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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ |
| 6 #define UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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| 27 | 27 |
| 28 // Returns FourCC format representing the way pixel data has been encoded in | 28 // Returns FourCC format representing the way pixel data has been encoded in |
| 29 // memory for the registered framebuffer. This can be used to check if frame | 29 // memory for the registered framebuffer. This can be used to check if frame |
| 30 // buffer is compatible with a given hardware plane. | 30 // buffer is compatible with a given hardware plane. |
| 31 virtual uint32_t GetFramebufferPixelFormat() const = 0; | 31 virtual uint32_t GetFramebufferPixelFormat() const = 0; |
| 32 | 32 |
| 33 // Returns FourCC format that should be used to schedule this buffer for | 33 // Returns FourCC format that should be used to schedule this buffer for |
| 34 // scanout when used as an opaque buffer. | 34 // scanout when used as an opaque buffer. |
| 35 virtual uint32_t GetOpaqueFramebufferPixelFormat() const = 0; | 35 virtual uint32_t GetOpaqueFramebufferPixelFormat() const = 0; |
| 36 | 36 |
| 37 // Returns format modifier for buffer. |
| 38 virtual uint64_t GetFormatModifier() const = 0; |
| 39 |
| 37 // Handle for the buffer. This is received when allocating the buffer. | 40 // Handle for the buffer. This is received when allocating the buffer. |
| 38 virtual uint32_t GetHandle() const = 0; | 41 virtual uint32_t GetHandle() const = 0; |
| 39 | 42 |
| 40 // Size of the buffer. | 43 // Size of the buffer. |
| 41 virtual gfx::Size GetSize() const = 0; | 44 virtual gfx::Size GetSize() const = 0; |
| 42 | 45 |
| 43 // Device on which the buffer was created. | 46 // Device on which the buffer was created. |
| 44 virtual const DrmDevice* GetDrmDevice() const = 0; | 47 virtual const DrmDevice* GetDrmDevice() const = 0; |
| 45 | 48 |
| 46 virtual bool RequiresGlFinish() const = 0; | 49 virtual bool RequiresGlFinish() const = 0; |
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| 57 | 60 |
| 58 virtual scoped_refptr<ScanoutBuffer> Create( | 61 virtual scoped_refptr<ScanoutBuffer> Create( |
| 59 const scoped_refptr<DrmDevice>& drm, | 62 const scoped_refptr<DrmDevice>& drm, |
| 60 uint32_t format, | 63 uint32_t format, |
| 61 const gfx::Size& size) = 0; | 64 const gfx::Size& size) = 0; |
| 62 }; | 65 }; |
| 63 | 66 |
| 64 } // namespace ui | 67 } // namespace ui |
| 65 | 68 |
| 66 #endif // UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ | 69 #endif // UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ |
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