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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/latency/latency_info.h" | 5 #include "ui/latency/latency_info.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <string> | 10 #include <string> |
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| 166 LatencyComponentType type) { | 166 LatencyComponentType type) { |
| 167 for (const auto& lc : other.latency_components()) { | 167 for (const auto& lc : other.latency_components()) { |
| 168 if (lc.first.first == type) { | 168 if (lc.first.first == type) { |
| 169 AddLatencyNumberWithTimestamp(lc.first.first, | 169 AddLatencyNumberWithTimestamp(lc.first.first, |
| 170 lc.first.second, | 170 lc.first.second, |
| 171 lc.second.sequence_number, | 171 lc.second.sequence_number, |
| 172 lc.second.event_time, | 172 lc.second.event_time, |
| 173 lc.second.event_count); | 173 lc.second.event_count); |
| 174 } | 174 } |
| 175 } | 175 } |
| 176 |
| 177 expected_queueing_time_on_dispatch_ = |
| 178 other.expected_queueing_time_on_dispatch_; |
| 179 |
| 176 trace_id_ = other.trace_id(); | 180 trace_id_ = other.trace_id(); |
| 177 coalesced_ = other.coalesced(); | 181 coalesced_ = other.coalesced(); |
| 178 // TODO(tdresser): Ideally we'd copy |began_| here as well, but |began_| isn't | 182 // TODO(tdresser): Ideally we'd copy |began_| here as well, but |began_| isn't |
| 179 // very intuitive, and we can actually begin multiple times across copied | 183 // very intuitive, and we can actually begin multiple times across copied |
| 180 // events. | 184 // events. |
| 181 terminated_ = other.terminated(); | 185 terminated_ = other.terminated(); |
| 182 } | 186 } |
| 183 | 187 |
| 184 void LatencyInfo::AddNewLatencyFrom(const LatencyInfo& other) { | 188 void LatencyInfo::AddNewLatencyFrom(const LatencyInfo& other) { |
| 185 for (const auto& lc : other.latency_components()) { | 189 for (const auto& lc : other.latency_components()) { |
| 186 if (!FindLatency(lc.first.first, lc.first.second, NULL)) { | 190 if (!FindLatency(lc.first.first, lc.first.second, NULL)) { |
| 187 AddLatencyNumberWithTimestamp(lc.first.first, | 191 AddLatencyNumberWithTimestamp(lc.first.first, |
| 188 lc.first.second, | 192 lc.first.second, |
| 189 lc.second.sequence_number, | 193 lc.second.sequence_number, |
| 190 lc.second.event_time, | 194 lc.second.event_time, |
| 191 lc.second.event_count); | 195 lc.second.event_count); |
| 192 } | 196 } |
| 193 } | 197 } |
| 198 |
| 199 expected_queueing_time_on_dispatch_ = |
| 200 other.expected_queueing_time_on_dispatch_; |
| 201 |
| 194 trace_id_ = other.trace_id(); | 202 trace_id_ = other.trace_id(); |
| 195 coalesced_ = other.coalesced(); | 203 coalesced_ = other.coalesced(); |
| 196 // TODO(tdresser): Ideally we'd copy |began_| here as well, but |began_| isn't | 204 // TODO(tdresser): Ideally we'd copy |began_| here as well, but |began_| isn't |
| 197 // very intuitive, and we can actually begin multiple times across copied | 205 // very intuitive, and we can actually begin multiple times across copied |
| 198 // events. | 206 // events. |
| 199 terminated_ = other.terminated(); | 207 terminated_ = other.terminated(); |
| 200 } | 208 } |
| 201 | 209 |
| 202 void LatencyInfo::AddLatencyNumber(LatencyComponentType component, | 210 void LatencyInfo::AddLatencyNumber(LatencyComponentType component, |
| 203 int64_t id, | 211 int64_t id, |
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| 372 LatencyMap::iterator it = latency_components_.begin(); | 380 LatencyMap::iterator it = latency_components_.begin(); |
| 373 while (it != latency_components_.end()) { | 381 while (it != latency_components_.end()) { |
| 374 if (it->first.first == type) | 382 if (it->first.first == type) |
| 375 it = latency_components_.erase(it); | 383 it = latency_components_.erase(it); |
| 376 else | 384 else |
| 377 it++; | 385 it++; |
| 378 } | 386 } |
| 379 } | 387 } |
| 380 | 388 |
| 381 } // namespace ui | 389 } // namespace ui |
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