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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ | 5 #ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ |
6 #define UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ | 6 #define UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ |
7 | 7 |
| 8 #include <memory> |
| 9 |
8 #include "base/macros.h" | 10 #include "base/macros.h" |
9 #include "ui/views/views_export.h" | 11 #include "ui/views/views_export.h" |
10 | 12 |
11 namespace views { | 13 namespace views { |
12 | 14 |
13 class FocusManager; | 15 class FocusManager; |
14 class Widget; | 16 class Widget; |
15 | 17 |
16 // A factory to create FocusManager. This is used in unit tests | 18 // A factory to create FocusManager. This is used in unit tests |
17 // to inject a custom factory. | 19 // to inject a custom factory. |
18 class VIEWS_EXPORT FocusManagerFactory { | 20 class VIEWS_EXPORT FocusManagerFactory { |
19 public: | 21 public: |
20 // Create a FocusManager for the given |widget| using installe Factory. | 22 // Create a FocusManager for the given |widget| using the installed Factory. |
21 static FocusManager* Create(Widget* widget, bool desktop_widget); | 23 static std::unique_ptr<FocusManager> Create(Widget* widget, |
| 24 bool desktop_widget); |
22 | 25 |
23 // Installs FocusManagerFactory. If |factory| is NULL, it resets | 26 // Installs FocusManagerFactory. If |factory| is NULL, it resets |
24 // to the default factory which creates plain FocusManager. | 27 // to the default factory which creates plain FocusManager. |
25 static void Install(FocusManagerFactory* factory); | 28 static void Install(FocusManagerFactory* factory); |
26 | 29 |
27 protected: | 30 protected: |
28 FocusManagerFactory(); | 31 FocusManagerFactory(); |
29 virtual ~FocusManagerFactory(); | 32 virtual ~FocusManagerFactory(); |
30 | 33 |
31 // Create a FocusManager for the given |widget|. | 34 // Create a FocusManager for the given |widget|. |
32 // The |desktop_widget| bool is true for widgets created in the desktop and | 35 // The |desktop_widget| bool is true for widgets created in the desktop and |
33 // false for widgets created in the shell. | 36 // false for widgets created in the shell. |
34 virtual FocusManager* CreateFocusManager(Widget* widget, | 37 virtual std::unique_ptr<FocusManager> CreateFocusManager( |
35 bool desktop_widget) = 0; | 38 Widget* widget, |
| 39 bool desktop_widget) = 0; |
36 | 40 |
37 private: | 41 private: |
38 DISALLOW_COPY_AND_ASSIGN(FocusManagerFactory); | 42 DISALLOW_COPY_AND_ASSIGN(FocusManagerFactory); |
39 }; | 43 }; |
40 | 44 |
41 } // namespace views | 45 } // namespace views |
42 | 46 |
43 #endif // UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ | 47 #endif // UI_VIEWS_FOCUS_FOCUS_MANAGER_FACTORY_H_ |
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