Chromium Code Reviews| Index: ash/system/tray_drag_controller.cc |
| diff --git a/ash/system/tray_drag_controller.cc b/ash/system/tray_drag_controller.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2b9da05a6eb03881fe74eeb611d615e272d2ab0a |
| --- /dev/null |
| +++ b/ash/system/tray_drag_controller.cc |
| @@ -0,0 +1,118 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/system/tray_drag_controller.h" |
| + |
| +#include "ash/shell.h" |
| +#include "ash/system/tray/tray_background_view.h" |
| +#include "ash/wm/maximize_mode/maximize_mode_controller.h" |
| + |
| +namespace ash { |
| + |
| +bool TrayDragController::ProcessGestureEvent(const ui::GestureEvent& event, |
| + TrayBackgroundView* target_view, |
| + bool is_on_bubble) { |
| + target_view_ = target_view; |
| + if (!Shell::Get() |
| + ->maximize_mode_controller() |
| + ->IsMaximizeModeWindowManagerEnabled() || |
| + !shelf_->IsHorizontalAlignment()) { |
|
msw
2017/07/12 05:04:52
Ah, this only works for horizontal alignments? Do
minch1
2017/07/13 19:10:36
Acknowledged.
|
| + return false; |
| + } |
| + |
| + is_on_bubble_ = is_on_bubble; |
| + if (event.type() == ui::ET_GESTURE_SCROLL_BEGIN) |
| + return StartGestureDrag(event); |
| + |
| + if (!target_view_->HasBubble() || !is_in_drag_) { |
|
msw
2017/07/12 05:04:52
nit: curlies not needed for one-liners
minch1
2017/07/13 19:10:36
Done.
|
| + return false; |
| + } |
| + |
| + if (event.type() == ui::ET_GESTURE_SCROLL_UPDATE) { |
| + UpdateGestureDrag(event); |
| + return true; |
| + } |
| + |
| + if (event.type() == ui::ET_GESTURE_SCROLL_END || |
| + event.type() == ui::ET_SCROLL_FLING_START) { |
| + CompleteGestureDrag(event); |
| + return true; |
| + } |
| + |
| + // Unexpected event. Reset the drag state and close the bubble. |
| + is_in_drag_ = false; |
| + target_view_->CloseBubble(); |
| + return false; |
| +} |
| + |
| +bool TrayDragController::StartGestureDrag(const ui::GestureEvent& gesture) { |
| + if (!is_on_bubble_) { |
| + // Dragging happens on the tray view. Close the bubble if there is already |
| + // one opened. And return false to let shelf handle the event. |
| + if (target_view_->HasBubble()) { |
| + target_view_->CloseBubble(); |
| + return false; |
| + } |
| + |
| + // If the scroll sequence begins to scroll downward, return false so that |
| + // the event will instead by handled by the shelf. |
| + if (gesture.details().scroll_y_hint() > 0) |
| + return false; |
| + |
| + target_view_->ShowBubble(); |
| + } |
| + |
| + is_in_drag_ = true; |
| + gesture_drag_amount_ = 0.f; |
| + tray_bubble_bounds_ = |
| + target_view_->GetBubbleView()->GetWidget()->GetWindowBoundsInScreen(); |
| + UpdateBubbleBounds(); |
| + return true; |
| +} |
| + |
| +void TrayDragController::UpdateGestureDrag(const ui::GestureEvent& gesture) { |
| + UpdateBubbleBounds(); |
| + gesture_drag_amount_ += gesture.details().scroll_y(); |
|
msw
2017/07/12 05:04:52
should we be updating this value before calling Up
minch1
2017/07/13 19:10:36
Thanks. I think we should update this value before
|
| +} |
| + |
| +void TrayDragController::CompleteGestureDrag(const ui::GestureEvent& gesture) { |
| + const bool hide_bubble = !ShouldShowBubbleAfterScrollSequence(gesture); |
| + gfx::Rect target_bounds = tray_bubble_bounds_; |
| + |
| + if (hide_bubble) |
| + target_bounds.set_y(shelf_->GetIdealBounds().y()); |
| + |
| + target_view_->AnimateToTargetBounds(target_bounds, hide_bubble); |
| + is_in_drag_ = false; |
| +} |
| + |
| +void TrayDragController::UpdateBubbleBounds() { |
| + gfx::Rect bounds_on_location = tray_bubble_bounds_; |
|
msw
2017/07/12 05:04:52
nit: can you imagine a better name for this?
minch1
2017/07/13 19:10:36
How about |current_tray_bubble_bounds|?
|
| + int bounds_y = |
| + (is_on_bubble_ ? tray_bubble_bounds_.y() : shelf_->GetIdealBounds().y()) + |
| + gesture_drag_amount_; |
| + bounds_on_location.set_y(std::max(bounds_y, tray_bubble_bounds_.y())); |
| + target_view_->GetBubbleView()->GetWidget()->SetBounds(bounds_on_location); |
| +} |
| + |
| +bool TrayDragController::ShouldShowBubbleAfterScrollSequence( |
| + const ui::GestureEvent& sequence_end) { |
| + // If the scroll sequence terminates with a fling, show the bubble if the |
| + // fling was fast enough and in the correct direction. |
| + if (sequence_end.type() == ui::ET_SCROLL_FLING_START && |
| + fabs(sequence_end.details().velocity_y()) > kFlingVelocity) { |
| + return sequence_end.details().velocity_y() < 0; |
| + } |
| + |
| + DCHECK(sequence_end.type() == ui::ET_GESTURE_SCROLL_END || |
| + sequence_end.type() == ui::ET_SCROLL_FLING_START); |
| + |
| + // Keep the bubble's original state if the |gesture_drag_amount_| doesn't |
| + // exceed one-third of the bubble's height. |
| + if (is_on_bubble_) |
| + return gesture_drag_amount_ < tray_bubble_bounds_.height() / 3.0; |
| + return -gesture_drag_amount_ >= tray_bubble_bounds_.height() / 3.0; |
| +} |
| + |
| +} // namespace ash |