Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(419)

Side by Side Diff: chrome/browser/android/vr_shell/ui_elements/exclusive_screen_toast.cc

Issue 2955023002: VR: Factor transient timing out of UiSceneManager. (Closed)
Patch Set: Rebase again onto ExclusivePresentationToast class/file rename. Created 3 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/ui_elements/exclusive_screen_toast.h" 5 #include "chrome/browser/android/vr_shell/ui_elements/exclusive_screen_toast.h"
6 6
7 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" 7 #include "chrome/browser/android/vr_shell/textures/ui_texture.h"
8 #include "chrome/browser/android/vr_shell/ui_elements/textured_element.h" 8 #include "chrome/browser/android/vr_shell/ui_elements/textured_element.h"
9 9
10 namespace vr_shell { 10 namespace vr_shell {
11 11
12 ExclusiveScreenToast::ExclusiveScreenToast(int preferred_width) 12 ExclusiveScreenToast::ExclusiveScreenToast(int preferred_width,
13 : SimpleTexturedElement(preferred_width) {} 13 const base::TimeDelta& timeout)
14 : TransientSimpleTexturedElement(preferred_width, timeout) {}
14 15
15 ExclusiveScreenToast::~ExclusiveScreenToast() = default; 16 ExclusiveScreenToast::~ExclusiveScreenToast() = default;
16 17
17 void ExclusiveScreenToast::UpdateElementSize() { 18 void ExclusiveScreenToast::UpdateElementSize() {
18 // Adjust the width of this element according to the texture. The width is 19 // Adjust the width of this element according to the texture. The width is
19 // decided by the length of the text to show. 20 // decided by the length of the text to show.
20 gfx::SizeF drawn_size = GetTexture()->GetDrawnSize(); 21 gfx::SizeF drawn_size = GetTexture()->GetDrawnSize();
21 float width = drawn_size.width() / drawn_size.height() * size().y(); 22 float width = drawn_size.width() / drawn_size.height() * size().y();
22 set_size({width, size().y(), 1}); 23 set_size({width, size().y(), 1});
23 } 24 }
24 25
25 } // namespace vr_shell 26 } // namespace vr_shell
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698