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Unified Diff: net/server/http_connection.cc

Issue 296053012: Replace StreamListenSocket with StreamSocket in HttpServer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 7 months ago
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Index: net/server/http_connection.cc
diff --git a/net/server/http_connection.cc b/net/server/http_connection.cc
index d433012cd651c7b7462972c3835cb818a9a78d8d..5b1ada243d66949d13a419ddc76fae54afa23f01 100644
--- a/net/server/http_connection.cc
+++ b/net/server/http_connection.cc
@@ -4,44 +4,283 @@
#include "net/server/http_connection.h"
+#include <queue>
+
+#include "base/bind.h"
+#include "base/location.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "net/base/net_errors.h"
#include "net/server/http_server.h"
#include "net/server/http_server_response_info.h"
#include "net/server/web_socket.h"
-#include "net/socket/stream_listen_socket.h"
+#include "net/socket/stream_socket.h"
namespace net {
-int HttpConnection::last_id_ = 0;
+namespace {
+
+const size_t kInitialReadBufSize = 1024;
+const size_t kMinimumReadBufSize = 128;
+const int kCapacityIncreaseFactor = 2;
+
+const size_t kPendingDataLimit = 1 * 1024 * 1024; // 1 Mbytes.
+
+} // namespace
+
+HttpConnection::ReadIOBuffer::ReadIOBuffer()
+ : base_(new GrowableIOBuffer()) {
+ SetCapacity(kInitialReadBufSize);
+}
+
+HttpConnection::ReadIOBuffer::~ReadIOBuffer() {
+ data_ = NULL; // base_ owns data_.
+}
+
+IOBuffer* HttpConnection::ReadIOBuffer::GetUnusedIOBuffer() const {
+ return base_.get();
+}
+
+size_t HttpConnection::ReadIOBuffer::GetUnusedCapacity() const {
+ return static_cast<size_t>(base_->RemainingCapacity());
+}
+
+size_t HttpConnection::ReadIOBuffer::GetCapacity() const {
+ return static_cast<size_t>(base_->capacity());
+}
+
+void HttpConnection::ReadIOBuffer::SetCapacity(size_t capacity) {
+ base_->SetCapacity(static_cast<int>(capacity));
+ data_ = base_->StartOfBuffer();
+}
+
+size_t HttpConnection::ReadIOBuffer::GetUnconsumedSize() const {
+ DCHECK_GE(base_->data(), data_);
+ return static_cast<size_t>(base_->data() - data_);
+}
+
+void HttpConnection::ReadIOBuffer::DidRead(size_t bytes) {
+ DCHECK_LE(bytes, GetUnusedCapacity());
+ base_->set_offset(base_->offset() + bytes);
+}
+
+void HttpConnection::ReadIOBuffer::DidConsume(size_t bytes) {
+ DCHECK_LE(bytes, GetUnconsumedSize());
+ if (bytes < GetUnconsumedSize()) {
+ data_ += bytes;
+ return;
+ }
+ // No need to keep consumed data because no data will be moved.
+ // If capacity is too big, reduce it.
+ if (base_->capacity() > static_cast<int>(kMinimumReadBufSize)
+ && base_->capacity() > base_->offset() * kCapacityIncreaseFactor) {
+ SetCapacity(base_->capacity() / kCapacityIncreaseFactor);
+ }
+ base_->set_offset(0);
+}
+
+// IOBuffer of pending data which has a queue of pending data. Each pending data
+// is stored in std::string. data() is the data of first std::string stored.
+class HttpConnection::PendingWriteIOBuffer : public IOBuffer {
+ public:
+ PendingWriteIOBuffer();
+
+ // Whether or not pending data exists.
+ bool IsEmpty() const;
+
+ // Appends new pending data. Changes data() if this is the first pending data.
+ void Append(const std::string& data);
+ // Consumes data and changes data() accordingly.
+ void DidConsume(size_t size);
+
+ // Gets size of data to write this time. It is NOT total data size.
+ size_t GetSizeToWrite() const;
+
+ size_t total_size() const { return total_size_; }
+
+ private:
+ virtual ~PendingWriteIOBuffer();
+
+ std::queue<std::string> pending_data_;
+ size_t total_size_;
+
+ DISALLOW_COPY_AND_ASSIGN(PendingWriteIOBuffer);
+};
+
+HttpConnection::PendingWriteIOBuffer::PendingWriteIOBuffer()
+ : total_size_(0) {
+}
+
+HttpConnection::PendingWriteIOBuffer::~PendingWriteIOBuffer() {
+}
+
+bool HttpConnection::PendingWriteIOBuffer::IsEmpty() const {
+ return pending_data_.empty();
+}
+
+void HttpConnection::PendingWriteIOBuffer::Append(const std::string& data) {
+ if (data.empty()) {
+ return;
+ }
+
+ pending_data_.push(data);
mmenke 2014/05/23 19:20:58 Can't we just take IOBuffers instead, to avoid thi
byungchul 2014/05/28 01:19:35 To construct IOBuffer from std::string in any poin
Ryan Sleevi 2014/05/28 01:36:26 Copy-on-write is forbidden behaviour in C++11, and
byungchul 2014/05/30 00:19:02 Now, HttpServer uses this buffer directly. Buildin
+ total_size_ += data.size();
+
+ // If new data is the first pending data, updates data_.
+ if (pending_data_.size() == 1) {
+ data_ = const_cast<char*>(pending_data_.front().data());
+ }
+}
+
+void HttpConnection::PendingWriteIOBuffer::DidConsume(size_t size) {
+ DCHECK_LE(size, total_size_);
+ DCHECK_LE(size, GetSizeToWrite());
+ if (size == 0) {
+ return;
+ }
+
+ if (size < GetSizeToWrite()) {
+ data_ += size;
+ } else { // size == GetSizeToWrite(). Updates data_ to next pending data.
+ pending_data_.pop();
+ data_ = IsEmpty() ? NULL : const_cast<char*>(pending_data_.front().data());
+ }
+ total_size_ -= size;
+}
+
+size_t HttpConnection::PendingWriteIOBuffer::GetSizeToWrite() const {
+ if (IsEmpty()) {
+ DCHECK_EQ(total_size_, 0U);
+ return 0;
+ }
+ DCHECK_GE(data_, pending_data_.front().data());
+ size_t consumed = static_cast<size_t>(data_ - pending_data_.front().data());
+ DCHECK_GT(pending_data_.front().size(), consumed);
mmenke 2014/05/23 19:20:58 This class may be may effort than it's worth, as-i
mmenke 2014/05/23 19:20:58 Actually...Why don't we do something simpler, like
byungchul 2014/05/28 01:19:35 Any one needs to store date to write anyway. My im
Ryan Sleevi 2014/05/28 01:36:26 Normally, in net/ code, we leave buffering up to t
byungchul 2014/05/28 05:01:33 While keeping current HttpServer apis, I will try
byungchul 2014/05/30 00:19:02 Done.
+ return pending_data_.front().size() - consumed;
+}
+
+HttpConnection::HttpConnection(int id,
+ scoped_ptr<StreamSocket> socket,
+ Delegate* delegate)
+ : id_(id),
+ socket_(socket.Pass()),
+ delegate_(delegate),
+ read_buf_(new ReadIOBuffer()),
+ pending_write_buf_(new PendingWriteIOBuffer()) {
+ DoReadLoop(OK);
+}
+
+HttpConnection::~HttpConnection() {
+}
+
+void HttpConnection::DoReadLoop(int rv) {
mmenke 2014/05/23 19:20:58 Taking in an "rv" that's always OK seems a little
byungchul 2014/05/30 00:19:02 Done and moved to HttpServer.
+ while (rv == OK) {
+ if (read_buf_->GetUnusedCapacity() == 0) {
+ if (read_buf_->GetCapacity() > kPendingDataLimit) {
+ LOG(ERROR) << "Too large read data is pending: capacity="
+ << read_buf_->GetCapacity()
+ << ", consumed="
+ << read_buf_->GetCapacity() - read_buf_->GetUnconsumedSize();
+ Close();
+ return;
+ }
+ read_buf_->SetCapacity(read_buf_->GetCapacity() * kMinimumReadBufSize);
+ }
+ rv = socket_->Read(read_buf_->GetUnusedIOBuffer(),
+ read_buf_->GetUnusedCapacity(),
+ base::Bind(&HttpConnection::OnReadCompleted,
+ AsWeakPtr()));
mmenke 2014/05/23 19:20:58 We don't need weak pointers here - we own the sock
byungchul 2014/05/30 00:19:02 Replaced with connection id in http server.
+ if (rv == ERR_IO_PENDING) {
+ break;
+ }
+ rv = DidRead(rv);
+ }
+}
+
+void HttpConnection::OnReadCompleted(int rv) {
+ if (DidRead(rv) == OK) {
+ DoReadLoop(OK);
+ }
+}
+
+int HttpConnection::DidRead(int rv) {
+ if (rv <= 0) {
+ Close();
+ return rv == 0 ? ERR_CONNECTION_CLOSED : rv;
+ }
+
+ read_buf_->DidRead(static_cast<size_t>(rv));
+ delegate_->DidRead(this);
+ return OK;
+}
void HttpConnection::Send(const std::string& data) {
- if (!socket_.get())
+ if (pending_write_buf_->total_size() + data.size() > kPendingDataLimit) {
pfeldman 2014/05/26 09:21:31 Before we go further, could you elaborate on this
mmenke 2014/05/27 14:32:08 It's buffering 100 MB payloads in RAM? That just
byungchul 2014/05/30 00:19:02 Increased websocket buffer to 100Mb in cast of dev
+ LOG(ERROR) << "Too large write data is pending: size="
+ << pending_write_buf_->total_size() + data.size();
+ Close();
return;
- socket_->Send(data);
+ }
+ bool writing_in_progress = !pending_write_buf_->IsEmpty();
+ pending_write_buf_->Append(data);
+ if (!writing_in_progress) {
+ DoWriteLoop(OK);
+ }
}
void HttpConnection::Send(const char* bytes, int len) {
- if (!socket_.get())
- return;
- socket_->Send(bytes, len);
+ Send(std::string(bytes, len));
mmenke 2014/05/23 19:20:58 This copy really shouldn't be needed.
byungchul 2014/05/30 00:19:02 This is used only by net/server/web_socket.cc. One
}
void HttpConnection::Send(const HttpServerResponseInfo& response) {
Send(response.Serialize());
}
-HttpConnection::HttpConnection(HttpServer* server,
- scoped_ptr<StreamListenSocket> sock)
- : server_(server),
- socket_(sock.Pass()) {
- id_ = last_id_++;
+void HttpConnection::DoWriteLoop(int rv) {
mmenke 2014/05/23 19:20:58 Again, rv is always "OK", so doesn't seem like it
byungchul 2014/05/30 00:19:02 Done.
+ while (rv == OK && pending_write_buf_->GetSizeToWrite() > 0) {
+ rv = socket_->Write(pending_write_buf_.get(),
+ pending_write_buf_->GetSizeToWrite(),
+ base::Bind(&HttpConnection::OnWriteCompleted,
+ AsWeakPtr()));
mmenke 2014/05/23 19:20:58 WeakPtr not needed.
byungchul 2014/05/30 00:19:02 Done.
+ if (rv == ERR_IO_PENDING || rv == OK) {
+ break;
+ }
+ rv = DidWrite(rv);
+ }
}
-HttpConnection::~HttpConnection() {
- server_->delegate_->OnClose(id_);
+void HttpConnection::OnWriteCompleted(int rv) {
+ if (DidWrite(rv) == OK) {
+ DoWriteLoop(OK);
+ }
+}
+
+int HttpConnection::DidWrite(int rv) {
+ if (rv < 0) {
+ Close();
+ return rv;
+ }
+
+ pending_write_buf_->DidConsume(rv);
+ return OK;
+}
+
+void HttpConnection::Close() {
mmenke 2014/05/23 19:20:58 This function can end up being called twice: Once
byungchul 2014/05/28 01:19:35 That's why I use a weak ptr.
Ryan Sleevi 2014/05/28 01:36:26 I don't really think that's an ideal solution. No
byungchul 2014/05/30 00:19:02 HttpServer handles it and/so never calls Close() t
+ // DidClose() may delete this object. Call it in next run loop to make sure
+ // any DidRead()/DidWrite() callbacks in the stack return.
+ base::MessageLoopProxy::current()->PostTask(
+ FROM_HERE,
+ base::Bind(&HttpConnection::CloseInNextRunLoop, AsWeakPtr()));
mmenke 2014/05/23 19:20:58 So we always call back Delegate::DidClose asynchro
byungchul 2014/05/28 01:19:35 They are different. DidClose() could be called for
+}
+
+void HttpConnection::CloseInNextRunLoop() {
mmenke 2014/05/23 19:20:58 I think this and Close() are misnamed. Close() sh
byungchul 2014/05/30 00:19:02 Not necessary. Removed.
+ socket_->Disconnect();
+ delegate_->DidClose(this);
}
-void HttpConnection::Shift(int num_bytes) {
- recv_data_ = recv_data_.substr(num_bytes);
+void HttpConnection::UpgradeToWebSocket(const HttpServerRequestInfo& request,
+ size_t* pos) {
+ DCHECK(!web_socket_);
+ web_socket_.reset(WebSocket::CreateWebSocket(this, request, pos));
}
} // namespace net

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