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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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| 1718 GrDrawState::AutoViewMatrixRestore avmr; | 1718 GrDrawState::AutoViewMatrixRestore avmr; |
| 1719 SkRect bounds = SkRect::MakeLTRB(0, 0, | 1719 SkRect bounds = SkRect::MakeLTRB(0, 0, |
| 1720 SkIntToScalar(drawState->getRenderTarge
t()->width()), | 1720 SkIntToScalar(drawState->getRenderTarge
t()->width()), |
| 1721 SkIntToScalar(drawState->getRenderTarge
t()->height())); | 1721 SkIntToScalar(drawState->getRenderTarge
t()->height())); |
| 1722 SkMatrix vmi; | 1722 SkMatrix vmi; |
| 1723 // mapRect through persp matrix may not be correct | 1723 // mapRect through persp matrix may not be correct |
| 1724 if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewIn
verse(&vmi)) { | 1724 if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewIn
verse(&vmi)) { |
| 1725 vmi.mapRect(&bounds); | 1725 vmi.mapRect(&bounds); |
| 1726 // theoretically could set bloat = 0, instead leave it because of ma
trix inversion | 1726 // theoretically could set bloat = 0, instead leave it because of ma
trix inversion |
| 1727 // precision. | 1727 // precision. |
| 1728 SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_Sca
larHalf; | 1728 SkScalar bloat = drawState->getViewMatrix().getMaxScale() * SK_Scala
rHalf; |
| 1729 bounds.outset(bloat, bloat); | 1729 bounds.outset(bloat, bloat); |
| 1730 } else { | 1730 } else { |
| 1731 avmr.setIdentity(drawState); | 1731 avmr.setIdentity(drawState); |
| 1732 } | 1732 } |
| 1733 | 1733 |
| 1734 this->drawSimpleRect(bounds, NULL); | 1734 this->drawSimpleRect(bounds, NULL); |
| 1735 } | 1735 } |
| 1736 } | 1736 } |
| 1737 | 1737 |
| 1738 void GrGpuGL::onGpuDrawPaths(int pathCount, const GrPath** paths, | 1738 void GrGpuGL::onGpuDrawPaths(int pathCount, const GrPath** paths, |
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| 1811 GrDrawState::AutoViewMatrixRestore avmr; | 1811 GrDrawState::AutoViewMatrixRestore avmr; |
| 1812 SkRect bounds = SkRect::MakeLTRB(0, 0, | 1812 SkRect bounds = SkRect::MakeLTRB(0, 0, |
| 1813 SkIntToScalar(drawState->getRenderTarge
t()->width()), | 1813 SkIntToScalar(drawState->getRenderTarge
t()->width()), |
| 1814 SkIntToScalar(drawState->getRenderTarge
t()->height())); | 1814 SkIntToScalar(drawState->getRenderTarge
t()->height())); |
| 1815 SkMatrix vmi; | 1815 SkMatrix vmi; |
| 1816 // mapRect through persp matrix may not be correct | 1816 // mapRect through persp matrix may not be correct |
| 1817 if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewIn
verse(&vmi)) { | 1817 if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewIn
verse(&vmi)) { |
| 1818 vmi.mapRect(&bounds); | 1818 vmi.mapRect(&bounds); |
| 1819 // theoretically could set bloat = 0, instead leave it because of ma
trix inversion | 1819 // theoretically could set bloat = 0, instead leave it because of ma
trix inversion |
| 1820 // precision. | 1820 // precision. |
| 1821 SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_Sca
larHalf; | 1821 SkScalar bloat = drawState->getViewMatrix().getMaxScale() * SK_Scala
rHalf; |
| 1822 bounds.outset(bloat, bloat); | 1822 bounds.outset(bloat, bloat); |
| 1823 } else { | 1823 } else { |
| 1824 avmr.setIdentity(drawState); | 1824 avmr.setIdentity(drawState); |
| 1825 } | 1825 } |
| 1826 | 1826 |
| 1827 this->drawSimpleRect(bounds, NULL); | 1827 this->drawSimpleRect(bounds, NULL); |
| 1828 } | 1828 } |
| 1829 } | 1829 } |
| 1830 | 1830 |
| 1831 void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) { | 1831 void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) { |
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| 2803 this->setVertexArrayID(gpu, 0); | 2803 this->setVertexArrayID(gpu, 0); |
| 2804 } | 2804 } |
| 2805 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2805 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 2806 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2806 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 2807 fDefaultVertexArrayAttribState.resize(attrCount); | 2807 fDefaultVertexArrayAttribState.resize(attrCount); |
| 2808 } | 2808 } |
| 2809 attribState = &fDefaultVertexArrayAttribState; | 2809 attribState = &fDefaultVertexArrayAttribState; |
| 2810 } | 2810 } |
| 2811 return attribState; | 2811 return attribState; |
| 2812 } | 2812 } |
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