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Side by Side Diff: src/objects/name.h

Issue 2961253002: [objects] Rename macros from DECLARE_ to DECL_ for consistency. (Closed)
Patch Set: Created 3 years, 5 months ago
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1 // Copyright 2017 the V8 project authors. All rights reserved. 1 // Copyright 2017 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_OBJECTS_NAME_H_ 5 #ifndef V8_OBJECTS_NAME_H_
6 #define V8_OBJECTS_NAME_H_ 6 #define V8_OBJECTS_NAME_H_
7 7
8 #include "src/objects.h" 8 #include "src/objects.h"
9 9
10 // Has to be the last include (doesn't have include guards): 10 // Has to be the last include (doesn't have include guards):
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40 inline bool IsUniqueName() const; 40 inline bool IsUniqueName() const;
41 41
42 static inline bool ContainsCachedArrayIndex(uint32_t hash); 42 static inline bool ContainsCachedArrayIndex(uint32_t hash);
43 43
44 // Return a string version of this name that is converted according to the 44 // Return a string version of this name that is converted according to the
45 // rules described in ES6 section 9.2.11. 45 // rules described in ES6 section 9.2.11.
46 MUST_USE_RESULT static MaybeHandle<String> ToFunctionName(Handle<Name> name); 46 MUST_USE_RESULT static MaybeHandle<String> ToFunctionName(Handle<Name> name);
47 MUST_USE_RESULT static MaybeHandle<String> ToFunctionName( 47 MUST_USE_RESULT static MaybeHandle<String> ToFunctionName(
48 Handle<Name> name, Handle<String> prefix); 48 Handle<Name> name, Handle<String> prefix);
49 49
50 DECLARE_CAST(Name) 50 DECL_CAST(Name)
51 51
52 DECLARE_PRINTER(Name) 52 DECL_PRINTER(Name)
53 #if V8_TRACE_MAPS 53 #if V8_TRACE_MAPS
54 void NameShortPrint(); 54 void NameShortPrint();
55 int NameShortPrint(Vector<char> str); 55 int NameShortPrint(Vector<char> str);
56 #endif 56 #endif
57 57
58 // Layout description. 58 // Layout description.
59 static const int kHashFieldSlot = HeapObject::kHeaderSize; 59 static const int kHashFieldSlot = HeapObject::kHeaderSize;
60 #if V8_TARGET_LITTLE_ENDIAN || !V8_HOST_ARCH_64_BIT 60 #if V8_TARGET_LITTLE_ENDIAN || !V8_HOST_ARCH_64_BIT
61 static const int kHashFieldOffset = kHashFieldSlot; 61 static const int kHashFieldOffset = kHashFieldSlot;
62 #else 62 #else
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141 141
142 // [is_well_known_symbol]: Whether this is a spec-defined well-known symbol, 142 // [is_well_known_symbol]: Whether this is a spec-defined well-known symbol,
143 // or not. Well-known symbols do not throw when an access check fails during 143 // or not. Well-known symbols do not throw when an access check fails during
144 // a load. 144 // a load.
145 DECL_BOOLEAN_ACCESSORS(is_well_known_symbol) 145 DECL_BOOLEAN_ACCESSORS(is_well_known_symbol)
146 146
147 // [is_public]: Whether this is a symbol created by Symbol.for. Calling 147 // [is_public]: Whether this is a symbol created by Symbol.for. Calling
148 // Symbol.keyFor on such a symbol simply needs to return the attached name. 148 // Symbol.keyFor on such a symbol simply needs to return the attached name.
149 DECL_BOOLEAN_ACCESSORS(is_public) 149 DECL_BOOLEAN_ACCESSORS(is_public)
150 150
151 DECLARE_CAST(Symbol) 151 DECL_CAST(Symbol)
152 152
153 // Dispatched behavior. 153 // Dispatched behavior.
154 DECLARE_PRINTER(Symbol) 154 DECL_PRINTER(Symbol)
155 DECLARE_VERIFIER(Symbol) 155 DECL_VERIFIER(Symbol)
156 156
157 // Layout description. 157 // Layout description.
158 static const int kNameOffset = Name::kSize; 158 static const int kNameOffset = Name::kSize;
159 static const int kFlagsOffset = kNameOffset + kPointerSize; 159 static const int kFlagsOffset = kNameOffset + kPointerSize;
160 static const int kSize = kFlagsOffset + kPointerSize; 160 static const int kSize = kFlagsOffset + kPointerSize;
161 161
162 // Flags layout. 162 // Flags layout.
163 static const int kPrivateBit = 0; 163 static const int kPrivateBit = 0;
164 static const int kWellKnownSymbolBit = 1; 164 static const int kWellKnownSymbolBit = 1;
165 static const int kPublicBit = 2; 165 static const int kPublicBit = 2;
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179 179
180 DISALLOW_IMPLICIT_CONSTRUCTORS(Symbol); 180 DISALLOW_IMPLICIT_CONSTRUCTORS(Symbol);
181 }; 181 };
182 182
183 } // namespace internal 183 } // namespace internal
184 } // namespace v8 184 } // namespace v8
185 185
186 #include "src/objects/object-macros-undef.h" 186 #include "src/objects/object-macros-undef.h"
187 187
188 #endif // V8_OBJECTS_NAME_H_ 188 #endif // V8_OBJECTS_NAME_H_
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