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Side by Side Diff: chrome/browser/android/vr_shell/ui_elements/transient_url_bar.cc

Issue 2960903002: VR: Use ToolbarModel to drive VR URL bar state. (Closed)
Patch Set: Update toolbar build file to include vector icons for Android. Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/ui_elements/transient_url_bar.h" 5 #include "chrome/browser/android/vr_shell/ui_elements/transient_url_bar.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "chrome/browser/android/vr_shell/textures/url_bar_texture.h" 8 #include "chrome/browser/android/vr_shell/textures/url_bar_texture.h"
9 9
10 namespace vr_shell { 10 namespace vr_shell {
11 11
12 TransientUrlBar::TransientUrlBar( 12 TransientUrlBar::TransientUrlBar(
13 int preferred_width, 13 int preferred_width,
14 const base::Callback<void(UiUnsupportedMode)>& failure_callback) 14 const base::Callback<void(UiUnsupportedMode)>& failure_callback)
15 : TexturedElement(preferred_width), 15 : TexturedElement(preferred_width),
16 texture_(base::MakeUnique<UrlBarTexture>(true, failure_callback)) {} 16 texture_(base::MakeUnique<UrlBarTexture>(true, failure_callback)) {}
17 17
18 TransientUrlBar::~TransientUrlBar() = default; 18 TransientUrlBar::~TransientUrlBar() = default;
19 19
20 UiTexture* TransientUrlBar::GetTexture() const { 20 UiTexture* TransientUrlBar::GetTexture() const {
21 return texture_.get(); 21 return texture_.get();
22 } 22 }
23 23
24 void TransientUrlBar::SetURL(const GURL& gurl) { 24 void TransientUrlBar::SetToolbarState(const ToolbarState& state) {
25 texture_->SetURL(gurl); 25 texture_->SetToolbarState(state);
26 UpdateTexture();
27 }
28
29 void TransientUrlBar::SetSecurityInfo(security_state::SecurityLevel level,
30 bool malware) {
31 texture_->SetSecurityInfo(level, malware);
32 UpdateTexture();
33 } 26 }
34 27
35 } // namespace vr_shell 28 } // namespace vr_shell
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