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Side by Side Diff: ui/accessibility/ax_node_data.h

Issue 2956053005: Keep track of fixed positioning in accessibility tree.
Patch Set: Created 3 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
125 uint32_t actions; 125 uint32_t actions;
126 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes; 126 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes;
127 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; 127 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes;
128 std::vector<std::pair<AXFloatAttribute, float>> float_attributes; 128 std::vector<std::pair<AXFloatAttribute, float>> float_attributes;
129 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes; 129 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes;
130 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> 130 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>>
131 intlist_attributes; 131 intlist_attributes;
132 base::StringPairs html_attributes; 132 base::StringPairs html_attributes;
133 std::vector<int32_t> child_ids; 133 std::vector<int32_t> child_ids;
134 134
135 // TODO(dmazzoni): replace the following three members with a single 135 // TODO(dmazzoni): replace the following four members with a single
136 // instance of AXRelativeBounds. 136 // instance of AXRelativeBounds.
137 137
138 // The id of an ancestor node in the same AXTree that this object's 138 // The id of an ancestor node in the same AXTree that this object's
139 // bounding box is relative to, or -1 if there's no offset container. 139 // bounding box is relative to, or -1 if there's no offset container.
140 int offset_container_id; 140 int offset_container_id;
141 141
142 // The relative bounding box of this node. 142 // The relative bounding box of this node.
143 gfx::RectF location; 143 gfx::RectF location;
144 144
145 // If true, the container's scroll position should be ignored.
146 bool is_fixed_positioned;
147
145 // An additional transform to apply to position this object and its subtree. 148 // An additional transform to apply to position this object and its subtree.
146 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform 149 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform
147 // takes up a fair amount of space. The assignment operator and copy 150 // takes up a fair amount of space. The assignment operator and copy
148 // constructor both make a duplicate of the owned pointer, so it acts more 151 // constructor both make a duplicate of the owned pointer, so it acts more
149 // like a member than a pointer. 152 // like a member than a pointer.
150 std::unique_ptr<gfx::Transform> transform; 153 std::unique_ptr<gfx::Transform> transform;
151 }; 154 };
152 155
153 } // namespace ui 156 } // namespace ui
154 157
155 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ 158 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_
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