 103 tick_clock_(new base::DefaultTickClock()) { |
100 } | 104 } |
101 | 105 |
102 EventGenerator::EventGenerator(Window* root_window, Window* window) | 106 EventGenerator::EventGenerator(Window* root_window, Window* window) |
103 : delegate_(new DefaultEventGeneratorDelegate(root_window)), | 107 : delegate_(new DefaultEventGeneratorDelegate(root_window)), |
104 current_location_(CenterOfWindow(window)), | 108 current_location_(CenterOfWindow(window)), |
105 current_host_(delegate_->GetHostAt(current_location_)), | 109 current_host_(delegate_->GetHostAt(current_location_)), |
106 flags_(0), | 110 flags_(0), |
107 grab_(false), | 111 grab_(false), |
108 async_(false) { | 112 async_(false), |
| 113 tick_clock_(new base::DefaultTickClock()) { |
109 } | 114 } |
110 | 115 |
111 EventGenerator::EventGenerator(EventGeneratorDelegate* delegate) | 116 EventGenerator::EventGenerator(EventGeneratorDelegate* delegate) |
112 : delegate_(delegate), | 117 : delegate_(delegate), |
113 current_host_(delegate_->GetHostAt(current_location_)), | 118 current_host_(delegate_->GetHostAt(current_location_)), |
114 flags_(0), | 119 flags_(0), |
115 grab_(false), | 120 grab_(false), |
116 async_(false) { | 121 async_(false), |
| 122 tick_clock_(new base::DefaultTickClock()) { |
117 } | 123 } |
118 | 124 |
119 EventGenerator::~EventGenerator() { | 125 EventGenerator::~EventGenerator() { |
120 for (std::list<ui::Event*>::iterator i = pending_events_.begin(); | 126 for (std::list<ui::Event*>::iterator i = pending_events_.begin(); |
121 i != pending_events_.end(); ++i) | 127 i != pending_events_.end(); ++i) |
122 delete *i; | 128 delete *i; |
123 pending_events_.clear(); | 129 pending_events_.clear(); |
124 } | 130 } |
125 | 131 |
126 void EventGenerator::PressLeftButton() { | 132 void EventGenerator::PressLeftButton() { |
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212 void EventGenerator::MoveMouseToCenterOf(Window* window) { | 218 void EventGenerator::MoveMouseToCenterOf(Window* window) { |
213 MoveMouseTo(CenterOfWindow(window)); | 219 MoveMouseTo(CenterOfWindow(window)); |
214 } | 220 } |
215 | 221 |
216 void EventGenerator::PressTouch() { | 222 void EventGenerator::PressTouch() { |
217 PressTouchId(0); | 223 PressTouchId(0); |
218 } | 224 } |
219 | 225 |
220 void EventGenerator::PressTouchId(int touch_id) { | 226 void EventGenerator::PressTouchId(int touch_id) { |
221 TestTouchEvent touchev( | 227 TestTouchEvent touchev( |
222 ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_); | 228 ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 229 Now()); |
223 Dispatch(&touchev); | 230 Dispatch(&touchev); |
224 } | 231 } |
225 | 232 |
226 void EventGenerator::MoveTouch(const gfx::Point& point) { | 233 void EventGenerator::MoveTouch(const gfx::Point& point) { |
227 MoveTouchId(point, 0); | 234 MoveTouchId(point, 0); |
228 } | 235 } |
229 | 236 |
230 void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) { | 237 void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) { |
231 current_location_ = point; | 238 current_location_ = point; |
232 TestTouchEvent touchev( | 239 TestTouchEvent touchev( |
233 ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_); | 240 ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 241 Now()); |
234 Dispatch(&touchev); | 242 Dispatch(&touchev); |
235 | 243 |
236 if (!grab_) | 244 if (!grab_) |
237 UpdateCurrentDispatcher(point); | 245 UpdateCurrentDispatcher(point); |
238 } | 246 } |
239 | 247 |
240 void EventGenerator::ReleaseTouch() { | 248 void EventGenerator::ReleaseTouch() { |
241 ReleaseTouchId(0); | 249 ReleaseTouchId(0); |
242 } | 250 } |
243 | 251 |
244 void EventGenerator::ReleaseTouchId(int touch_id) { | 252 void EventGenerator::ReleaseTouchId(int touch_id) { |
245 TestTouchEvent touchev( | 253 TestTouchEvent touchev( |
246 ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_); | 254 ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_, |
| 255 Now()); |
247 Dispatch(&touchev); | 256 Dispatch(&touchev); |
248 } | 257 } |
249 | 258 |
250 void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) { | 259 void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) { |
251 PressTouch(); | 260 PressTouch(); |
252 MoveTouch(point); | 261 MoveTouch(point); |
253 ReleaseTouch(); | 262 ReleaseTouch(); |
254 } | 263 } |
255 | 264 |
256 void EventGenerator::PressMoveAndReleaseTouchToCenterOf(Window* window) { | 265 void EventGenerator::PressMoveAndReleaseTouchToCenterOf(Window* window) { |
257 PressMoveAndReleaseTouchTo(CenterOfWindow(window)); | 266 PressMoveAndReleaseTouchTo(CenterOfWindow(window)); |
258 } | 267 } |
259 | 268 |
260 void EventGenerator::GestureEdgeSwipe() { | 269 void EventGenerator::GestureEdgeSwipe() { |
261 ui::GestureEvent gesture( | 270 ui::GestureEvent gesture( |
262 ui::ET_GESTURE_WIN8_EDGE_SWIPE, | 271 ui::ET_GESTURE_WIN8_EDGE_SWIPE, |
263 0, | 272 0, |
264 0, | 273 0, |
265 0, | 274 0, |
266 ui::EventTimeForNow(), | 275 Now(), |
267 ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE, 0, 0), | 276 ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE, 0, 0), |
268 0); | 277 0); |
269 Dispatch(&gesture); | 278 Dispatch(&gesture); |
270 } | 279 } |
271 | 280 |
272 void EventGenerator::GestureTapAt(const gfx::Point& location) { | 281 void EventGenerator::GestureTapAt(const gfx::Point& location) { |
273 const int kTouchId = 2; | 282 const int kTouchId = 2; |
274 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | 283 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
275 location, | 284 location, |
276 kTouchId, | 285 kTouchId, |
277 ui::EventTimeForNow()); | 286 Now()); |
278 Dispatch(&press); | 287 Dispatch(&press); |
279 | 288 |
280 ui::TouchEvent release( | 289 ui::TouchEvent release( |
281 ui::ET_TOUCH_RELEASED, location, kTouchId, | 290 ui::ET_TOUCH_RELEASED, location, kTouchId, |
282 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); | 291 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); |
283 Dispatch(&release); | 292 Dispatch(&release); |
284 } | 293 } |
285 | 294 |
286 void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) { | 295 void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) { |
287 const int kTouchId = 3; | 296 const int kTouchId = 3; |
288 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | 297 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
289 location, | 298 location, |
290 kTouchId, | 299 kTouchId, |
291 ui::EventTimeForNow()); | 300 Now()); |
292 Dispatch(&press); | 301 Dispatch(&press); |
293 | 302 |
294 ui::TouchEvent release( | 303 ui::TouchEvent release( |
295 ui::ET_TOUCH_RELEASED, location, kTouchId, | 304 ui::ET_TOUCH_RELEASED, location, kTouchId, |
296 press.time_stamp() + base::TimeDelta::FromMilliseconds(1000)); | 305 press.time_stamp() + base::TimeDelta::FromMilliseconds(1000)); |
297 Dispatch(&release); | 306 Dispatch(&release); |
298 } | 307 } |
299 | 308 |
300 void EventGenerator::GestureScrollSequence(const gfx::Point& start, | 309 void EventGenerator::GestureScrollSequence(const gfx::Point& start, |
301 const gfx::Point& end, | 310 const gfx::Point& end, |
302 const base::TimeDelta& step_delay, | 311 const base::TimeDelta& step_delay, |
303 int steps) { | 312 int steps) { |
304 GestureScrollSequenceWithCallback(start, end, step_delay, steps, | 313 GestureScrollSequenceWithCallback(start, end, step_delay, steps, |
305 base::Bind(&DummyCallback)); | 314 base::Bind(&DummyCallback)); |
306 } | 315 } |
307 | 316 |
308 void EventGenerator::GestureScrollSequenceWithCallback( | 317 void EventGenerator::GestureScrollSequenceWithCallback( |
309 const gfx::Point& start, | 318 const gfx::Point& start, |
310 const gfx::Point& end, | 319 const gfx::Point& end, |
311 const base::TimeDelta& step_delay, | 320 const base::TimeDelta& step_delay, |
312 int steps, | 321 int steps, |
313 const ScrollStepCallback& callback) { | 322 const ScrollStepCallback& callback) { |
314 const int kTouchId = 5; | 323 const int kTouchId = 5; |
315 base::TimeDelta timestamp = ui::EventTimeForNow(); | 324 base::TimeDelta timestamp = Now(); |
316 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp); | 325 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp); |
317 Dispatch(&press); | 326 Dispatch(&press); |
318 | 327 |
319 callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF()); | 328 callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF()); |
320 | 329 |
321 int dx = (end.x() - start.x()) / steps; | 330 int dx = (end.x() - start.x()) / steps; |
322 int dy = (end.y() - start.y()) / steps; | 331 int dy = (end.y() - start.y()) / steps; |
323 gfx::Point location = start; | 332 gfx::Point location = start; |
324 for (int i = 0; i < steps; ++i) { | 333 for (int i = 0; i < steps; ++i) { |
325 location.Offset(dx, dy); | 334 location.Offset(dx, dy); |
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360 CHECK_LE(count, kMaxTouchPoints); | 369 CHECK_LE(count, kMaxTouchPoints); |
361 CHECK_GT(steps, 0); | 370 CHECK_GT(steps, 0); |
362 | 371 |
363 int delta_x = move_x / steps; | 372 int delta_x = move_x / steps; |
364 int delta_y = move_y / steps; | 373 int delta_y = move_y / steps; |
365 | 374 |
366 for (int i = 0; i < count; ++i) { | 375 for (int i = 0; i < count; ++i) { |
367 points[i] = start[i]; | 376 points[i] = start[i]; |
368 } | 377 } |
369 | 378 |
370 base::TimeDelta press_time_first = ui::EventTimeForNow(); | 379 base::TimeDelta press_time_first = Now(); |
371 base::TimeDelta press_time[kMaxTouchPoints]; | 380 base::TimeDelta press_time[kMaxTouchPoints]; |
372 bool pressed[kMaxTouchPoints]; | 381 bool pressed[kMaxTouchPoints]; |
373 for (int i = 0; i < count; ++i) { | 382 for (int i = 0; i < count; ++i) { |
374 pressed[i] = false; | 383 pressed[i] = false; |
375 press_time[i] = press_time_first + | 384 press_time[i] = press_time_first + |
376 base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]); | 385 base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]); |
377 } | 386 } |
378 | 387 |
379 int last_id = 0; | 388 int last_id = 0; |
380 for (int step = 0; step < steps; ++step) { | 389 for (int step = 0; step < steps; ++step) { |
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410 Dispatch(&release); | 419 Dispatch(&release); |
411 } | 420 } |
412 } | 421 } |
413 | 422 |
414 void EventGenerator::ScrollSequence(const gfx::Point& start, | 423 void EventGenerator::ScrollSequence(const gfx::Point& start, |
415 const base::TimeDelta& step_delay, | 424 const base::TimeDelta& step_delay, |
416 float x_offset, | 425 float x_offset, |
417 float y_offset, | 426 float y_offset, |
418 int steps, | 427 int steps, |
419 int num_fingers) { | 428 int num_fingers) { |
420 base::TimeDelta timestamp = base::TimeDelta::FromInternalValue( | 429 base::TimeDelta timestamp = Now(); |
421 base::TimeTicks::Now().ToInternalValue()); | |
422 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, | 430 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
423 start, | 431 start, |
424 timestamp, | 432 timestamp, |
425 0, | 433 0, |
426 0, 0, | 434 0, 0, |
427 0, 0, | 435 0, 0, |
428 num_fingers); | 436 num_fingers); |
429 Dispatch(&fling_cancel); | 437 Dispatch(&fling_cancel); |
430 | 438 |
431 float dx = x_offset / steps; | 439 float dx = x_offset / steps; |
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450 x_offset, y_offset, | 458 x_offset, y_offset, |
451 num_fingers); | 459 num_fingers); |
452 Dispatch(&fling_start); | 460 Dispatch(&fling_start); |
453 } | 461 } |
454 | 462 |
455 void EventGenerator::ScrollSequence(const gfx::Point& start, | 463 void EventGenerator::ScrollSequence(const gfx::Point& start, |
456 const base::TimeDelta& step_delay, | 464 const base::TimeDelta& step_delay, |
457 const std::vector<gfx::Point>& offsets, | 465 const std::vector<gfx::Point>& offsets, |
458 int num_fingers) { | 466 int num_fingers) { |
459 int steps = offsets.size(); | 467 int steps = offsets.size(); |
460 base::TimeDelta timestamp = ui::EventTimeForNow(); | 468 base::TimeDelta timestamp = Now(); |
461 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, | 469 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
462 start, | 470 start, |
463 timestamp, | 471 timestamp, |
464 0, | 472 0, |
465 0, 0, | 473 0, 0, |
466 0, 0, | 474 0, 0, |
467 num_fingers); | 475 num_fingers); |
468 Dispatch(&fling_cancel); | 476 Dispatch(&fling_cancel); |
469 | 477 |
470 for (int i = 0; i < steps; ++i) { | 478 for (int i = 0; i < steps; ++i) { |
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494 } | 502 } |
495 | 503 |
496 void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) { | 504 void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) { |
497 DispatchKeyEvent(false, key_code, flags); | 505 DispatchKeyEvent(false, key_code, flags); |
498 } | 506 } |
499 | 507 |
500 void EventGenerator::Dispatch(ui::Event* event) { | 508 void EventGenerator::Dispatch(ui::Event* event) { |
501 DoDispatchEvent(event, async_); | 509 DoDispatchEvent(event, async_); |
502 } | 510 } |
503 | 511 |
| 512 void EventGenerator::SetTickClock(scoped_ptr<base::TickClock> tick_clock) { |
| 513 tick_clock_ = tick_clock.Pass(); |
| 514 } |
| 515 |
| 516 base::TimeDelta EventGenerator::Now() { |
| 517 // This is the same as what EventTimeForNow() does, but here we do it |
| 518 // with a tick clock that can be replaced with a simulated clock for tests. |
| 519 return base::TimeDelta::FromInternalValue( |
| 520 tick_clock_->NowTicks().ToInternalValue()); |
| 521 } |
| 522 |
504 void EventGenerator::DispatchKeyEvent(bool is_press, | 523 void EventGenerator::DispatchKeyEvent(bool is_press, |
505 ui::KeyboardCode key_code, | 524 ui::KeyboardCode key_code, |
506 int flags) { | 525 int flags) { |
507 #if defined(OS_WIN) | 526 #if defined(OS_WIN) |
508 UINT key_press = WM_KEYDOWN; | 527 UINT key_press = WM_KEYDOWN; |
509 uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); | 528 uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); |
510 if (is_press && character) { | 529 if (is_press && character) { |
511 MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; | 530 MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; |
512 TestKeyEvent keyev(native_event, flags, false); | 531 TestKeyEvent keyev(native_event, flags, false); |
513 Dispatch(&keyev); | 532 Dispatch(&keyev); |
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631 pending_events_.pop_front(); | 650 pending_events_.pop_front(); |
632 delete event; | 651 delete event; |
633 if (!pending_events_.empty()) { | 652 if (!pending_events_.empty()) { |
634 base::MessageLoopProxy::current()->PostTask( | 653 base::MessageLoopProxy::current()->PostTask( |
635 FROM_HERE, | 654 FROM_HERE, |
636 base::Bind(&EventGenerator::DispatchNextPendingEvent, | 655 base::Bind(&EventGenerator::DispatchNextPendingEvent, |
637 base::Unretained(this))); | 656 base::Unretained(this))); |
638 } | 657 } |
639 } | 658 } |
640 | 659 |
641 | |
642 } // namespace test | 660 } // namespace test |
643 } // namespace aura | 661 } // namespace aura |
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