| Index: ui/display/win/color_profile_reader.h
|
| diff --git a/ui/display/win/color_profile_reader.h b/ui/display/win/color_profile_reader.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0d1e2b4807a4d43d0a530d3ff8a88814de6da046
|
| --- /dev/null
|
| +++ b/ui/display/win/color_profile_reader.h
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| @@ -0,0 +1,70 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_DISPLAY_WIN_COLOR_PROFILE_READER_H_
|
| +#define UI_DISPLAY_WIN_COLOR_PROFILE_READER_H_
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/strings/string16.h"
|
| +#include "ui/display/display_export.h"
|
| +#include "ui/gfx/color_space.h"
|
| +
|
| +#include <map>
|
| +#include <string>
|
| +
|
| +namespace display {
|
| +namespace win {
|
| +
|
| +// Monitor ICC profiles are stored in the filesystem, and a blocking read from
|
| +// file is required to read them. This is expensive and shouldn't be done on the
|
| +// main thread, so this class manages asynchronously doing these readings and
|
| +// calling back into its client when the profiles are noticed to have changed.
|
| +class DISPLAY_EXPORT ColorProfileReader {
|
| + public:
|
| + class Client {
|
| + public:
|
| + virtual void OnColorProfilesChanged() = 0;
|
| + };
|
| +
|
| + ColorProfileReader(Client* client);
|
| + ~ColorProfileReader();
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| +
|
| + // Check to see if the screen profile filenames have changed. If so, spawn a
|
| + // task to update them. When the task has completed, this will call the
|
| + // client's OnColorProfileReaderChanged on the main thread.
|
| + void UpdateIfNeeded();
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| +
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| + // Look up the color space for a given device name. If the device's color
|
| + // profile has not yet been read, this will return sRGB (which is what the
|
| + // file on disk will say most of the time).
|
| + const gfx::ColorSpace& GetDisplayColorSpace(int64_t id) const;
|
| +
|
| + private:
|
| + typedef std::map<base::string16, base::string16> DeviceToPathMap;
|
| + typedef std::map<base::string16, std::string> DeviceToDataMap;
|
| +
|
| + // Enumerate displays and return a map to their ICC profile path.
|
| + static DeviceToPathMap BuildDeviceToPathMap();
|
| +
|
| + // Do the actual reading from the filesystem. This needs to be run off of the
|
| + // main thread.
|
| + static DeviceToDataMap ReadProfilesOnBackgroundThread(
|
| + DeviceToPathMap new_device_to_path_map);
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| +
|
| + // Called on the main thread when the read has completed.
|
| + void ReadProfilesCompleted(DeviceToDataMap device_to_data_map);
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| +
|
| + Client* const client_ = nullptr;
|
| + bool update_in_flight_ = false;
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| + DeviceToPathMap device_to_path_map_;
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| + std::map<int64_t, gfx::ColorSpace> display_id_to_color_space_map_;
|
| + const gfx::ColorSpace default_color_space_ = gfx::ColorSpace::CreateSRGB();
|
| + base::WeakPtrFactory<ColorProfileReader> weak_factory_;
|
| +};
|
| +
|
| +} // namespace win
|
| +} // namespace display
|
| +
|
| +#endif // UI_DISPLAY_WIN_COLOR_PROFILE_READER_H_
|
|
|