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Side by Side Diff: ash/wm/overview/window_selector.h

Issue 2955203002: Cros Tablet Window management - Split Screen part II (Closed)
Patch Set: Fix the failed ash_unittest. Created 3 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <memory> 11 #include <memory>
12 #include <set> 12 #include <set>
13 #include <vector> 13 #include <vector>
14 14
15 #include "ash/ash_export.h" 15 #include "ash/ash_export.h"
16 #include "ash/wm/splitview/split_view_controller.h"
16 #include "base/macros.h" 17 #include "base/macros.h"
17 #include "base/time/time.h" 18 #include "base/time/time.h"
18 #include "ui/aura/window_observer.h" 19 #include "ui/aura/window_observer.h"
19 #include "ui/display/display_observer.h" 20 #include "ui/display/display_observer.h"
20 #include "ui/gfx/image/image_skia.h" 21 #include "ui/gfx/image/image_skia.h"
21 #include "ui/views/controls/textfield/textfield_controller.h" 22 #include "ui/views/controls/textfield/textfield_controller.h"
22 #include "ui/wm/public/activation_change_observer.h" 23 #include "ui/wm/public/activation_change_observer.h"
23 24
25 namespace gfx {
26 class Point;
27 class Rect;
28 } // namespace gfx
29
24 namespace views { 30 namespace views {
25 class Textfield; 31 class Textfield;
26 class Widget; 32 class Widget;
27 } 33 }
28 34
29 namespace ash { 35 namespace ash {
30 class WindowSelectorDelegate; 36 class WindowSelectorDelegate;
31 class WindowSelectorItem; 37 class WindowSelectorItem;
32 class WindowSelectorTest; 38 class WindowSelectorTest;
33 class WindowGrid; 39 class WindowGrid;
40 class OverviewWindowDragController;
34 41
35 // The WindowSelector shows a grid of all of your windows, allowing to select 42 // The WindowSelector shows a grid of all of your windows, allowing to select
36 // one by clicking or tapping on it. 43 // one by clicking or tapping on it.
37 class ASH_EXPORT WindowSelector : public display::DisplayObserver, 44 class ASH_EXPORT WindowSelector : public display::DisplayObserver,
38 public aura::WindowObserver, 45 public aura::WindowObserver,
39 public ::wm::ActivationChangeObserver, 46 public ::wm::ActivationChangeObserver,
40 public views::TextfieldController { 47 public views::TextfieldController,
48 public SplitViewController::Observer {
41 public: 49 public:
42 // Returns true if the window can be selected in overview mode. 50 // Returns true if the window can be selected in overview mode.
43 static bool IsSelectable(aura::Window* window); 51 static bool IsSelectable(aura::Window* window);
44 52
45 enum Direction { LEFT, UP, RIGHT, DOWN }; 53 enum Direction { LEFT, UP, RIGHT, DOWN };
46 54
47 using WindowList = std::vector<aura::Window*>; 55 using WindowList = std::vector<aura::Window*>;
48 56
49 explicit WindowSelector(WindowSelectorDelegate* delegate); 57 explicit WindowSelector(WindowSelectorDelegate* delegate);
50 ~WindowSelector() override; 58 ~WindowSelector() override;
(...skipping 17 matching lines...) Expand all
68 // Accepts current selection if any. Returns true if a selection was made, 76 // Accepts current selection if any. Returns true if a selection was made,
69 // false otherwise. 77 // false otherwise.
70 bool AcceptSelection(); 78 bool AcceptSelection();
71 79
72 // Activates |item's| window. 80 // Activates |item's| window.
73 void SelectWindow(WindowSelectorItem* item); 81 void SelectWindow(WindowSelectorItem* item);
74 82
75 // Called when |window| is about to get closed. 83 // Called when |window| is about to get closed.
76 void WindowClosing(WindowSelectorItem* window); 84 void WindowClosing(WindowSelectorItem* window);
77 85
86 // Called to set bounds for window grids. Used for split view.
87 void SetBoundsForWindowGridsInScreen(const gfx::Rect& bounds);
88
89 // Removes the window selector item from the overview window grid.
90 void RemoveWindowSelectorItem(WindowSelectorItem* item);
91
92 void InitiateDrag(WindowSelectorItem* item,
93 const gfx::Point& location_in_screen);
94 void Drag(WindowSelectorItem* item, const gfx::Point& location_in_screen);
95 void CompleteDrag(WindowSelectorItem* item);
96
97 // Positions all of the windows in the overview.
98 void PositionWindows(bool animate);
99
78 WindowSelectorDelegate* delegate() { return delegate_; } 100 WindowSelectorDelegate* delegate() { return delegate_; }
79 101
80 bool restoring_minimized_windows() const { 102 bool restoring_minimized_windows() const {
81 return restoring_minimized_windows_; 103 return restoring_minimized_windows_;
82 } 104 }
83 105
84 int text_filter_bottom() const { return text_filter_bottom_; } 106 int text_filter_bottom() const { return text_filter_bottom_; }
85 107
86 bool is_shut_down() const { return is_shut_down_; } 108 bool is_shut_down() const { return is_shut_down_; }
87 109
110 const std::vector<std::unique_ptr<WindowGrid>>& grid_list_for_testing()
111 const {
112 return grid_list_;
113 }
114
88 // display::DisplayObserver: 115 // display::DisplayObserver:
89 void OnDisplayAdded(const display::Display& display) override; 116 void OnDisplayAdded(const display::Display& display) override;
90 void OnDisplayRemoved(const display::Display& display) override; 117 void OnDisplayRemoved(const display::Display& display) override;
91 void OnDisplayMetricsChanged(const display::Display& display, 118 void OnDisplayMetricsChanged(const display::Display& display,
92 uint32_t metrics) override; 119 uint32_t metrics) override;
93 120
94 // aura::WindowObserver: 121 // aura::WindowObserver:
95 void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override; 122 void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override;
96 void OnWindowDestroying(aura::Window* window) override; 123 void OnWindowDestroying(aura::Window* window) override;
97 124
98 // wm::ActivationChangeObserver: 125 // wm::ActivationChangeObserver:
99 void OnWindowActivated(ActivationReason reason, 126 void OnWindowActivated(ActivationReason reason,
100 aura::Window* gained_active, 127 aura::Window* gained_active,
101 aura::Window* lost_active) override; 128 aura::Window* lost_active) override;
102 void OnAttemptToReactivateWindow(aura::Window* request_active, 129 void OnAttemptToReactivateWindow(aura::Window* request_active,
103 aura::Window* actual_active) override; 130 aura::Window* actual_active) override;
104 131
105 // views::TextfieldController: 132 // views::TextfieldController:
106 void ContentsChanged(views::Textfield* sender, 133 void ContentsChanged(views::Textfield* sender,
107 const base::string16& new_contents) override; 134 const base::string16& new_contents) override;
108 bool HandleKeyEvent(views::Textfield* sender, 135 bool HandleKeyEvent(views::Textfield* sender,
109 const ui::KeyEvent& key_event) override; 136 const ui::KeyEvent& key_event) override;
110 137
138 // SplitViewController::Observer:
139 void OnSplitViewStateChanged(SplitViewController::State previous_state,
140 SplitViewController::State state) override;
141
111 private: 142 private:
112 friend class WindowSelectorTest; 143 friend class WindowSelectorTest;
113 144
114 // Returns the aura::Window for |text_filter_widget_|. 145 // Returns the aura::Window for |text_filter_widget_|.
115 aura::Window* GetTextFilterWidgetWindow(); 146 aura::Window* GetTextFilterWidgetWindow();
116 147
117 // Position all of the windows in the overview.
118 void PositionWindows(bool animate);
119
120 // Repositions and resizes |text_filter_widget_| on 148 // Repositions and resizes |text_filter_widget_| on
121 // DisplayMetricsChanged event. 149 // DisplayMetricsChanged event.
122 void RepositionTextFilterOnDisplayMetricsChange(); 150 void RepositionTextFilterOnDisplayMetricsChange();
123 151
124 // |focus|, restores focus to the stored window. 152 // |focus|, restores focus to the stored window.
125 void ResetFocusRestoreWindow(bool focus); 153 void ResetFocusRestoreWindow(bool focus);
126 154
127 // Helper function that moves the selection widget to |direction| on the 155 // Helper function that moves the selection widget to |direction| on the
128 // corresponding window grid. 156 // corresponding window grid.
129 void Move(Direction direction, bool animate); 157 void Move(Direction direction, bool animate);
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186 // Tracks whether minimized windows are currently being restored for overview 214 // Tracks whether minimized windows are currently being restored for overview
187 // mode. 215 // mode.
188 bool restoring_minimized_windows_; 216 bool restoring_minimized_windows_;
189 217
190 // The distance between the top edge of the screen and the bottom edge of 218 // The distance between the top edge of the screen and the bottom edge of
191 // the text filtering textfield. 219 // the text filtering textfield.
192 int text_filter_bottom_; 220 int text_filter_bottom_;
193 221
194 bool is_shut_down_ = false; 222 bool is_shut_down_ = false;
195 223
224 // The drag controller for a window in the overview mode.
225 std::unique_ptr<OverviewWindowDragController> window_drag_controller_;
226
196 DISALLOW_COPY_AND_ASSIGN(WindowSelector); 227 DISALLOW_COPY_AND_ASSIGN(WindowSelector);
197 }; 228 };
198 229
199 } // namespace ash 230 } // namespace ash
200 231
201 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ 232 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_
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