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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ash/accelerators/accelerator_controller.h" | 10 #include "ash/accelerators/accelerator_controller.h" |
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836 display_initialized = true; | 836 display_initialized = true; |
837 } | 837 } |
838 #endif // defined(OS_CHROMEOS) | 838 #endif // defined(OS_CHROMEOS) |
839 if (!display_initialized) | 839 if (!display_initialized) |
840 display_manager_->InitDefaultDisplay(); | 840 display_manager_->InitDefaultDisplay(); |
841 | 841 |
842 // Install the custom factory first so that views::FocusManagers for Tray, | 842 // Install the custom factory first so that views::FocusManagers for Tray, |
843 // Shelf, and WallPaper could be created by the factory. | 843 // Shelf, and WallPaper could be created by the factory. |
844 views::FocusManagerFactory::Install(new AshFocusManagerFactory); | 844 views::FocusManagerFactory::Install(new AshFocusManagerFactory); |
845 | 845 |
846 // Env creates the compositor. Historically it seems to have been implicitly | |
847 // initialized first by the ActivationController, but now that FocusController | |
848 // no longer does this we need to do it explicitly. | |
849 aura::Env::CreateInstance(true); | 846 aura::Env::CreateInstance(true); |
| 847 aura::Env::GetInstance()->set_context_factory(init_params.context_factory); |
850 | 848 |
851 // The WindowModalityController needs to be at the front of the input event | 849 // The WindowModalityController needs to be at the front of the input event |
852 // pretarget handler list to ensure that it processes input events when modal | 850 // pretarget handler list to ensure that it processes input events when modal |
853 // windows are active. | 851 // windows are active. |
854 window_modality_controller_.reset( | 852 window_modality_controller_.reset( |
855 new ::wm::WindowModalityController(this)); | 853 new ::wm::WindowModalityController(this)); |
856 | 854 |
857 AddPreTargetHandler(this); | 855 AddPreTargetHandler(this); |
858 | 856 |
859 env_filter_.reset(new ::wm::CompoundEventFilter); | 857 env_filter_.reset(new ::wm::CompoundEventFilter); |
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1143 //////////////////////////////////////////////////////////////////////////////// | 1141 //////////////////////////////////////////////////////////////////////////////// |
1144 // Shell, aura::client::ActivationChangeObserver implementation: | 1142 // Shell, aura::client::ActivationChangeObserver implementation: |
1145 | 1143 |
1146 void Shell::OnWindowActivated(aura::Window* gained_active, | 1144 void Shell::OnWindowActivated(aura::Window* gained_active, |
1147 aura::Window* lost_active) { | 1145 aura::Window* lost_active) { |
1148 if (gained_active) | 1146 if (gained_active) |
1149 target_root_window_ = gained_active->GetRootWindow(); | 1147 target_root_window_ = gained_active->GetRootWindow(); |
1150 } | 1148 } |
1151 | 1149 |
1152 } // namespace ash | 1150 } // namespace ash |
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