| Index: src/heap/scavenger-inl.h
|
| diff --git a/src/heap/scavenger-inl.h b/src/heap/scavenger-inl.h
|
| index 0cf84d5f15acb9b0285317fe9f05348baffc5670..3fb6b29122c637996f56bd0ea0f874ab1137bc74 100644
|
| --- a/src/heap/scavenger-inl.h
|
| +++ b/src/heap/scavenger-inl.h
|
| @@ -35,15 +35,6 @@
|
| DCHECK(object->map() != object->GetHeap()->allocation_memento_map());
|
| // Call the slow part of scavenge object.
|
| return ScavengeObjectSlow(p, object);
|
| -}
|
| -
|
| -void Scavenger::ScavengeObjectSlow(HeapObject** p, HeapObject* object) {
|
| - SLOW_DCHECK(object->GetIsolate()->heap()->InFromSpace(object));
|
| - MapWord first_word = object->map_word();
|
| - SLOW_DCHECK(!first_word.IsForwardingAddress());
|
| - Map* map = first_word.ToMap();
|
| - Scavenger* scavenger = map->GetHeap()->scavenge_collector_;
|
| - scavenger->scavenging_visitors_table_.GetVisitor(map)(map, p, object);
|
| }
|
|
|
| SlotCallbackResult Scavenger::CheckAndScavengeObject(Heap* heap,
|
|
|