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Side by Side Diff: ash/system/tray_drag_controller.cc

Issue 2961313003: Touch gestures for System Tray/ IME/ Stylus/ Notifications (Closed)
Patch Set: Fixed msw's comments. Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/system/tray_drag_controller.h"
6
7 #include "ash/shell.h"
8 #include "ash/system/tray/tray_background_view.h"
9 #include "ash/wm/maximize_mode/maximize_mode_controller.h"
10
11 namespace ash {
12
13 TrayDragController::TrayDragController(Shelf* shelf) : shelf_(shelf) {}
14
15 bool TrayDragController::ProcessGestureEvent(ui::GestureEvent* event,
16 TrayBackgroundView* tray_view) {
17 if (!Shell::Get()
18 ->maximize_mode_controller()
19 ->IsMaximizeModeWindowManagerEnabled() ||
20 !shelf_->IsHorizontalAlignment()) {
21 return false;
22 }
23
24 tray_view_ = tray_view;
25 is_on_bubble_ = event->target() != tray_view;
26 if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN) {
27 bool should_start_dragging = StartGestureDrag(*event);
tdanderson 2017/07/17 22:44:37 nit: const
minch1 2017/07/18 03:58:59 Done.
28 if (should_start_dragging)
29 event->SetHandled();
30 return should_start_dragging;
31 }
32
33 if (!tray_view_->GetBubbleView() || !is_in_drag_)
34 return false;
35
36 if (event->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
37 UpdateGestureDrag(*event);
38 event->SetHandled();
39 return true;
40 }
41
42 if (event->type() == ui::ET_GESTURE_SCROLL_END ||
43 event->type() == ui::ET_SCROLL_FLING_START) {
44 CompleteGestureDrag(*event);
45 event->SetHandled();
46 return true;
47 }
48
49 // Unexpected event. Reset the drag state and close the bubble.
50 is_in_drag_ = false;
51 tray_view_->CloseBubble();
52 return false;
53 }
54
55 bool TrayDragController::StartGestureDrag(const ui::GestureEvent& gesture) {
56 if (!is_on_bubble_) {
57 // Dragging happens on the tray view. Close the bubble if there is already
58 // one opened. And return false to let shelf handle the event.
59 if (tray_view_->GetBubbleView()) {
60 tray_view_->CloseBubble();
61 return false;
62 }
63
64 // If the scroll sequence begins to scroll downward, return false so that
65 // the event will instead by handled by the shelf.
66 if (gesture.details().scroll_y_hint() > 0)
67 return false;
68
69 tray_view_->ShowBubble();
70 }
71
72 if (!tray_view_->GetBubbleView())
73 return false;
74
75 is_in_drag_ = true;
76 gesture_drag_amount_ = 0.f;
77 tray_bubble_bounds_ =
78 tray_view_->GetBubbleView()->GetWidget()->GetWindowBoundsInScreen();
79 UpdateBubbleBounds();
80 return true;
81 }
82
83 void TrayDragController::UpdateGestureDrag(const ui::GestureEvent& gesture) {
84 gesture_drag_amount_ += gesture.details().scroll_y();
85 UpdateBubbleBounds();
86 }
87
88 void TrayDragController::CompleteGestureDrag(const ui::GestureEvent& gesture) {
89 const bool hide_bubble = !ShouldShowBubbleAfterScrollSequence(gesture);
90 gfx::Rect target_bounds = tray_bubble_bounds_;
91
92 if (hide_bubble)
93 target_bounds.set_y(shelf_->GetIdealBounds().y());
94
95 tray_view_->AnimateToTargetBounds(target_bounds, hide_bubble);
96 is_in_drag_ = false;
97 }
98
99 void TrayDragController::UpdateBubbleBounds() {
100 DCHECK(tray_view_->GetBubbleView());
101
102 gfx::Rect current_tray_bubble_bounds = tray_bubble_bounds_;
103 int bounds_y =
tdanderson 2017/07/17 22:44:37 nit: const
minch1 2017/07/18 03:58:59 Done.
104 (is_on_bubble_ ? tray_bubble_bounds_.y() : shelf_->GetIdealBounds().y()) +
105 gesture_drag_amount_;
106 current_tray_bubble_bounds.set_y(std::max(bounds_y, tray_bubble_bounds_.y()));
107 tray_view_->GetBubbleView()->GetWidget()->SetBounds(
108 current_tray_bubble_bounds);
109 }
110
111 bool TrayDragController::ShouldShowBubbleAfterScrollSequence(
112 const ui::GestureEvent& sequence_end) {
113 // If the scroll sequence terminates with a fling, show the bubble if the
114 // fling was fast enough and in the correct direction.
tdanderson 2017/07/17 22:44:37 If |is_on_bubble_| is true and I'm flinging downwa
minch1 2017/07/18 03:58:59 Yes, that should close the bubble. And the logic h
tdanderson 2017/07/18 16:38:05 My mistake, sorry, thank you for clarifying. I had
115 if (sequence_end.type() == ui::ET_SCROLL_FLING_START &&
116 fabs(sequence_end.details().velocity_y()) > kFlingVelocity) {
117 return sequence_end.details().velocity_y() < 0;
118 }
119
120 DCHECK(sequence_end.type() == ui::ET_GESTURE_SCROLL_END ||
121 sequence_end.type() == ui::ET_SCROLL_FLING_START);
122
123 // Keep the bubble's original state if the |gesture_drag_amount_| doesn't
124 // exceed one-third of the bubble's height.
125 if (is_on_bubble_)
126 return gesture_drag_amount_ < tray_bubble_bounds_.height() / 3.0;
127 return -gesture_drag_amount_ >= tray_bubble_bounds_.height() / 3.0;
128 }
129
130 } // namespace ash
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