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Side by Side Diff: ash/login/ui/login_auth_user_view.cc

Issue 2963233002: Populate password into mojo api. (Closed)
Patch Set: Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/login/ui/login_auth_user_view.h" 5 #include "ash/login/ui/login_auth_user_view.h"
6 6
7 #include "ash/login/lock_screen_controller.h" 7 #include "ash/login/lock_screen_controller.h"
8 #include "ash/login/ui/lock_screen.h" 8 #include "ash/login/ui/lock_screen.h"
9 #include "ash/login/ui/login_display_style.h" 9 #include "ash/login/ui/login_display_style.h"
10 #include "ash/login/ui/login_password_view.h" 10 #include "ash/login/ui/login_password_view.h"
11 #include "ash/login/ui/login_pin_view.h" 11 #include "ash/login/ui/login_pin_view.h"
12 #include "ash/login/ui/login_user_view.h" 12 #include "ash/login/ui/login_user_view.h"
13 #include "ash/shell.h" 13 #include "ash/shell.h"
14 #include "base/strings/utf_string_conversions.h"
14 #include "components/user_manager/user.h" 15 #include "components/user_manager/user.h"
15 #include "ui/views/layout/box_layout.h" 16 #include "ui/views/layout/box_layout.h"
16 #include "ui/views/view.h" 17 #include "ui/views/view.h"
17 18
18 namespace ash { 19 namespace ash {
19 namespace { 20 namespace {
20 21
21 const char* kLoginAuthUserViewClassName = "LoginAuthUserView"; 22 const char* kLoginAuthUserViewClassName = "LoginAuthUserView";
22 23
23 // Distance between the username label and the password textfield. 24 // Distance between the username label and the password textfield.
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113 gfx::Size size = views::View::CalculatePreferredSize(); 114 gfx::Size size = views::View::CalculatePreferredSize();
114 // Make sure we are at least as big as the user view. If we do not do this the 115 // Make sure we are at least as big as the user view. If we do not do this the
115 // view will be below minimum size when no auth methods are displayed. 116 // view will be below minimum size when no auth methods are displayed.
116 size.SetToMax(user_view_->GetPreferredSize()); 117 size.SetToMax(user_view_->GetPreferredSize());
117 return size; 118 return size;
118 } 119 }
119 120
120 void LoginAuthUserView::OnAuthSubmit(bool is_pin, 121 void LoginAuthUserView::OnAuthSubmit(bool is_pin,
121 const base::string16& password) { 122 const base::string16& password) {
122 Shell::Get()->lock_screen_controller()->AuthenticateUser( 123 Shell::Get()->lock_screen_controller()->AuthenticateUser(
123 current_user_, std::string(), is_pin, 124 current_user_, UTF16ToUTF8(password), is_pin,
124 base::BindOnce([](OnAuthCallback on_auth, 125 base::BindOnce([](OnAuthCallback on_auth,
125 bool auth_success) { on_auth.Run(auth_success); }, 126 bool auth_success) { on_auth.Run(auth_success); },
126 on_auth_)); 127 on_auth_));
127 } 128 }
128 129
129 } // namespace ash 130 } // namespace ash
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