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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_ | 5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_ |
6 #define UI_AURA_TEST_EVENT_GENERATOR_H_ | 6 #define UI_AURA_TEST_EVENT_GENERATOR_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/callback.h" | 12 #include "base/callback.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/time/time.h" |
14 #include "ui/events/event_constants.h" | 15 #include "ui/events/event_constants.h" |
15 #include "ui/events/keycodes/keyboard_codes.h" | 16 #include "ui/events/keycodes/keyboard_codes.h" |
16 #include "ui/gfx/point.h" | 17 #include "ui/gfx/point.h" |
17 | 18 |
18 namespace base { | |
19 class TimeDelta; | |
20 } | |
21 | |
22 namespace ui { | 19 namespace ui { |
23 class Event; | 20 class Event; |
24 class EventProcessor; | 21 class EventProcessor; |
25 class KeyEvent; | 22 class KeyEvent; |
26 class MouseEvent; | 23 class MouseEvent; |
27 class ScrollEvent; | 24 class ScrollEvent; |
28 class TouchEvent; | 25 class TouchEvent; |
29 } | 26 } |
30 | 27 |
31 namespace aura { | 28 namespace aura { |
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310 // TODO(yusukes): Support native_event() on all platforms. | 307 // TODO(yusukes): Support native_event() on all platforms. |
311 void ReleaseKey(ui::KeyboardCode key_code, int flags); | 308 void ReleaseKey(ui::KeyboardCode key_code, int flags); |
312 | 309 |
313 // Dispatch the event to the WindowEventDispatcher. | 310 // Dispatch the event to the WindowEventDispatcher. |
314 void Dispatch(ui::Event* event); | 311 void Dispatch(ui::Event* event); |
315 | 312 |
316 void set_current_host(WindowTreeHost* host) { | 313 void set_current_host(WindowTreeHost* host) { |
317 current_host_ = host; | 314 current_host_ = host; |
318 } | 315 } |
319 | 316 |
| 317 // If this is called, simulated time will be used as the time for all |
| 318 // events, rather than the current time. |
| 319 void UseSimulatedTime(); |
| 320 |
| 321 // If UseSimulatedTime has been called, advance the simulated time by |
| 322 // the given delta. |
| 323 void AdvanceSimulatedTimeBy(base::TimeDelta delta); |
| 324 |
| 325 // Return the current time - if UseSimulatedTime was called, it will return |
| 326 // the current simulated time, otherwise the real wall-clock time. |
| 327 base::TimeDelta Now(); |
| 328 |
320 private: | 329 private: |
321 // Dispatch a key event to the WindowEventDispatcher. | 330 // Dispatch a key event to the WindowEventDispatcher. |
322 void DispatchKeyEvent(bool is_press, ui::KeyboardCode key_code, int flags); | 331 void DispatchKeyEvent(bool is_press, ui::KeyboardCode key_code, int flags); |
323 | 332 |
324 void UpdateCurrentDispatcher(const gfx::Point& point); | 333 void UpdateCurrentDispatcher(const gfx::Point& point); |
325 void PressButton(int flag); | 334 void PressButton(int flag); |
326 void ReleaseButton(int flag); | 335 void ReleaseButton(int flag); |
327 | 336 |
328 // Convert a point between API's coordinates and | 337 // Convert a point between API's coordinates and |
329 // |target|'s coordinates. | 338 // |target|'s coordinates. |
330 void ConvertPointFromTarget(const aura::Window* target, | 339 void ConvertPointFromTarget(const aura::Window* target, |
331 gfx::Point* point) const; | 340 gfx::Point* point) const; |
332 void ConvertPointToTarget(const aura::Window* target, | 341 void ConvertPointToTarget(const aura::Window* target, |
333 gfx::Point* point) const; | 342 gfx::Point* point) const; |
334 | 343 |
335 gfx::Point GetLocationInCurrentRoot() const; | 344 gfx::Point GetLocationInCurrentRoot() const; |
336 gfx::Point CenterOfWindow(const Window* window) const; | 345 gfx::Point CenterOfWindow(const Window* window) const; |
337 | 346 |
338 void DispatchNextPendingEvent(); | 347 void DispatchNextPendingEvent(); |
339 void DoDispatchEvent(ui::Event* event, bool async); | 348 void DoDispatchEvent(ui::Event* event, bool async); |
340 | 349 |
341 scoped_ptr<EventGeneratorDelegate> delegate_; | 350 scoped_ptr<EventGeneratorDelegate> delegate_; |
342 gfx::Point current_location_; | 351 gfx::Point current_location_; |
343 WindowTreeHost* current_host_; | 352 WindowTreeHost* current_host_; |
344 int flags_; | 353 int flags_; |
345 bool grab_; | 354 bool grab_; |
346 std::list<ui::Event*> pending_events_; | 355 std::list<ui::Event*> pending_events_; |
347 // Set to true to cause events to be posted asynchronously. | 356 // Set to true to cause events to be posted asynchronously. |
348 bool async_; | 357 bool async_; |
| 358 bool use_simulated_time_; |
| 359 base::TimeDelta simulated_time_; |
349 | 360 |
350 DISALLOW_COPY_AND_ASSIGN(EventGenerator); | 361 DISALLOW_COPY_AND_ASSIGN(EventGenerator); |
351 }; | 362 }; |
352 | 363 |
353 } // namespace test | 364 } // namespace test |
354 } // namespace aura | 365 } // namespace aura |
355 | 366 |
356 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_ | 367 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_ |
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